Oops! I'm late on feedback. Been busy lately, plus was updating my EU IV AAR. Update for that posted yesterday, and this is up next.
I think I'll try to update the EU IV Rex Germania twice a month and update this one once a month. Anything more seems like it's faster than I can manage at the moment.
@TheButterflyComposer Oh, I know. The Royal Navy is a beast, and is only defeatable by someone willing to build a beast to match! But yeah a Europe-focused Britain could be doing quite well. Of course they'd have to get all those Indian troops to the mainland, and they would need to leave some of their outlying empire less defended to do so.
@jak7139 I know - that's alot of war! Obsess much? No feeling of mutuality in my world, as compared to IRL.
I don't know why the V2 AI couldn't be tweaked to know to bring troops to defend the homeland. They spam transports like crazy, and could use some of those to transport. On the other hand I know it must be kind of a nightmare to build the AI instructions coordinating transports and troops. That may be why I catch so many troop transports at sea (unescorted, usually) -- the AI must send 5 transports to pick up 2 regiments (if they're loaded at all) because that's what it can manage.
@Chac1 Thank you! I cannot explain the British obsession with the US, except that they had a bugboo about us in the start, which started the first war, and I think I've continued to create more reasons for them to come back at me by taking more of their territory. It's a vicious cycle, but one which only they can put a stop to.
Very insightful about the parallel with the Spanish-American War. Suddenly the US has an imperialist empire, allowing it to have worldwide reach.
@HistoryDude Well... You know the British can be stubborn.
Thanks everybody! Maybe another few days before the update, but I'll try to get it out. Thank you for reading, and for your comments!
Also, thank you very much for everybody who voted for this AAR in the recent ACAs and
This AAR came in at 7th Place in the competition for Best Gameplay AAR of 2023. Considering the competition, I'm very happy with that!
And in the Q4 2023 ACAs this AAR came in 2nd, with 8 votes, for best Victoria II AAR.
Thank you all for your support!
As mentioned above I expect to update this within the next couple of weeks (hopefully sooner rather than later). The next update will take us through the next period of peace and development.
Rensslaer
I think I'll try to update the EU IV Rex Germania twice a month and update this one once a month. Anything more seems like it's faster than I can manage at the moment.
It's impressive how tough and strong the UK is even with a player outright controlling the US, the other super powered faction (ignoring China).
If they focused on conquering Europe rather than the US, they'd have won by now
@TheButterflyComposer Oh, I know. The Royal Navy is a beast, and is only defeatable by someone willing to build a beast to match! But yeah a Europe-focused Britain could be doing quite well. Of course they'd have to get all those Indian troops to the mainland, and they would need to leave some of their outlying empire less defended to do so.
So twenty-one years of war out of one-hundred-and-one years of American independence. The anti-British sentiment has got to be unshakable in the US. And it probably won't fade.
EU4 is the same way. Whenever the AI gets a colonial empire, the majority of its troops never seem to be at home.
According to US census data, Idaho's 1870 population was a mere 14,999. These cavalrymen make up a sizeable portion of the territory's population. I'm sure if any of them survived being captured that after the war they would have quite the story to tell.
How long does it take for a unit to dig in fully?
This AI is not so much a Perfidious Albion as it is a stubborn one.
@jak7139 I know - that's alot of war! Obsess much? No feeling of mutuality in my world, as compared to IRL.
I don't know why the V2 AI couldn't be tweaked to know to bring troops to defend the homeland. They spam transports like crazy, and could use some of those to transport. On the other hand I know it must be kind of a nightmare to build the AI instructions coordinating transports and troops. That may be why I catch so many troop transports at sea (unescorted, usually) -- the AI must send 5 transports to pick up 2 regiments (if they're loaded at all) because that's what it can manage.
Good to see this AAR's latest....
As you noted in some of your answers, the AI seems fairly stubborn. Why is the AI directing Great Britain toward its obsession with the U.S. when as @TheButterflyComposer notes the British could have knocked out other European powers by now?
Looking forward to seeing where this goes now. Does winning this war set up the US like the Spanish-American War did at the end of the 19th Century?
@Chac1 Thank you! I cannot explain the British obsession with the US, except that they had a bugboo about us in the start, which started the first war, and I think I've continued to create more reasons for them to come back at me by taking more of their territory. It's a vicious cycle, but one which only they can put a stop to.
Very insightful about the parallel with the Spanish-American War. Suddenly the US has an imperialist empire, allowing it to have worldwide reach.
The US has humiliated Britain. Maybe actually landing soldiers on the island of Britain itself will make the British think twice about declaring war on their former colonies?
@HistoryDude Well... You know the British can be stubborn.
Thanks everybody! Maybe another few days before the update, but I'll try to get it out. Thank you for reading, and for your comments!
Also, thank you very much for everybody who voted for this AAR in the recent ACAs and
This AAR came in at 7th Place in the competition for Best Gameplay AAR of 2023. Considering the competition, I'm very happy with that!
And in the Q4 2023 ACAs this AAR came in 2nd, with 8 votes, for best Victoria II AAR.
Thank you all for your support!
As mentioned above I expect to update this within the next couple of weeks (hopefully sooner rather than later). The next update will take us through the next period of peace and development.
Rensslaer
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