Subbed.
Can't wait for Ol' Sam Houston to put you back in your place!
As a Texan, I agree with this statement.
Oh boy, won't you two be disappointed then.
Thanks for following.
I'm rooting for Mexico on this one.
As long as those bloody Democrats are calling the shots...
Popular democracy - just horrible.
Really? I mean Jackson is the closest thing the US ever had to a King (not Emperor), right? One would think that you'd be rather pro-Jackson, especially considering that his opponents were
Whigs.
Or was he anti-semitic or something?
You say that you want a free presidential office? And elections as well? Worry not, those Liberal rebels will soon fix that problem for you!
I have no intention of letting the rebels seize power at this point in time. Sure, a liberal Mexico would have its advantages - anything which boosts immigrant attraction is doubleplusgood - but I think it'd be rather unrealistic for the Conservadores to simply lay down their necks and let the rebels start guillotining, no? Sometimes I like to role-play my games based on how the current party in power would actually do things, especially when writing an AAR.
If reform becomes impossible though, or if the rebels simply become too strong, then yes, I might consider letting them take over. Dictatorships do get a little stale after a while.
I'd also like to point out that Mexico's many gold provinces really do drive immigration, at least when they are active. Besides a +1000% bonus to immigration to the actual province, there is also a +20% overall IA bonus, and a +5 province liferating bonus that never goes away. For this reason, I advise that you make California a state, if you seek to hold onto it. In a couple of my own games for fun where I've been playing around with the USA (gasp, I know, but one game really did teach me a lot about the election system), I've learned the hard way what happens when you make a colony into a state ("Clears all Province Modifiers"), and you'll never get anywhere near as many immigrants with a colony.
Oh, they really do. We've actually have one or two of those events fire already, but I haven't mentioned them yet as I couldn't really work them into the narrative.
All that being said, I should point out that Santa Anna isn't as strong as you think, and that the bonus from Military Staff System is actually much more valuable than you think. Staff System gives you +5.0 organization, while Santa Anna gives you +5.0% organization. One improves your original organization by 5%, changing a 5.0 to 5.25, while the other changes your base organization by 5.0, going from an original 5.0 to 10.00, doubling your starting organization. Very important to understand the difference between the two. Oh, and to answer Dr. L's question, Mexico does not get any event that gives it cores on another nation, only the removing of Mexican cores (en masse) is permissible. That is, unless the "Refute Manifest Destiny" decision is even more awesome than I'd imagine.
Yeah, it gives them cores on Colorado at least, and I think one additional US territory.
In the base game, Sam Houston is literally an impossible general for the player to match, at least defensively. What I mean by this, is that he has a +6 to his defensive rolls. And of course, the army composition for the Texan army is: 1 Guard, 1 Artillery, and 1 Dragoon, blowing anything that Mexico can put up clear out of the water. I have actually lost battles against Texas (on Normal difficulty) where I've had my entire army, with a 3 : 1 numbers advantage, and summarily lost against Sam Houston. To be fair, more than half of Mexico's starting army (in base game) is irregulars, but hopefully that highlights another bit of insanity for you. When I say that pound for pound, Texas has the best starting army in the game (maybe, MAYBE Prussia is better, or at least equivalent), I mean it.
Rant over.
This is why you really do need to build up an army of regulars and artillery before you take on Texas. It seems silly when you think about it, but the best way to defeat Texas is to ignore Texas and DOW the USCA.
Now that's just not true. I have it on good authority that Grand Admiral Manuel Diminuto will be having another birthday relatively soon.
Oh, he better. If he doesn't then I'll invade France and balkanise it into tiny little Mexican puppets out of spite.
Considering that Bolivia starts with a coastline and can form Peru-Bolivia in PDM...
I'm sure your navy is better, though.
We might wind up disbanding it shortly, like in your AAR, but I think El Presidente might protest at the scrapping of a national
joke treasure.
Hooray!
I loved So far from God by ComradeOm, so why not sub.
I'm just hoping you will actually finish this...
You're also Enewald, Nine-times AARland FoTW - you
have to subscribe to literally everything.
Update so I can post something meaningful.
Done and done.
Enjoyable so far, but I want more!
Then more you shall receive!
Time to utterly crush those Texan rebels. Better rename the provinces in Texas too by editing the save. Mexico has no need for cities named after rebels like Sam Houston and Stephen F. Austin.
Nah, that sounds like potentially save-breaking busywork for no real purpose - and besides, it sounds more city-like than Bravo.
Mexico gets cores on Colorado, I believe, with the "refute Manifest Destiny" decision? I think there should be a decision that gives cores over Central America. A Mexican Pacific Empire would also be cool.
I couldn't possibly comment at this stage.
(Except on the Colorado cores, that indeed is correct.)
Santa Anna seems to have chosen a rather ignominious matter in which to base his demise. It doesn't appear that he thought any thigh through for any extended period of time during his last few months. Having said that, Bravo played him royally. Finally we get a president who isn't just the Generalissimo's glorified puppet! Speaking of whom, Bravo played the US nicely. Even if the game sometimes gives you an horrendous set of pieces to pick up diplomatically speaking, I'd say you managed it well.
Well, sometimes when life gives you lemons, you still have to try and make orange juice regardless.
Do tell us more of these Anarcho-Cannibalists that worship Andrew Jackson so much...
They are a nocturnal lot, who read Mises for recreation and AARs for work, practice running daily (all the better to chase down fleeing prey, one assumes) and tend to live in Darkest Finland. Most are practicing members of the Church of Hayek, though others still adhere to the old Kadonite ways.
Yes, I'll freely admit that caught my eye almost to the exclusion of everything else. What is that you say? The Americans intervened
against Texas? Santa Anna screws (hah!) up so badly that he surrenders a successful war for his personal safety, only to face a firing squad at home? Texas gets screwed (or, as you wrote so compellingly: "shafted"
) anyway?
Yes, one simply couldn't resist makingat least a few allusions to that bit of dastardly American propaganda.
Yes, yes, it's all very interesting, but what about those Anarcho-Cannibalists again?
Almost five years ago, Tommy wrote an Interactive AAR for Vicky II called
Let the Ruling Classes Tremble, set in a Socialist Rhineland (VSVR) which split from Prussia during the Revolutions of 1848. It was the first Interactive AAR to be allowed since the
Realpolitik debacle, and obviously the first for Vicky II, so it was quite the phenomenon in its day; all Interactive AARs created since therefore owe something to the success of LTRCT.
Now, we couldn't actually invent our own characters in LTRCT because of mod rules and such, so as compensation Tommy would pick out prominent readers and write them into the story as he fancied. Suffice it to say that Enewald was one such reader (Kadon was another) whose character was particularly notable for his fanatical commitment to anarchism and for his, er... "unconventional culinary habits." Enewald is an anarcho-capitalist in real life, and rather partial to Jackson for his anti-National Bank stance.
EDIT: Also, the slavery issue didn't become as contetious until the M-A War. Jackson was rather outspoken in his pro-slavery sentiment, and as such, I don't think its "pandora's box" just yet. But it might just be a convenient way to describe incredibly bizarre AI action.
Except that in Vicky II, the Slavery Debate becomes contentions almost as soon as you unpause the game!
VSVR joke actually.
VEGETARIAN FOR FIVE YEARS, FIVE YEARS!!!
Hmm, Tommy writes AAR five years ago. Enewald claims to have been a vegetarian for only five years...
Coincidence? I think not.