This AAR has now expanded beyond the scope described in this introduction. The cover page and contents of each 'book' can be found quickly via the Threadmarks. If I have done it right, they should be able to be read in a random order, as works of their own, if one so wished. Of course, the more traditional method of simply reading the thread page by page is still perfectly valid, and I suspect the reply posts that precede each update do have ancillary info which can't be found by just reading the updates themselves.
Whichever way you choose to read the 1901 series in the end, I hope you have fun!
Hello all,
It's been a while. Some of the old-timers may remember me as the lunatic who ran The Presidents all those long years ago (for those who don't want to click through 500+ pages of posts, the links in Gloa's excellent recaps still work: 1836-1900 and 1900-1956). Or, perhaps, if you're into that sort of thing, you might remember me for various AARs that all fizzled out quickly after an initial burst of writerly enthusiasm.
With the Late Unpleasantness, I, like many of you, have found myself with time on my hands. Time enough to bite the bullet and do some AAR-writing. The specific format is one that I've had in mind for a while; often in the middle of a game, you'll find that there's a period you want to write about, or specific years and events, but you don't really have the willpower to begin the usual, full-fat '1836 and All That' AAR. My solution? Frame the AAR as a collection of essays. I can jump around the timeline, leave events completely untouched, or delve into the implications to my heart's content. In my dreams, this also solves the 'fizzle out' problem, as I can return to it whenever I want with little care for where we left off.
I am willing to answer questions on in-game events and periods that I do not intend to write about. A disclaimer must still follow:
For narrative clarity, some in-game events have been ignored, shifted left or right on the timeline, shamelessly manipulated, and otherwise subordinated to the purpose of creative writing by way of Victoria II play-through.
And now, without further ado:
Whichever way you choose to read the 1901 series in the end, I hope you have fun!
Hello all,
It's been a while. Some of the old-timers may remember me as the lunatic who ran The Presidents all those long years ago (for those who don't want to click through 500+ pages of posts, the links in Gloa's excellent recaps still work: 1836-1900 and 1900-1956). Or, perhaps, if you're into that sort of thing, you might remember me for various AARs that all fizzled out quickly after an initial burst of writerly enthusiasm.
With the Late Unpleasantness, I, like many of you, have found myself with time on my hands. Time enough to bite the bullet and do some AAR-writing. The specific format is one that I've had in mind for a while; often in the middle of a game, you'll find that there's a period you want to write about, or specific years and events, but you don't really have the willpower to begin the usual, full-fat '1836 and All That' AAR. My solution? Frame the AAR as a collection of essays. I can jump around the timeline, leave events completely untouched, or delve into the implications to my heart's content. In my dreams, this also solves the 'fizzle out' problem, as I can return to it whenever I want with little care for where we left off.
I am willing to answer questions on in-game events and periods that I do not intend to write about. A disclaimer must still follow:
For narrative clarity, some in-game events have been ignored, shifted left or right on the timeline, shamelessly manipulated, and otherwise subordinated to the purpose of creative writing by way of Victoria II play-through.
And now, without further ado:
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