Admittedly, to me buildings are not needed that much for the portraits and backgrounds are good enough an indicator. Maybe even the better indicator. Aesthetics are important, after all and that window is very much for the aesthetics.
Still, the information is important and so planet's buildings and job counts can be found in other windows.
What I like in part about the counter proposal is the idea of a background image that, as well as providing clear visual communication as to the pops job, gives some kind of feel as to what their lives might be like. Part of the rework is, I think, to give more of a sense of a living breathing world rather than a resource extraction centre, and this kind of image does it quite well.
In terms of clothing - well this may be too complicated, but I really like the idea of clothing changing along strata and job lines according to social structure. So a hierarchical society would have a clear regimented 'class uniform'. The shared burden civic might mean that everyone wears the same clothes. Xenophilic societies might have pops with a mix of clothing (reflecting how people take on different cultural influences) and so on.