Now, I don't know if this is just me, but I love customizing and diversify ships (which is part of the reason why I dislike the menacing ships). Not only would this just be a nice thing to have, but it could help shake up the kinda stale ship meta we have (or maybe not, I'm not sure). So, I've thought of some new ship sections (and changes to old ones). I'll be going ship by ship, starting with corvettes and ending with titans (yes, I made titan sections).
Corvette:
Core:
Artillery:
1 Medium
1 Small
This would fill a similar niche as the Missile Boat section, but trade reliability for range (as the medium weapon can't be shot down by pickets, but the missiles can).
Destroyer:
Bow:
Picket Ship (Changed):
2 Small
2 Picket
All of the other destroyer bow sections have a small slot equivalent of 4, but this one only has 3, so I added another picket slot.
Interceptor:
4 Small
This is a fairly simple section, just 4 small weapons. Now you can have a full destroyer of small weapons if it suits your fancy, which would be pretty effective against corvettes.
Missile Boat:
2 Small
1 Missile
This section is a missile boat section for the destroyer. It is similar to the gunship section, but trades reliability for range (again, missiles can be shot down by picket, medium weapons cannot)
Stern:
Missile Boat:
1 Missile
Another missile boat section, but this time for the stern of the ship.
Cruiser:
Stern:
Torpedo:
1 Missile
The cruiser only has 2 stern sections, so I decided to make a Torpedo Stern for the Cruiser.
Battleship:
Bow:
Broadside (Changed):
4 Medium
This is more of a design philosophy reason more than anything, but I think battleships should be entirely barred from having small weapons. I also think that this section overall was a bit messy, so I simplified it to just 4 medium weapons, if you still want the large weapons of the old broadside, you can mix this with an artillery section on a different part of the ship.
Torpedo:
2 Medium
2 Missiles
This is section lets battleships have missiles, which are strangely absent from both the battleship and destroyer in the base game.
Core:
Broadside (Changed):
6 Medium
This is another broadside change, where the section is simplified to be pure medium weapons, letting the player either have a full medium battleship or combine this with an artillery section somewhere else in the ship.
Carrier (Changed):
1 Medium
2 Picket
2 Hangars
This one also comes down to design philosophy concerning battleships and small weapons. The two small weapons of this section have been replaced with one medium weapon.
Torpedo:
4 Medium
2 Missiles
Another torpedo section for the battleship, but this time for the core.
Stern:
Torpedo:
1 Medium
1 Missile
Yet another torpedo section. If a battleship were to use all 3 torpedo sections, they would have 7 medium weapons and 5 missiles, allowing for pretty decent missile spam will still maintaining traditional weapons that can't be countered by pickets.
Titan:
Core:
Broadside (What we have now):
4 Large
This is the current core section for the titan, but I have a couple other ideas for what sections this ship could have
Artillery:
2 Extra Large
In the description of the Particle Lance and Tachyon Lance, it says that their usage is limited to battleships and titans, but we're unable to equip our titans with X weapons. If the titan broadside is 4 large weapons, then it'd make sense that the titan artillery section would be 2 extra large weapons.
Hangar:
2 Large
2 Hangars
Fallen empires are allowed to have hangars on their titans, so I decided to let player empires do the same.
Torpedo:
3 Large
2 Missiles
This is a torpedo section for titans. The missiles lets the titans be a little better against smaller ships, at the risk of those missiles being shot down by pickets. I realize that I've added missile sections to every ship, but currently only two ships have missile sections, the corvette and the cruiser. The increased usage of missiles in ship sections would encourage players to research missile techs a bit more.
Stern:
Broadside (What we have now):
2 Large
The current stern we have now, nothing special.
Artillery:
1 Extra Large
An artillery stern for titans. This also means that titans can have more X weapons than the Juggernaut of the player so desired.
Torpedo:
1 Large
2 Missiles
A torpedo stern for titans. A full missile titan would have 16 small weapons worth of large weapons and 8 small weapons worth of missiles.
Conclusion:
Some of these ship sections feel pretty wacky (and I'm sure some of you got a laugh out of the sheer amount of missile sections I added), but I would very much enjoy some diversity in our ship building, so that no two ships look alike. I'm sure a meta will settle in even if these sections are implemented, but this would give room for players to experiment with their ships and make ships that are truly their own. I know some of you are gonna think its silly for me to care so much about ship customization, and part of me thinks its silly too, but it'd be a nice addition.
Corvette:
Core:
Artillery:
1 Medium
1 Small
This would fill a similar niche as the Missile Boat section, but trade reliability for range (as the medium weapon can't be shot down by pickets, but the missiles can).
Destroyer:
Bow:
Picket Ship (Changed):
2 Small
2 Picket
All of the other destroyer bow sections have a small slot equivalent of 4, but this one only has 3, so I added another picket slot.
Interceptor:
4 Small
This is a fairly simple section, just 4 small weapons. Now you can have a full destroyer of small weapons if it suits your fancy, which would be pretty effective against corvettes.
Missile Boat:
2 Small
1 Missile
This section is a missile boat section for the destroyer. It is similar to the gunship section, but trades reliability for range (again, missiles can be shot down by picket, medium weapons cannot)
Stern:
Missile Boat:
1 Missile
Another missile boat section, but this time for the stern of the ship.
Cruiser:
Stern:
Torpedo:
1 Missile
The cruiser only has 2 stern sections, so I decided to make a Torpedo Stern for the Cruiser.
Battleship:
Bow:
Broadside (Changed):
4 Medium
This is more of a design philosophy reason more than anything, but I think battleships should be entirely barred from having small weapons. I also think that this section overall was a bit messy, so I simplified it to just 4 medium weapons, if you still want the large weapons of the old broadside, you can mix this with an artillery section on a different part of the ship.
Torpedo:
2 Medium
2 Missiles
This is section lets battleships have missiles, which are strangely absent from both the battleship and destroyer in the base game.
Core:
Broadside (Changed):
6 Medium
This is another broadside change, where the section is simplified to be pure medium weapons, letting the player either have a full medium battleship or combine this with an artillery section somewhere else in the ship.
Carrier (Changed):
1 Medium
2 Picket
2 Hangars
This one also comes down to design philosophy concerning battleships and small weapons. The two small weapons of this section have been replaced with one medium weapon.
Torpedo:
4 Medium
2 Missiles
Another torpedo section for the battleship, but this time for the core.
Stern:
Torpedo:
1 Medium
1 Missile
Yet another torpedo section. If a battleship were to use all 3 torpedo sections, they would have 7 medium weapons and 5 missiles, allowing for pretty decent missile spam will still maintaining traditional weapons that can't be countered by pickets.
Titan:
Core:
Broadside (What we have now):
4 Large
This is the current core section for the titan, but I have a couple other ideas for what sections this ship could have
Artillery:
2 Extra Large
In the description of the Particle Lance and Tachyon Lance, it says that their usage is limited to battleships and titans, but we're unable to equip our titans with X weapons. If the titan broadside is 4 large weapons, then it'd make sense that the titan artillery section would be 2 extra large weapons.
Hangar:
2 Large
2 Hangars
Fallen empires are allowed to have hangars on their titans, so I decided to let player empires do the same.
Torpedo:
3 Large
2 Missiles
This is a torpedo section for titans. The missiles lets the titans be a little better against smaller ships, at the risk of those missiles being shot down by pickets. I realize that I've added missile sections to every ship, but currently only two ships have missile sections, the corvette and the cruiser. The increased usage of missiles in ship sections would encourage players to research missile techs a bit more.
Stern:
Broadside (What we have now):
2 Large
The current stern we have now, nothing special.
Artillery:
1 Extra Large
An artillery stern for titans. This also means that titans can have more X weapons than the Juggernaut of the player so desired.
Torpedo:
1 Large
2 Missiles
A torpedo stern for titans. A full missile titan would have 16 small weapons worth of large weapons and 8 small weapons worth of missiles.
Conclusion:
Some of these ship sections feel pretty wacky (and I'm sure some of you got a laugh out of the sheer amount of missile sections I added), but I would very much enjoy some diversity in our ship building, so that no two ships look alike. I'm sure a meta will settle in even if these sections are implemented, but this would give room for players to experiment with their ships and make ships that are truly their own. I know some of you are gonna think its silly for me to care so much about ship customization, and part of me thinks its silly too, but it'd be a nice addition.
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