I am absolutely against it. Why should the same weapon be different for different ships, if it's already got 3 different sizes? Why should I build smaller ships, if I can build bigger one with more hp? Why do you call a ship with hangars a cruiser or battleship? Both are CARRIERS, all of these names make no sense at all, it's all just hulls, and it's obvious that players will always prefer the best hull available. Why people equip their ships with neutron launchers? Why don't they use t1 lasers? Let's make t1 lasers better in the late game! I can't follow the logic with ship names at all. Every ship can have any role, battleship, cruiser, carrier, destroyer, that what you call "battleship" can fill all these roles, because it can have hangars, it can be outfitted with point-defense or long range weapons. So I would just completely remove all these names and call it "t1 hull", "t2 hull", "t3 hull", "t4 hull", because it's what they are, any of them don't have a role, because each can have any kind of weapons, so it's just hulls with different number of hp and weapons. Why do we need to care about giving each hull bonus, to force players to play with t2 hull in the late game, if it's better to focus more on different play styles depending on the weapons choice, so that torpedoes or hangars were just as powerful, as energy weapons?