Perhaps it is worth mentioning the auto-trade and auto-sliders availiable in ARMA. Might come in handy for new players, wanting to lessen the complexity of micromanagement?
I do not.dublish said:If you intend to use paratroopers, this might be a good time to build a couple of transports for them.
Yeah, that's about what I would classify as a minor-major. Large enough to afford factory builds, small enough to need it.4th Dimension said:IC builds are only good for those in 70IC+ class. They can invest in 10 new factories.
This isn't Armageddon. Naval brigades are not available. When I mention naval production, though, I will put in a plug for the FC brigade.Kayapo said:-1 run of 99 CAs with FC brigade. Cheap, good and efficient.
-2 runs of 99 CLs with FC brigade. Cheap good and efficient. Sometimes i just have to use these with the starting CAs Germany has and make a zergfleet
When did researching fighters become fashionable for early Germany? You have enough research capacity to research 3 planes comfortably while still researching other important techs on time. CAS, INT, and TAC. That's it! The time for building fighters is AFTER the Soviet BP, when we start thinking about WC. We can catch up on research then.Kayapo said:As soon as i research basic fighter
- 2 paralel runs of Fighter
Yes, I will mention that. I will also mention that the easiest way to world conquest is to immediately move your armies to your borders in January 1936, immediately declare war, and immediately start steamrolling other nations. I will mention it, and will add that to do so is terribly gamey and not a whole lot of fun.Kayapo said:Now that i think about it, if you are trying to teach people to play then you should warn them that all these fancy building units is nice and pretty but from a gameplay only view you'll do a lot better building IC for 3 years, then mass producing Infantry and roll over everyone. :rofl:
I absolutely will! I never used the auto-slider on DD1.3a, but I was fiddling around with it yesterday and it looked sort of useful. It was still over-allocating to consumer goods and production to the tune of 0.01-0.03, but that is such a paltry amount, that I'm wondering if we should just advise the novice player that he can keep it on there during the first three years or so. Does anyone know if the auto-slider on DD1.3a works?Rompa said:Perhaps it is worth mentioning the auto-trade and auto-sliders availiable in ARMA. Might come in handy for new players, wanting to lessen the complexity of micromanagement?
I have built them early because they do not need to be upgraded. Also, they do not consume oil while sitting in port, right? Anyway, if we are going to be building factories then I will hold off on transports until 1939.Remble said:Why 9 Transports? Your not doing an early Sealion. 3 is plenty to reinforce Prussia and these can be built in 1939. You get 3 free for Norway anyway so why build them early and have them eat supplies and oil?
This is only for role-playing benefit, right?Remble said:Upgrade Oppelns infrastructure to 100%. This is Germany and we do not want any inferior infrastructure!
OK. We will do 2x rounds of IC builds, that will bring us to the end of 1937 just as our 1938 models are getting researched.Remble said:I wouldn't consider building 2 rounds of factories gamey. It stops players from building things too early that just need to be upgraded later. 3 or 4 rounds of factories is more the territory of IC-whoring. Building factories also allows you to point out the build time in the province early on in the game.
Yeah, I was going to mention the gameyness of trading supplies to the Soviets for resources, and the trading those resources to other nations for more supplies than you gave to the Soviet and benefitting off of the arbitrage. And then I was going to do it anyway, to demonstrate the benefits of trade.Remble said:Use trade to balance your Supplies so that your IC is put to better use. Possibly gamey but it is a very good demonstration of the power of trade. I am not a great fan of stockpiling Supplies. Get your manpower on the map first and then make Supplies. Bare in mind that if you throw your early IC into Supplies Spain is going to eat a huge chunk of it.
I think a major novice mistake (jusging from the questions on the regular HoI2 forum) is building far too many ARMs. I was planning on wiaiting until the 1939 model was researched, and then create the serial build. At the same time, I would serial build a line of MOTs as well. Since approximately 2x MOTs comes off the line at the same time as 1x ARM, that dovetails perfectly into a ARM/MOT/MOT corps. Is it ideal? Arguably no, but it works, its convenient, and its easy for a novice to remember. (Also, 3x SPArt comes off the line in roughly that same amount of time... but when we get to that I will also consider arguments for AC for the MOTs).Remble said:I would add the 1 x 99 Med II tank build as well as it takes care of most of your armour needs.
OK, we'll make a factory the soak.Remble said:Why underfund production that has a serial bonus like a Rocket facility does? Use a Factory for the soak off as it does not get a serial bonus. A fully funded Rocket Facility completes around the time War breaks out, and yes I know taking it to level 10 is not optimal but its built and out of the way.
Haru yo koi said:Useful AAR. I'm sure this will help many in years to come.
I sorta figured it would be obsolete after HoI3 came out. But if people are still using it for years, that's great.Haru yo koi said:Useful AAR. I'm sure this will help many in years to come.
I cam't wait for the mext lessom! Techmology is ome of the most importamt aspects of this game.Ironhead 5 said:Which brings us to our mext lesson: researching new technologies.
Ironhead 5 said:Right-click on the slider button when you are done and it will "lock" in place.
Krediax said:lol i rly didn`t knew that... i always double clicked it resulting in 0.5-1.0 IC being wasted xD
Because you could use light cruisers OR destroyers to serve as your screens. Yeah, light cruisers cost more IC-days, but on the other hand you already have the next model researched.sbr said:Why do you call Destroyers "hardly necessary", that is all I use. I never build Lt. Cruisers.