Maintain the Monarchy: The Tsar Demands It!
Writer of the Week 24 March 2013
Second Favorite Victoria II AAR Quarter 2 2012
Writer of the Week 12 February 2012
Favorite Victoria I/II Gameplay Quarter 4 2011
Favorite Victoria I/II Gameplay Quarter 1 2012
The Decline of Western Civilization Part IV
Favorite Victoria I/II Comedy AAR Quarter 2 2011
My Terminal Uniqueness
Favorite Victoria II Comedy Quarter 3 2010
Egypt: Knee Deep in DeNile
Favorite Victoria Gameplay Quarter 2 2010
Dante's Blood
Weekly AAR Showcase 20 February 2010
The Dark Muse
Favorite EU Narrative Quarter 4 2009
Weekly AAR Showcase 22 October 2009
Favorite EU Narrative Quarter 3 2009
Best Character Writer of the Week 8 November 2009
Von Weimar Volume 1: A History of War 1091 - 1440
Favorite CK History Book Quarter 4 2009
Favorite CK History Book Quarter 3 2009
Maintain the Monarchy
VictAARian Cross 2009
Favorite Victoria Gameplay Quarter 3 2009
Fan of the Week 5 June 2009
The Revolution
Writer of the Week 22 March 2009
The Sons of Erin or My Attempt to Not Die
Lord Strange Cookies of British Awesomeness ●
A Specialist290 Red Special Cookie ●
CK
Georgia: Trying to Matter
Stats:
Complete
Georgia
CK/DV
Gameplay
I was bored seeing narrative after narrative in the CK forums and decided to change it up by providing a plain gameplay AAR. Georgia: Trying to Matter is my attempt to not only open up CK to other Paradox players but also to learn how to play the game. When I started I only had one month of experience with CK and had a lot of questions; rather than spam the main CK forum, I wanted to lay everything down and later review what I did wrong. The comments others provide are the real gem in this AAR.
Von Weimar Volume 1: A History of War 1091 - 1440
Stats:
Abandoned
Krain
CK/DV w/ The Alternative Scenario Setup mod
History book
A Mega-Campaign as a history book AAR with special rules to keep me from becoming a powerhouse in CK. There will be other strict rules when this moves to the other games.
EU3
The Dark Muse Part 1 of 2
Stats:
Complete
Algiers
1.3 w/ Magna Mundi
Narrative
In 1981 János Takács is a popular Hungarian painter lauded throughout the Western world for his paintings of shorelines, ports and beaches. Twisting such landscapes into a Mannerism style hasn’t been easy for him but János has been rewarded for his difficult work, as has the Hungarian nation.
On a return trip from Madrid to Budapest János finds himself in a world of trouble after an emergency landing in Algeria. The Hungarian is kidnaped and taken to an undisclosed location in an abandoned factory in Central/Southern Algeria. It is here where Khayr ad-Din introduces himself to János. Khayr also introduces the artist to a book.
The book is old and battered but it has great power. For someone trained to read it, it has the strength to alter known history. Unbeknownst to János, he was trained as a Reader and must form Khayr ad-Din’s paradise or face the wrath of a man bent on global domination.
Story continued with Dante's Blood in the Victoria AAR forum.
The Sons of Erin of My Attempt to Not Die
Stats:
Complete
Desmond/Ireland
3.1 w/ MMP
Gameplay
Updating every 1 - 2 days days, I attempt to create Ireland and destroy England and Scotland. There’s plenty of pictures to get you by if you’re not a text person.
The Revolution
Stats:
Complete
The United States of America
3.1 w/ American Enhancement Mod 1.2
History book
Covering the history of the United States from 1776 - the end of the Revolutionary War. Differing from other history book AARs, this AAR adds the feel of reading from a real book. An index is provided on the first post for ease of use.
I Want to be Russia When I Grow Up
Stats:
Complete
Yaroslavl
3.2 w/ MMP 1.5
Gameplay
Trying to survive as Yaroslavl in MMP 1.5.
Rome
A Light in the Darkness - Bosporan Kingdom
Stats:
Complete
Bosporus Kingdom
Rome: VV w/ Epigoni mod
Gameplay
My learning how to play AAR after many months of having the game.
The Link
Status:
To be rewritten
???? (for now)
Rome ?? (for now)
Narrative
Working with shorter posts and a more serial-friendly format, this is The Link.
The common AAR exploits of integrating the past and present/future with such as time machines, magical items and so forth are gone. Instead the story takes place a few centuries ahead of modern day where a technique has been developed to detect residual energies of the influential few. The new discovery is merely a learning tool for those in the present as altering history is an impossibility. Another impossibility is also the main character’s inability in gathering funds for this radical idea. Immediately the Islamic Syndicate rejects Howard Hall’s proposal; in order to see his invention come to life he’ll have to fight through governments, travel restrictions, bureaucracies all while trying to prove that his creation works whether those in power want it to or not.
Victoria
Dante’s Blood Part 2 of 2
Stats:
On Hold
Algiers
Continued from MM 1.3
Narrative
Dante’s Blood takes place immediately after János’ imprisonment in the monastery. From there János must search for a way to escape, find out where Dante’s body lay and capture the blood of Dante Alighieri. We know Dante is now buried in Ravenna, Italy after many centuries of fighting now János must reach it. This discovery will lead János into a highly fantasy inflicted world where he’ll have to search recklessly for this elixir. For this blood.
But first János must find the book Khayr ad-Din fled with under his arm. When the discovery of the book takes place, János learns that large portions of it have been filled in, all the way up to 1865. The reasons for the advanced date are clear and will be provided as the story is told. As the pages begin filling themselves in, János must find a way to destroy the book or face an alternate world where Algiers is a dangerous world power with Khayr ad-Din at the helm.
Dante’s Blood is the conclusion to the two-part series and will feature many new characters. There will even be a character or two János finds in the real world who won’t slap him around every chapter! Imagine that.
Egypt: Knee Deep in DeNile
Stats:
Complete
Egypt
Victoria Revolutions w/ VIP .301
Gameplay
Attempting to play as Egypt with a number of rules to keep it challenging.
Maintain the Monarchy
Stats:
Complete
Russia
Victoria Revolutions w/ VIP .301
Gameplay
A Victoria game with VIP .301 mod where I play as Russia, attempting to keep the monarchy running effectively throughout the game.
What To Do When Monkeys Decide To Eat Your Face
Status:
Complete
Siam
Victoria Revolutions w/ VIP 4.0
Gameplay
This AAR was born to prove a point more than anything. And I was finally taking on an unciv country - that wasn’t Egypt - and thought I might civilize. In spite of its name, it is a gameplay only AAR but isn’t as intense as my Russian/Egypt games.
Victoria II
Bukkhara: Central Asian Might
Status:
Complete
Bukkhara
Victoria II 1.2 w/ MIP mod
Gameplay
After being told that civilizing as an unciv was difficult, I decided to create this AAR. This is my most gameplay AAR that I've ever created up to this point so if you want to see how I play and if I'm able to civilize, check it out.
The Decline of Western Civilization Part IV
Status:
Complete
Spain
Victoria II 1.3
Brandenburg III Gameplay/Humor
I initially had some spare time in May and decided to write up an AAR where Spain attempts to reconquer its New World holdings.
Maintain the Monarchy: The Tsar Demands It!
Status:
Complete
Russia
Victoria II 1.4
Gameplay
My attempt to update my 'Maintain the Monarchy' series with the Victoria II game.
My Terminal Uniqueness
Status:
Complete
Belgium
Victoria II 1.1
Brandenburg III Gameplay/Humor
After a drunken night I posted a thread asking those who've posted in my threads throughout the years to vote on what nation I would play as and what game. After voting, which I was surprised had taken place, it was decided I'd use my Brandenburg III-ian talents to start an AAR as Belgium in Victoria II.
Mods
EU3
American Enhancement Mod
Currently available for EU3 4.1b Updated on 7 August 2010.
General Discussion Area Projects
HOI 3 Writing Contest: Along the Line
I wrote this in about a half hour when I was bored.
The Writer's Building
The WritAAR’s Building is a forum-wide writing project combining the best parts of the SolAARium, Guess the Author and a few new ideas. Its my hope that this project helps revitalize this section of AARland and returns this area to the activity it had once enjoyed. However, its chief purpose is to help writers to improve and perfect their craft with critiques and discussions from the readers.