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LlywelynII

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Oct 8, 2002
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Welcome to Athens in the 1st year of the 91st Olympiad. It is the best of times: there's freedom, there's theater, there's art, fortified wine, symposions, the silver of Laurion, the riches of the world's greatest maritime empire, and the gorgeous marble architecture Pericles—Goddess preserve him—built with it. Sure, two years ago, Alcibiades screwed up that chance we had to turn the whole Peloponnesus against Sparta, but that was always going to be a long shot anyway. It's been a long war, but so long as we keep our democratic values and our wooden wall of ships we'll surely have nothing to worry about.

Welcome to
Ѡereωolf CCXL
Long Live Democracy!

You are citizens of the great Greek polis of Athens, on a probably temporary break from the horrors of the Peloponnesian War. Your power is your vote, which gives you control over nearly every facet of government, as opposed to the monarchies, theocracies, and oligarchies around you. Your responsibility is your voice and your rhetoric, which moves your dullard compatriots to realize the brilliance of your ideas! Just don't get too full of yourself, or your name might end up on some pottery shards removing you from public life.
 
[RULES]

All players will be informed of their roles via PM at the start of the game. Everyone will begin the game as part of the prytany, the small executive committee for the public assembly. Most will be ordinary free male citizens (or the extraordinary free wives of completely cowed male citizens) and all will be empowered to bring their suggestions to the daily assembly for consideration, as is their sacred right as the people of this great polis. Some, however, will have other interests at heart, working together to manipulate the assembly to their own ends... and perhaps the end of Athens' freedom altogether! Of course, the gods are gracious and have provided some blessings for their chosen...

The citizens will win by discovering and removing all the traitors within their midst. The traitors will win by possessing an absolute majority of the daily assembly, allowing them complete control over the administration of the state and bringing an end to the Athenian experiment.


Proposals and votes should be clearly stated, ideally in all caps and enlarged bolded text. Votes using nicknames are fine, but should include the citizen's actual name nearby. Civic duty being essential, all citizens should visit and vote upon a proposal at least once a day. Missing 2 votes will be grounds for replacement on the prytany if possible; missing three votes will require replacement, by NPC if necessary [=autolynch, not GM-controlled characters].

Any lawful [ie, non-game breaking] proposals receiving a majority of all votes before the daily deadline of

00:00:00 CST = 12:00 NYC = 17:00 London = 18:00 Paris/Berlin/Stockholm

will be acted upon. In the absence of majorities, the single proposal receiving a plurality of the votes will be enacted by the general assembly ⅔ of the time. The rules for traitors will be addressed separately, but only one traitorous action will occur per night, apart from the use of special skills and blessings.


[Errata]​

§1. You sign up for the game by requesting so in a post in this thread.
§1a. No new players will be admitted into the game once it has started, unless substituting for a current player.
§1b. When asking to sub then please do so by PM, allowing the GM to keep a hidden sub list.
§1c. Players removed from the game (e.g. for failure to participate) may not sub for others.

§2. Orders not delivered on time are IGNORED.
§2a. Scanners may provide alternate names to be scanned, in case their first choice is killed that day. However, otherwise the first choice will still be used, even if killed that night.

§3. Players should vote daily on at least one proposal.
§3a. Invalid proposals (like voting to change assigned roles, voting to execute dead people, &c.) are treated as if no vote had been made made.
§3b. All valid proposals achieving a majority will be enacted by that day's assembly.
§3c. In the absence of any proposal reaching a majority, the proposal receiving a plurality of the votes will be enacted ⅔ of the time. In the event of plurality tie, each proposal will have a ⅔ chance of being enacted.

§4. Spectators and the shades of the dead may haunt, taunt, or flaunt but should use a non-white color to do so.
§4a. SPECTATORS AND THE DEAD CANNOT, however, SUGGEST ANY COURSE OF ACTION OR REVEAL ANY INFORMATION. ANY ACTION WHICH CAN AFFECT THE OUTCOME OF THE GAME IS FORBIDDEN, AND ANYONE CAUGHT DOING SO WILL BE *PERMANENTLY* BANNED FROM PARTICIPATION. NO EXCUSES ARE VALID.
§4b. Embarrassing photos of Panzer Commader are encouraged, provided they observe the forum-wide rules.

§5. Alliances which aren't based on the roles in the game between players are forbidden. Alliances which continue from one game to another undermine the whole idea of the game.

§6. Players may use or forge messages from one another, but not from the GM.
§6a. Players may reveal roles, orders, and results in their own words, but not by quoting or forwarding messages from the GM. An exception is allowed for the content of spy reports, should they exist.
§6b. Players may not use or forge screenshots or the identification numbers of any PMs.
§6c. Citizens found to have violated any of these rules will be assumed to have proven themselves traitors and be removed from the game.

§7. The GM has final say in all matters.
§7a. In the event I make a mistake (i.e. misinterpreting a hunt order) my mistake must stand. My apologies should such a thing occur.


[ROLES]


The following roles are guaranteed to be in the game.
Citizens (villagers): Have only their wits to protect them... and therefore often end up dead.
King Archons (seers): May investigate one person per night for homocide or other unsavory activities. The king archons will discover traitors or eupatrids, but all other roles will appear to be citizens.
Traitors (werewolves): May work to undermine one person per night... and therefore need to be killed.


The following roles have been established by the Assembly.
Eupatrids (apprentices): May replace the king archon, polemarch, or gadfly when needed, provided they have first received training. Apprentices not in training at game start will not know they are one until a master selects them for training.
Phylakes (guardian angels): May protect one person during the night, but never themselves nor the same person two nights in a row.
Physicians (doctors): May visit one patient per night, but neither themselves nor the same patient two nights in a row. If patients are attacked during the night, their physicians have a 50% chance of saving them. If recovered, patients will remember one of their attackers.
Polemarchs (priests): May investigate one person per night for improper links to the city metics (resident foreigners). The polemarchs will discover gadflies, toadies (cultists), or eupatrids, but all other roles will appear to be citizens.

The following roles, not established by the Assembly, are known to exist in the game.
Gadflies (sorcerors): May investigate one person per night. The gadflies will discover king archons, polemarchs, toadies (cultists), or eupatrids, but all other roles will appear to be citizens. Each scan will further give the gadfly the possibility of discovering blackmail material, allowing even usually honest citizens to be corrupted to evil ends.



[TRAITS]


The following traits have been established by the Assembly.
Brutal: Brutes may kill one other person upon being condemned or attacked.
Seers (psychics): May experience a divine vision providing supernatural guidance once per game, revealing the total number of current 'bad' characters.
Symphrators (guild members): Share the same phratry (clan) and may use their influence to protect and assist one another.
Terrified (one eye open): Overtaken by the spirit of terror, may either be watchful enough to avoid an attack in the night half the time or prepared enough to kill one of their assailants.
Watchmen (hunters): May kill one person during the night but must then report their action to the prytany. If attacked during the night, they have a 50% chance of killing one of their attackers.

The following traits, not established by the Assembly, are known to exist in the game.

Corrupt (cursed): May be turned by the forces of evil from an honest citizen into a traitor.
Incorruptible: May not be exploited by gadflies or traitors.
Spy Masters (spiritually attuned): Will know when they are being investigated and possibly by which role (50%) and citizen (25%).
 
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[The Players]


1. Avernite as Pythagoras (Πυθαγόρας Μνησαρχίδου), a numeratist, musician, & honorary Athenian citizen who was disenfranchised on Day 6
2. Ramius3443 as Alexius (Ἀλέξιος Νικολαΐδου), a Spartan mercenary, brother of Kassandra, Watchmen symphrator, & honorary Athenian citizen who fled for his life on Night 12
3. Dedonus as Herodotus (Ἡρόδοτος Λύξου), the father of history, vote-enabled ghost, honorary Athenian citizen, & Aegaletic symphrator who disappeared after Night 4
4. Alxeu as John Locke (Τζων Λοκ Τζονίδου), a barbarian time-traveler, philosopher, & phylax who yielded to Hyperbolus on Day 12
5. Arkasas as Socrates (Σωκράτης Σωφρονίσκου τῶν δήμων Ἀλωπεκῆθεν), a corruptor of youths & polemarch who yielded to Hyperbolus on Day 12
6. Tamius23 as Phormio (Φορμίων Ασωπίου), the brutal general, admiral, & incorruptible king archon who was killed in a trial by combat with Meton & K. Teuber on Day 7
7. Aedan777 as [     ], one of the citizens killed in the Night 1 massacre
8. Marty99 as Diogenes the Cynic (Διογένης Ικεσίου ὁ Κυνικός), a citizen who was beaten to death by the Watchmen's Guild on Night 6
9. Ironhide G1 as The Idea of the Good (ἡ τοῦ ἀγαθοῦ ἰδέα), the gadfly who fled to join Critias in Macedon on Day 9
10. Capibara as Nezahualcoyotl (Νηζαοὑαλκῳότλ Ιστλιλσότσιτιδου), the philosopher king of Texcoco, honorary Athenian, spy master, & Capibarite traitor who thrown to his death in the Barathron on Day 5
11. Alynkio as Aristophanes (Ἀριστοφάνης Φιλίππου των δήμον Κυδαθηναιεύς), the clown prince of crime, Aegaletic symphrator, spy master, & Republican traitor who was ambushed on on Night 7
12. Sleepyhead as John Francis Donaghy (Τζων Φραγκίσκος Ντόναχι Μίλτονιδου), the oracle of the 52nd floor, Athenian press secretary, & corrupted Jopiist traitor who joined Hyperbolus in victory on Day 12
13. De Chatillôn as Phidias (Φειδίας Χαρμίδου), a sculptor, painter, architect, & corrupted Republican traitor who drank hemlock rather than submit to Hyperbolus on Day 11
14. Jeray2000 as Pheidippides, a corrupted youth, Aegaletic symphrator, & Republican traitor who drank hemlock after being found out on Night 3
15. Humancalculator as Kassandra (Κασσάνδρα Νικολαΐδου), the bird smuggler, sister of Alexios, Watchmen symphrator, seer, & honorary Athenian citizen who was thrown from the city ramparts on Night 11
16. Emperor Ike as Conan the Cimmerian (Κονάν Κορινϊδου), a barbarian warrior & honorary Athenian citizen who was lost on the road from Delphi on Day 3 & was subsequently worshipped as a battle god
17. Claude LC as Hippocrates (῾Ιπποκράτης), beloved quack & honorary Athenian citizen who was prescribed a lethal dose of hemlock on Day 8
18. LatinKaiser as Johann Kaspar Stirner, a barbarian educator & honorary Athenian citizen who was framed for murder & executed on Day 1
19. Euroo7 as Critias, the Euroo7ist traitor who was forced into exile on Day 2 & assassinated by agents of Hyperbolus after Day 12
20. Johho888 as Joxer the Mighty, the aspiring warlord & eupatrid understudy of the gadfly who was shot in the back by the Watchmen's Guild on Day 8
21. Capage as Klaus Teuber, a barbarian game designer seeking inspiration & eupatrid understudy of the gadfly who died during his trial by combat with Phormio on Day 7
22. MarcoRossolini as Meton (Μέτων) Pausaniades of Leuconoe, astronomer, tax-dodger, & citizen who was killed during his trial by combat with Phormio on Day 7
23. K-59 as Dracontide, a Republican traitor who was beheaded by Joxer on Day 4
24. Jopi as Hyperbolus, the terrified Jopiist traitor who became tyrant of Athens on Day 12
25. Wagonlitz as Alcibiades (Ἀλκιβιάδης), the eupatrid understudy of the polemarch who was killed in the Painted Stoa on Night 8
26. Brovahkiin as The Peloponnesian War (ο Πελοποννησιακός Πόλεμος), son of Ares and citizen on vacation, which came to an end upon the Spartan seizure of Laurion on Day 10
27. Panzer Commader as Thucydides (Θουκυδίδης) Olorides of Halimus, citizen, phylax, general, & spy report fetishist who was disenfranchised on Day 6
28. Chieron as Odysseus (Ὀδυσσεύς) Laertiades, the incorruptible Ithacan hero, doctor, seer, and honorary Athenian citizen stabbed to death on Night 6
29. Hax as Alexander the Great (Ἀλέξανδρος ὁ Μέγας Φιλίππου), Macedonian princeling and honorary Athenian citizen & Aegaletic symphrator who was found hanged after Night 2


[Events]


22 members of the Leontis tribe [including Aedan777] were massacred on Night 1

JK Stirner [LatinKaiser] was framed for their murder & tympanized on Day 1

Alexander the Great [
Hax] was found hanged after Night 2

Critias [
Euroo7] the Euroo7ist traitor was forced into exile on Day 2

Pheidippides [
Jeray2000] the Republican traitor drank hemlock after Night 3

Conan the Cimmerian [
Emperor Ike] was lost on the road from Delphi on Day 3

Herodotus [
Dedonus] disappeared shortly thereafter on Night 4

Dracontide [
K-59] the Republican traitor was beheaded by Joxer the Mighty on Day 4

Nezahualcoyotl [
Capibara] the Capibarite traitor was thrown into the Barathron on Day 5

Odysseus [
Chieron] the physician was stabbed to death in the dark on Night 6

Diogenes [
Marty99] was beaten to death a little later on Night 6

Pythagoras [
Avernite] and Thucydides [Panzer Commader] the watchman were disenfranchised on Day 6

Aristophanes [
Alynkio] the Republican traitor was exiled and hunted down on Night 7

The king archon Phormio [
Tamius23] was killed in the trial by combat of Meton [MarcoRossolini] & Klaus Teuber [Capage] the gadfly's eupatrid understudy on Day 7

Alcibiades [
Wagonlitz] the polemarch's eupatrid understudy was killed in the Painted Stoa on Night 8

Hippocrates [
Claude LC] was prescribed a lethal dose of hemlock on Day 8

Joxer the Mighty [
Johho888] the gadfly's eupatrid understudy was shot in the back on Night 9

The Idea of the Good [
Ironhide G1] the gadfly fled into exile in Macedonia on Day 9

The Peloponnesian War [
Brovahkiin] came to an end with the Spartan seizure of Laurium on Day 10

Kassandra [
Humancalculator] was thrown off the city ramparts on Night 11

Phidias [
De Chatillôn] the Republican traitor drank hemlock rather than submit to Hyperbolus on Day 11

Alexius [
Ramius3443] fled for his life on Night 12


Hyperbolus [
Jopi] the Jopiist traitor overthrew the government & installed himself as tyrant on Day 12
with the help of Jack Donaghy [
Sleepyhead], his corrupted public relations expert,
forcing Socrates [
Arkasas] & John Locke [Alxeu] to yield
and placing bounties on the heads of all exiles and outlaws



[Laws Enacted]


Day 0
1st: The Assembly shall provide money out of the common treasury to provide well-watered wine and a buffet luncheon for members of the prytany during its deliberations. The Assembly shall ensure that such buffet luncheons include at least one (1) hot meat dish, to be provided by the altars of the city temples on a rotating basis. [food enabled]
2nd: The Assembly shall provide money out of the common treasury for the employment of a professional physician to attend to the members of the prytany. This physician shall be enjoined to mix his medicines in warm wine or the milk of the poppy, rather than vinegar, bile, or cow's blood. [doctor enabled]
3rd: The polemarch shall hereby be directed to investigate members of the prytany for connexions to foreign powers or to the foreign residents of the city. [priest enabled]
4th: The Assembly shall provide money out of the common treasury as a stipend for some well-born youth to study under the king archon and polemarch and to perform small errands for them. [apprentices enabled]
5th: The existing regulations against bribery shall be amended to permit members of the prytany to conduct their normal businesses during their month of service. [guilds enabled]
6th: The Assembly shall provide select members of the assembly a license to kill any foreign agents as may be detected by them, without reference back to the Assembly. [hunters enabled]
7th: Those who stand condemned for crimes whose punishment involves the removal of civic rights, compulsory exile from the city, or death shall be allowed to appeal to trial by combat against a champion of their choosing. [brutal enabled]

Day 1
None
Day 2
8th: Procedural changes of no real importance.
9th: The Assembly shall provide money out of the common treasury for the employment of professional bodyguards for the protection of the members of the prytany. [guardian angels enabled]
10th: The Assembly will cause the training master of the city watch to provide martial training to the members of the prytany, so that such members are empowered to defend themselves at any hour of the day. [enables one eye open]

Day 3
11th: A delegation shall be sent to the Pythia at Delphi to seek her guidance as to the current state of danger to Athens. [psychics enabled]
Day 4
None
Day 5
None
Day 6
None
Day 7
None
Day 8
None
Day 9
None
Day 10
None
Day 11
None
Day 12
12th: Hyperbolus named tyrant of Athens. [Jopiist victory]
13th: Bounties were placed on the heads of all Athenian exiles, ending the threat of their return.
 
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What is ooereooolf? :p Are you compensating for Welsh's overabundance of consonants?

Also can I already claim a spot? If so: in!
 
IN as Alexios the Misthios.
 
IN as the Ghost of Herodotus
 
In as John Locke, Time-travelling to Ancient Athens, again

:p
 
In as Socrates, again
 
In
 
In as the ἡ τοῦ ἀγαθοῦ ἰδέα.
 
A game GMed by Llywelyn is something I wouldn't miss,

IN as Nezahualcoyotl
 
Any lawful [ie, non-game breaking] proposals receiving a majority of all votes before the daily deadline of

00:00:00 CST = 12:00 NYC = 17:00 London = 18:00 Paris/Berlin/Stockholm

will be acted upon. In the absence of majorities, the single proposal receiving a plurality of the votes will be enacted by the general assembly ⅔ of the time. The rules for traitors will be addressed separately, but only one traitorous action will occur per night, apart from the use of special skills and blessings.

These are big changes to typical voting rules, I don't think I've seen any other voting rules besides the standard "plurality at end of day" in my few years playing here. You should probably bold and enlarge this text GM.

Does someone die instantly if they have a majority of votes? What happens in the time between gaining a majority and the actual deadline? What happens if there is a TIE at deadline, is there a 2/3 all tied players will die, or an individual 2/3 roll for each tied player?


In any case, In as corrupted youth.
 
In as Kassandra the Eagle Bearer
 
Places ComfyCorner(tm) here to follow. Prepares Popcorn.