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ZomgK3tchup

Into the Future
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Dec 25, 2009
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I was poking through the game files today and found origin icons that aren't used by any existing origin.

Here is what these icons are called:

- Birthed by Calamity
- Covert Action
- Eldest Sibling
- Escaped Slaves
- Fratricide
- Messiah Cult
- Narrow Escape
- Observed Devolution
- Overtuned
- Purged but Unbroken
- Shroud-Touched
- Third Time's the Charm
- Unwashed Masses
- Wrested from the Weak

Looks like Paradox planned to add these origins at some point but abandoned them. If you play through Steam, you can view these icons by going to:

Steam\steamapps\common\Stellaris\gfx\interface\icons\origins\unused

I assume Messiah Cult or Shroud-Touched is supposed to be the frequently asked for origin where you start with a Chosen One leader. Unwashed Masses sounds like an overpopulation origin while Eldest Sibling sounds like a War of the Worlds-style origin where you start with a primitive civilization in your home system. I believe Paradox has mentioned Overtuned before and it's supposed to be an origin where you start with a really strong species trait. Third Time's the Charm is probably a cyclical apocalypse-themed origin where you play as a civilization that has wiped itself out twice before.
 
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There are really a lot of cut content in this expansion. At times they have literal "Cut content: XXXX" in comment in code.

Not sure what they are gonna do tbh.
 
There are really a lot of cut content in this expansion. At times they have literal "Cut content: XXXX" in comment in code.

Not sure what they are gonna do tbh.

Custodians assemble!
 
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Where should I look to see this? Might be interesting to comb through.
The events folder, namely.

Anything that has # in front of it is not read by the game. It's either a comment added by the developers or content they removed during development.

For example, I scrolled through the event folder for an example and found this cut anomaly:

Code:
#### rogue moon base
#ship_event = {
#    id = anomaly.6001
#    title = anomaly.6000.name
#    desc = anomaly.6001.desc
#    picture = GFX_evt_ship_in_orbit
#    show_sound = event_alien_nature
#    location = FROM
#
#    is_triggered_only = yes
#
#    option = {
#        name = CURIOUS
#        owner = {
#            add_monthly_resource_mult = {
#                resource = engineering_research
#                value = @tier2researchreward
#                min = @tier2researchmin
#                max = @tier2researchmax
#            }
#        }
#    }
#}
No idea when this anomaly was made or why it was removed, but it's the first example I found.

If you go through Stellaris/common you'll find files for all the "stuff" in the game. For example, common/governments/civics will show you the code for all the civics and origins. To give you an example of leftover code found in these files, the civics file has removed civics versions of Life-Seeded, Mechanist, Post-Apocalypse, and Syncretic Evolution. It looks like they were originally civics before being turned into origins.

You can also search the files for anything that says TODO, though it's mostly comments about balancing. There are currently TODO comments about adjusting the rewards from destroying the Salvager and Shroudwalker enclaves. So not all that exciting, but if you're really curious it might be worth a look.