For those who have not been following the Victoria 3 forums, it looks like the V3 team is seriously looking into message settings (see quote below) and I would like to once again encourage/beg the CK3 team to get the feature into CK3.
@Wizzington also gives some context as to why the CK3 team has not seen message settings as necessary:
I would like to argue that, while Wizzington is correct that CK3 does not currently have a notification spam problem, it should have that as a possibility, per individual player desires. As the below exchange shows, different players want to be notified of different things:
As shown on another thread, the CK3 team is already making compromises and leaving out potentially-useful notifications in order to avoid spamming the player:
And this will only get worse as development continues. Every major update and DLC will add (the potential for) new notifications. And a recent DD stated that the next expansion will be
For further proof that the players want message settings, just head over to the suggestions sub-forum and click the "popular" button. The Message options suggestion thread is at the top of the list with a commanding lead over the second-place suggestion for an AI adultery rework despite that issue getting a fresh thread here on the main CK3 forum seemingly much more often with at least 3 threads in just the last several months (here, here, and here) and no easily-discovered new message setting threads in that time (though a long-running thread was bumped back in September).
CK3 devs, I understand the desire to avoid adding message settings and applaud you on managing things as well as you have. That said, this game would greatly benefit from message settings and the players clearly want them. So, please, I implore you, add message settings to CK3.
TLDR: CK3 needs message settings. The suggestion thread has a commanding vote lead over all other suggestion threads. Go up-vote the suggestions thread.
Fellow CK3 players, what do you think of the current notification/message setup? What new notification(s) would you like to see? What notifications do you currently ignore? And what notifications/messages would you move between the various messaging formats (message feed, toast, situations button, and individual notification) were there an option to do so?
We're also looking into message settings, as I think there is a solid case to be made for them in Victoria 3 given the amount of information presented and difference in what different players might be interested in at a given time.
@Wizzington also gives some context as to why the CK3 team has not seen message settings as necessary:
To take the example of notifications, CK3 in designed in such a way that information that player might be notified about tends to come relatively sparsely, and while it grows the larger you grow, the growth isn't that big - you still get a reasonable amount of notifications as an Emperor, which means a design of 'if the player is being notified, it's always important' works.
I would like to argue that, while Wizzington is correct that CK3 does not currently have a notification spam problem, it should have that as a possibility, per individual player desires. As the below exchange shows, different players want to be notified of different things:
Why shouldn't PlayerA, if they so desire, be notified of everything happening in their court and realm, from courtier pregnancies to the marriage of a vassal to the outbreak of a vassal war? And why shouldn't PlayerB be able to set things up so that they get notifications about the goings-on in neighboring realms? Or just one's own immediate family? Or all king+ rulers across the entire map? Or any other configuration one can think of?Why should a player be notified when a courtier gets pregnant?When our vassals start fighting each other, courtier pregnancies and so on?
As shown on another thread, the CK3 team is already making compromises and leaving out potentially-useful notifications in order to avoid spamming the player:
On internal wars: hmm, honestly, I think we're a bit wary of adding more feed messages.
And this will only get worse as development continues. Every major update and DLC will add (the potential for) new notifications. And a recent DD stated that the next expansion will be
I find it difficult to believe that this can be done without adding notifications.focusing in large parts on reinforcing the connection between map and character.
For further proof that the players want message settings, just head over to the suggestions sub-forum and click the "popular" button. The Message options suggestion thread is at the top of the list with a commanding lead over the second-place suggestion for an AI adultery rework despite that issue getting a fresh thread here on the main CK3 forum seemingly much more often with at least 3 threads in just the last several months (here, here, and here) and no easily-discovered new message setting threads in that time (though a long-running thread was bumped back in September).
CK3 devs, I understand the desire to avoid adding message settings and applaud you on managing things as well as you have. That said, this game would greatly benefit from message settings and the players clearly want them. So, please, I implore you, add message settings to CK3.
TLDR: CK3 needs message settings. The suggestion thread has a commanding vote lead over all other suggestion threads. Go up-vote the suggestions thread.
Fellow CK3 players, what do you think of the current notification/message setup? What new notification(s) would you like to see? What notifications do you currently ignore? And what notifications/messages would you move between the various messaging formats (message feed, toast, situations button, and individual notification) were there an option to do so?
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