Nope, same problems here. Fresh installs.
Has anyone managed to get game run multiplayer longer than a day without anyone desyncin?
can you guy separate the pillage alert and the settle as [government type here] alert
and key bind the "do it" button
i know its quality of life stuff but its something i think we'd all enjoy
It's been very stable for the group I play with. We ran 2x 4 hour sessions on the weekend with 15-20 people on at any point, we only had 2 desyncs all game, one mass desync of half the players and then another of 2-3 people.
Out of curiosity, were you playing on a LAN or over the internet, or even between countries?
I used to play with 3 others back before Old Gods, and we'd get an hour or two before desync. That was on a virtual LAN between players in major cities in Sweden, fairly stable connections. I haven't had any luck since, whether connecting across the Atlantic or not. Bums me out to no end, this is one of the few games I enjoy in multiplayer ...