I really like the business of this screen (and the horror you're facing pleasing/working with all those factions when you pull through with the boni and mali associated with respective factions and how you treat them).Testing out fanatic pops as part of the political landscape + my tweaked ethics chances.
Mmmm Look at that vibrant political landscape - and the factions are constantly in flux too! (probably too much in flux tbf).
I noticed that the two upper factions have a Space infront of their name, not aligning with the other Faction names. Is this due to you fiddling with the files/not adjusted? Just a minor thing.
I like the modified UI here in the first screenshot, showing which Pops are moderate or of a fanatic Ethic (and seeing their pull). I also disagree with the Vanilla restriction that a Pop can only have one Ethic assigned, is this something you can modify? Also, I don't recall seeing this in vanilla, but I like that Pops can have way more than two attractions to a Faction in the second screenshot. That makes the political land scape more dynamic by Pops swinging in directions depending on what you're doing in your empire (Policies, Rights, etc).Ethos bar was never designed for 16 Icons. The upscaled UI mod looks great with it, though and no UIX incompatibilites with how i'm handling the files. (running 100% vanilla - apart from my own mod just loaded this up for a quick peek).
Not exactly sure what you mean (maybe because I am not a native English speaker). Do you mean it's not apparent what Ethics a Pop might be attracted to? If so, I agree. You have to select individual Pops to see what they are attracted to. I'd like a per-planet visual breakdown of which Pops want which ethics (AfAIK the Ethic symbols only tell you how many % on this planet is Ethic X or Y.If anyone ever says the pop attraction system isnt opaque to players not in the know, just show em these screenshots lol.
Awesome progress!
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