This would be so cool!
Are there backgrounds like these for
Every planet has at least 1 background, as the tiles *technically* still exist - each pop *is* a tile, when you open up detailed view and see a pop on the job screen, it has a background that matches the climate, and has a building. That is
literally a tile. The tile system didn't technically go away, rather they made it uncapped - from a gameplay point of view (if not a technical one).
Ecus and relic worlds came post tiles so they only have 1 tile type each, And machine / hive worlds it seems only ever had 1 tile type (referred to as "AI worlds" in game script), I cant remember when hive worlds were added as habitable types (rather than a prethoryn only thing). Probably was post tiles.
Below are the existing tiles/images, in the game's directories (file path in images if you want to go take a look, just start from your Stellaris folder and go digging in to GFX/...)
See highlit ones, habitats came pre-tile rework with utopia so they have 4 possible backgrounds that could be (re)used
There is a single one for relic worlds, if it was flipped horizontally, the image looks like it would blend as a background for most buildings nicely.
It may be possible to generate a few more relic tiles easily, without drawing more art, by cropping other areas of the relic city scape - there are a few flatter looking parts of the relic world that could be made in to tiles. Dont mind the rough boxes below, just an example:
There is one for ecus (highlit) as they came with the post-tile rework / 2.2. Its serviceable I guess, though not ideal relative to how other tiles perspectives are drawn.
Whilst it would be mammalian only, in much the same way as the relic world, you could generate a few tiles easily by cropping some of the level 6 (i.e. highly populated or ecumenopolis) city art, carefully. Whilst you
could do one set of 4 per each city type (avian, toxoid etc), i dont see that as too likely,
given that city district art always looks the same as-is.
See highlit ones, tomb worlds have exists pre-tile rework so they have 4 possible backgrounds that could be (re)used