Code:# Province culture changes province_event = { id = 55000 desc = "EVTDESC55000" picture = GFX_evt_stone_church trigger = { owner = { top_liege = { culture = PREV } NOT = { culture = ROOT } religion = ROOT } any_neighbor_province = { has_owner = yes ROOT = { owner = { culture = PREVPREV } } owner = { ROOT = { owner = { culture = PREVPREV } } } } NOT = { # No flipping back to Norse culture before 1150 AND = { owner = { culture = norse } ROOT = { OR = { culture = swedish culture = norwegian culture = danish culture = norman } } NOT = { has_global_flag = norse_culture_flipping } } } }
I can't pinpoint the flaw, but the event above needs fixing in regards to norse culture.
There shouldn't be swedish/norwegian/danish/norman culture conversion to norse before 1150, fine.
Every other culture should be able to though. But it does not happen.
Glancing at the event, I don't think anything actually has been changed in 2.2.1.1. The problem probably isn't with the event scripts themselves, but rather somewhere else in the code concerning culture changing. AFAIK, no culture changing for provinces are actually working in 2.2.1.1. The events trigger as they should, but nothing actually changes. I think this also applies to characters.