Is Unity getting the much-needed update as well? Windows 7, 8.x, and 10 do not perform well with XP compatible libraries as XP was the worst OS of modern times. Other than that, definitely looking forward to a new way to murder (or impress) my cims.
I've found it, thanks for the tipfor some odd reson I like the icons.. And as you can see under my avatar it is possible to remove the military rank. But I can´t say I remember where.
Blame Brexit ;p@Paradox ... why are both versions of the Parklife DLC the same price in Euros, but in the UK the Plus version is more expensive? This is terrible discrimination.
Hi, I'm a little confused.
I called Steam directly and had all DLC´s listed there, first of all there was the new "Parklive" but there is nothing from Parklive Plus, only when you call the DLC yourself you get "Parklive" and "Parklive Plus".
Now I have pre-ordered Parklive via the DLC overview, what do I get Parklive or Parklive Plus?
What is the difference? and if there are differences then I want to buy the Parklive Plus and not just Parklive.
Request an explanation, either from Paradox Interactive or Colossal Order
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This looks very promising, indeed - but still, so many questions.
It says 'buildings' wrt. what you can plop down next to paths. Are there limitations here? Does this include regular zoned buildings (i.e. RCI) or service buildings with vehicles (Fire Stations, etc)?
Will footpaths still auto-delete at the slightest provocation (as in, overwriting/overbuilding), or will they be as sturdy as regular roads? My dream here is a toggle between the current mode and a 'sturdier' one, for easy footpath construction.
Since footpaths are a big part of this expansion - is there any chance we'll get a single-tile footpath 'spiral' staircase tower structure? I'm hoping for an easy way to create an urban bridge across a busy road here, with minimal footprint.
Will parks built in the 'empty spaces' between buildings require at least one footpath or street connection (so cims can reach them)?
Will there be farm fields following the same rules as the new free-form parks, or is that more of a future expansion thing?
If the new features are what I hope they are... RIP grid cities; I can finally create bendies without feeling inefficient.
Looking forward to stream on Friday; I'm assuming Zeke's Art Corner will take a closer look at an expansion build, now that it has been announced?
All the playable land is space for props thou.That's why you can place props where there is space for them.
I found that the graphics is a little different now,its better!
not sure if you guys were really making some changes on it or not...
I've found it, thanks for the tip
In addition to the paid expansion, Cities: Skylines will also get a free PC update, as usual, including a new tourism panel, trees that reduce noise pollution
I'm surprised by how happy the community is for this new expansion but I'm going to say personally for me this is a massive dissapointment.
I personally am not interested in the features here and would have much preferred to see an expansion upon the economic/ industrial sides of the game.
Sad
Another DLC that adds only fluff. From the description, looks like it at least on par with "After Dark" expansion which is good, I guess, considering Green Cities and Mass Transit both being a total trainwreck.