Werewolf Lite CCCXLII: Cymru Am Bith!
The Setting:
Ah, great Cymru! The land of the mighty sheep! For thousands and thousands of years, the mighty sheep of Cymru have served as overlords over the puny humans that invaded their land, and all was well. Now the threat of the dreaded Cŵn Annwn has arisen, and the sheep must band together, with the help of the wise druid, to protect Cymru and save the world!
Cymru am bith!
Rules:
There shall be seventeen (17) players. Special Roles will be handed out after the last person signs up.
The game will then proceed to a Night deadline.
The game is divided into two periods - night and day. For practical reasons these two periods take place at the same time, from one update till the next.
Each day, all players gather and decide to lynch one of the players - the person they think is most likely to be a werewolf. Each night, the werewolves decide who to kill. In each 24 hour period, the village will lynch, and the werewolves will hunt. The villagers can try to lynch multiple people by creating a glorious, Lemeard-approved, TIE, and the werewolves can also decide not to hunt anyone at all at night. Beware of Crovaxian slips as well!
Roleplaying:
Every proud Welshperson is encouraged to roleplay as a member of glorious Cymru. Roleplay as Edward I at your own personal risk.
Winning:
The Cŵn Annwn win if they manage to reach parity with the sheep.
The sheep and druid win if they manage to kill all the Cŵn Annwn.
Possible Player Roles:
12 X Sheep (Villagers): No special powers. Can vote once per day to lynch someone.
4 X Cŵn Annwn (Werewolves): The dreaded wolves of the Otherworld. Assumes a sheep’s shape and votes during the day, but can also choose someone to hunt during the night.
1 x Druid (Seer): Can scan one person per night to find out if they are a Cŵn Annwn or sheep.
Deadline:
DEADLINE FOR VOTES AND OTHER STUFF IS 20:00 GMT
A vote posted at 19:59 will count. One posted at 20:00 will NOT!
Voting Ends At Deadline Even If Game Moderator Is Not Present!
(Unless stated otherwise by GM)
Other Rules:
§1A. - You sign up to the game by requesting so in a post in this thread.
§1B. - No new players will be admitted after the game has started, EXCEPT if substituting for another player.
§1C. - You may at any time be substituted out by requesting so in the thread.
§1D. - Players are responsible for any Private Messages (PMs) missed due to inbox being full.
§2. - Orders and votes submitted after deadline are ignored.
§3A. – Players will vote daily. Should they not vote, THEY WILL BE REPLACED. There will be no exceptions unless the Game Moderator states otherwise.
§3B. – Invalid votes (Voting for Game Moderator/Ghosts) will not be accepted.
§3C. – In the event of a TIE, ALL TIED players will be executed.
§3D. - The player(s) with the majority of votes at deadline is considered dead. He will not reveal any inside information after the deadline.
§4A. - SPECTATORS AND GHOSTS MAY HAUNT, TAUNT AND FLAUNT, BUT NEVER SUGGEST ANY COURSE OF ACTION OR REVEAL ANY INFORMATION. ANY ACTION WHICH CAN AFFECT TO THE OUTCOME OF THE GAME IS FORBIDDEN. ANYONE CAUGHT DOING IT WILL BE *PERMANENTLY* BANNED FROM PARTICIPATION. NO EXCUSES ARE VALID.
§4B. - When doing ghost/spectator commentary, please use a non-white colour.
§5. - Alliances and Feuds which aren't based on your characters or roles in the game between players are forbidden. Alliances and Feuds which continue from one game to another undermine the whole idea of the game.
§6A. – The Game Moderator has the last word on all matters.
§6B. – If the Game Moderator makes a mistake (e.g. with the vote count, hunt/scan orders), if critical information has been revealed, the mistake will be kept.
§7A. – Forging PMs is allowed. Screenshots of PMs is not.
§7B. - Posting or quoting of PMs from the GM is not allowed - real or forged.
§8. – Voting must be done in the following way. Write "VOTE" and the person you are voting for in size 4 bold text. For example:
VOTE EUROO7
If you wish to un-vote someone, write "UNVOTE":
UNVOTE EUROO7, VOTE EUROO8
Any other type of voting will not be counted and will make you eligible for subbing. In case of re-voting without un-voting the original vote will be the counted vote. DO NOT EDIT VOTES AFTER POSTING THEM.
§9. - The GM can and will remove players if the GM believes the player is not participating at his/her full capacity. This will be done through the use of killing the player's role, or using substitutes, if they are available. All such decisions are made solely at the discretion of the GM. DO NOT SIGN UP FOR THE GAME IF YOU KNOW YOU CAN'T PARTICIPATE.
§10A. – Trust no one. Especially not the GM.
§10B. - Always Trust the GM.
§11. – Cymru am bith!
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