Werewolf Lite CDXLVIII
Crónicas Revolucionarias: Los Hermanos Flores Magón
Recent transparency efforts underway by the government of the fourth transformation of the public life of Mexico have granted us access to the general archive of the nation.
The Government of Porfirio Diaz established
a system of oppression over every individual
and group that represented a threat to his interests.
An anarchist periodical has for months now
published scathing critiques of the Government
& of the President. Anticipating arrest, the journalists
fled into the countryside to frustrate the authorities.
Your village is suspected of hiding the Brothers Flores Magón
The President's Men are on their way...
Rules:Crónicas Revolucionarias: Los Hermanos Flores Magón
Recent transparency efforts underway by the government of the fourth transformation of the public life of Mexico have granted us access to the general archive of the nation.
The Government of Porfirio Diaz established
a system of oppression over every individual
and group that represented a threat to his interests.
An anarchist periodical has for months now
published scathing critiques of the Government
& of the President. Anticipating arrest, the journalists
fled into the countryside to frustrate the authorities.
Your village is suspected of hiding the Brothers Flores Magón
The President's Men are on their way...
There shall be seventeen (17) players. Roles will be handed out after the last person signs up
The Game will begin with a night deadline, when the President's Men will arrest, torture, and hold indefinitely one of the villagers until the Brothers Flores Magón are found. The Village must then decide by plurality of votes who collaborated with the President's Men and lynch them. This cycle repeats daily until all of the President's Men are dead or the Village is wiped from the map.
Roles:
The Brothers Flores Magón - Your village is suspected of hiding the Brothers Flores Magón
Villagers - Honest-to-God Mexican villagers in abject poverty living in the 25th year of the reign of President Porfirio Diaz
Werewolves- The President's men are loyal, and they're already here. When the agents from the capital arrive, some will immediately begin working with them to arrest fellow villagers.
Seer - A Mexican villager with sight. Although discriminated against, this class of villager survives in the margins of society and is capable of discerning good from evil.
Deadline:
Noon Seattle
Votes at 11:59 count, votes at Noon Seattle do not.
Deadline is deadline even if I'm not here to say deadline is deadline.
Detailed Rules:
§1A. - You sign up to the game by requesting so in a post in this thread.
§1B. - No new players will be admitted after the game has started, EXCEPT if substituting for another player.
§1C. - You may at any time be substituted out by requesting so in the thread.
§2. - Orders and votes submitted after deadline are ignored.
§3A. – Players will vote daily. Should they not vote, THEY WILL BE REPLACED. There will be no exceptions unless the Game Moderator states otherwise.
§3B. – Invalid votes (Voting for Game Moderator/Ghosts) will not be accepted.
§3C. – In the event of a TIE, ALL TIED players will be executed.
§3D. - The player(s) with the plurality of votes at deadline is considered dead. They will not reveal any inside information after the deadline.
§4A. - SPECTATORS AND GHOSTS MAY HAUNT, TAUNT AND FLAUNT, BUT NEVER SUGGEST ANY COURSE OF ACTION OR REVEAL ANY INFORMATION. ANY ACTION WHICH CAN AFFECT TO THE OUTCOME OF THE GAME IS FORBIDDEN. ANYONE CAUGHT DOING IT WILL BE *PERMANENTLY* BANNED FROM PARTICIPATION. NO EXCUSES ARE VALID.
§4B. - When doing ghost/spectator commentary, please use a non-white color.
§5. - Alliances and Feuds which aren't based on your characters or roles in the game between players are forbidden. Alliances and Feuds which continue from one game to another undermine the whole idea of the game.
§6A. – The Game Moderator has the last word on all matters.
§6B. – If the Game Moderator makes a mistake (e.g. with the vote count, hunt/scan orders), if critical information has been revealed, the mistake will be kept.
§7A. – Forging PMs is allowed. Screenshots of PMs is not.
§7B. - Posting or quoting of PMs from the GM is not allowed - real or forged.
§8. – Voting must be done in the following way. Write "VOTE" and the person you are voting for in size 4 bold text. For example:
VOTE EUROO7
If you wish to un-vote someone, write "UNVOTE":
UNVOTE EUROO7, VOTE EUROO8
Any other type of voting will not be counted and will make you eligible for subbing. In case of re-voting without un-voting the original vote will be the counted vote. DO NOT EDIT VOTES AFTER POSTING THEM.
§9. - The GM can and will remove players if the GM believes the player is not participating at his/her full capacity. This will be done through the use of killing the player's role, or using substitutes, if they are available. All such decisions are made solely at the discretion of the GM. DO NOT SIGN UP FOR THE GAME IF YOU KNOW YOU CAN'T PARTICIPATE.
§10A. – Trust no one. Especially not the GM.
§10B. - Always Trust the GM.
§1B. - No new players will be admitted after the game has started, EXCEPT if substituting for another player.
§1C. - You may at any time be substituted out by requesting so in the thread.
§2. - Orders and votes submitted after deadline are ignored.
§3A. – Players will vote daily. Should they not vote, THEY WILL BE REPLACED. There will be no exceptions unless the Game Moderator states otherwise.
§3B. – Invalid votes (Voting for Game Moderator/Ghosts) will not be accepted.
§3C. – In the event of a TIE, ALL TIED players will be executed.
§3D. - The player(s) with the plurality of votes at deadline is considered dead. They will not reveal any inside information after the deadline.
§4A. - SPECTATORS AND GHOSTS MAY HAUNT, TAUNT AND FLAUNT, BUT NEVER SUGGEST ANY COURSE OF ACTION OR REVEAL ANY INFORMATION. ANY ACTION WHICH CAN AFFECT TO THE OUTCOME OF THE GAME IS FORBIDDEN. ANYONE CAUGHT DOING IT WILL BE *PERMANENTLY* BANNED FROM PARTICIPATION. NO EXCUSES ARE VALID.
§4B. - When doing ghost/spectator commentary, please use a non-white color.
§5. - Alliances and Feuds which aren't based on your characters or roles in the game between players are forbidden. Alliances and Feuds which continue from one game to another undermine the whole idea of the game.
§6A. – The Game Moderator has the last word on all matters.
§6B. – If the Game Moderator makes a mistake (e.g. with the vote count, hunt/scan orders), if critical information has been revealed, the mistake will be kept.
§7A. – Forging PMs is allowed. Screenshots of PMs is not.
§7B. - Posting or quoting of PMs from the GM is not allowed - real or forged.
§8. – Voting must be done in the following way. Write "VOTE" and the person you are voting for in size 4 bold text. For example:
VOTE EUROO7
If you wish to un-vote someone, write "UNVOTE":
UNVOTE EUROO7, VOTE EUROO8
Any other type of voting will not be counted and will make you eligible for subbing. In case of re-voting without un-voting the original vote will be the counted vote. DO NOT EDIT VOTES AFTER POSTING THEM.
§9. - The GM can and will remove players if the GM believes the player is not participating at his/her full capacity. This will be done through the use of killing the player's role, or using substitutes, if they are available. All such decisions are made solely at the discretion of the GM. DO NOT SIGN UP FOR THE GAME IF YOU KNOW YOU CAN'T PARTICIPATE.
§10A. – Trust no one. Especially not the GM.
§10B. - Always Trust the GM.
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