Stellaris - [2.0.0][daf0] Outliner Options menu rearranges outliner nonsensically

  • Crusader Kings III Available Now!

    The realm rejoices as Paradox Interactive announces the launch of Crusader Kings III, the latest entry in the publisher’s grand strategy role-playing game franchise. Advisors may now jockey for positions of influence and adversaries should save their schemes for another day, because on this day Crusader Kings III can be purchased on Steam, the Paradox Store, and other major online retailers.

    Real Strategy Requires Cunning


Field Marshal
115 Badges
May 9, 2012
  • Hearts of Iron IV: Expansion Pass
  • Hearts of Iron IV: La Resistance
  • Stellaris: Federations
  • Imperator: Rome - Magna Graecia
  • Crusader Kings III
  • Crusader Kings III: Royal Edition
  • Battle for Bosporus
  • Europa Universalis 4: Emperor
  • Stellaris: Necroids
  • Europa Universalis IV
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III Complete
  • Europa Universalis III Complete
  • The Showdown Effect
  • War of the Roses
  • 500k Club
  • Europa Universalis IV: El Dorado
  • Crusader Kings II: Way of Life
  • Humble Paradox Bundle
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Conclave
  • Stellaris
  • Stellaris: Galaxy Edition
  • Hearts of Iron IV Sign-up
  • Stellaris Sign-up
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Colonel
  • Hearts of Iron IV: Field Marshal
  • Europa Universalis IV: Rights of Man
  • Tyranny: Archon Edition
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Europa Universalis IV: Mandate of Heaven
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Tyranny - Bastards Wound
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
[2.0.0][daf0] Outliner Options menu rearranges outliner nonsensically

Game Version

What version do you use?


What expansions do you have installed?
All of the above

Do you have mods enabled?

Please explain your issue is in as much detail as possible.
The Outliner Options menu is not working properly. I took a video (17 seconds long) of the issue with my phone, as the screenshots can't really tell the whole story:

As you can see, disabling one of the items also swaps two others, neither bordering the one being disabled. The up and down buttons are inconsistent in what is actually moved, moving the one clicked multiple steps at once or moving other categories as well.

Steps to reproduce the issue.
Use any of the buttons in the Outliner Options menu.

Upload Attachment


  • 2018_02_22_31.png
    1,3 MB · Views: 2
  • 2018_02_22_32.png
    1,3 MB · Views: 2
  • 2018_02_22_33.png
    1,3 MB · Views: 2
  • 2018_02_22_34.png
    1,3 MB · Views: 2
  • 2018_02_22_35.png
    1,3 MB · Views: 2
Upvote 0


19 Badges
Feb 27, 2018
  • Prison Architect
  • Stellaris: Humanoids Species Pack
  • Age of Wonders III
  • Stellaris: Digital Anniversary Edition
  • Stellaris
  • Pillars of Eternity
  • Europa Universalis III: Collection
  • Majesty 2 Collection
  • Magicka 2
  • Semper Fi
  • Cities in Motion 2
  • Heir to the Throne
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Divine Wind
  • Europa Universalis III
  • Crusader Kings II
I too am experiencing this same issue. In short, it the sorting arrows in the outliner do not work as intended but rather arbitrarily. I labored to find some pattern or magical combination to sort the outliner as I desire, but I at least cannot find it and am not so good at magicks.

*** Since this post, Beeprog posted a bug report on this same issue found here (click me). This thread, however, contains a video that I believe more clearly demonstrates the strange behavior. ***

Like both other bug reports, I also have no mods enabled. I felt piggybacking the prior two reports would be more useful than regurgitating the same information in a new thread. If this is in error, I apologize :) If needed, the complete URL to Beeprog's post is here:


Second Lieutenant
30 Badges
Mar 30, 2014
  • Magicka
  • Sword of the Stars II
  • Crusader Kings II
  • Warlock 2: The Exiled
  • Stellaris: Synthetic Dawn
  • Tyranny - Tales from the Tiers
  • Cities: Skylines - Mass Transit
  • Crusader Kings III
  • Tyranny - Bastards Wound
  • Age of Wonders III
  • Cities: Skylines - Green Cities
  • Stellaris: Humanoids Species Pack
  • Stellaris: Apocalypse
  • Stellaris: Distant Stars
  • Shadowrun Returns
  • Stellaris: Megacorp
  • Stellaris: Ancient Relics
  • Stellaris - Path to Destruction bundle
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Tyranny: Archon Edition
  • Stellaris Sign-up
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Cities: Skylines - Snowfall
  • Cities: Skylines - After Dark
  • Pillars of Eternity
  • Cities: Skylines
  • Warlock: Master of the Arcane
  • Stellaris
Can devs please acknowledge that this will be fixed soon? Very annoying and IMO pretty sloppy internal testing to have let that slip into the final build for 2.0...