Hopefully i done that quote right! You a Kiwi living in Korea? and yeah theres not many of us about ive seen a couple floating about but not many i guess cause NZ is just another country of CoD fanatics who will never learn of
true games
Looks like a pretty neat little mod, this!
Although I noticed in the event folders that chinese_events does not have a .txt affixed to the end signifying it is a file to be loaded. Any reason for that? Still working on that?
Also, what sort of coats of arms do you have loaded for this one? Are they Chinese style?
subbed.
If they are pre-set, when exactly are the invasion dates?
You should add a Vinlandic Invasion
This looks like an interesting mod (Who does not need more a-historical invasions? ) . Do you plan to add other invaders and maybe include the zulu invasion mod made by neondt (if you can get the permission to do so)?
For the record, there exists a Chinese Faces and Chinese Characters Mod already. You should integrate those as well, especially because the Japanese and Chinese have similar roots.
This mod does not work for me, when is it supposed to fire?
If you convert to EUIV will the Japanese have an epic eastern empire?
Changelog version 1.1.0:
- Separated the event files - may solve the issues for those whose events are not firing
- Added new religions: various Western and two Eastern (Amidism and Taoism)
- Activated the Chinese events where you get random courtiers if you are Indian (the Chinese Mod)
- Added new features to the converter such as a new tech group and Japan dominating the East
Planned:
- Compatibility
- Icons and other Graphics
- Mesoamerican events like the Chinese ones
Once again, another version is up and this time the mod has been demoted to Beta.
Code:Changelog version 1.1.0: - Separated the event files - may solve the issues for those whose events are not firing - Added new religions: various Western and two Eastern (Amidism and Taoism) - Activated the Chinese events where you get random courtiers if you are Indian (the Chinese Mod) - Added new features to the converter such as a new tech group and Japan dominating the East Planned: - Compatibility - Icons and other Graphics - Mesoamerican events like the Chinese ones
Right, that's about it. Remember, if there are any problems, make a bug report here so I know that this mod isn't working.
Aight, cheers!
will my ongoing game be compatible with the changes? It's my longest-running game to date and don't want to scuttle my progress...
I have absolutely no idea. Make a backup and have both versions of the mod just in case.
What do you mean?
I know that the Aztecs should show up between 1250-1350, but What are the conditions that start the event chaina for the other invasions?
Mate what's up with the DPRK mod? Have you given up this one?
Changelog version Release Candidate:
- Fixed a bug where invasion events just wouldn't fire ("shift +" bug)
- Fixed a bug where certain decisions didn't appear
- Fixed other bugs which I cannot remember
- Removed all non-vanilla cultures not involved in the Invasions
- Removed the Chinese Mod by Zusk
- Merged the new Eastern Religions with the Indian Religions
- Indian Religion Group renamed to "Indo-Cataian"
- Changed the arbitrary dates for the invasions to make it more dynamic
- Added new decisions
- Added new events
- Added new titles
- Added GFX for new religions and decisions
- Chinese invasions are now more dynamic
- Nearly full compatibility (new icons may conflict)
- Converter Kings Universalis is now in Beta stage (needs GFX for High Chinese Tech Group)