Sure; just install HIP as you would normally, and select no to every option except for EMF.
Hi all. in emf_empires there's an event that causes an empire title to break apart and its non de jure vassals to become independent. I've been trying without success to modify the event to give the (former) emperor claims on his ex-vassals' primary titles, but I'm no modder and any edits I've made have no effects. Can anyone help?
any_vassal = {
limit = { tier = KING } # A king-tier vassal that will go independent
# For their primary title, we will give a strong, pressed claim (can be pressed at any time and will also be
# inherited) to ROOT, the emperor:
primary_title = {
if = {
limit = { controls_religion = no } # Don't want claims on religious head titles
add_pressed_claim = ROOT # Give strong, heritable claim
}
}
# For all this vassal's secondary king-tier titles, if any, upon which ROOT, the emperor, doesn't already
# have a strong claim, we'll give ROOT a weak but heritable claim:
any_demesne_title = {
limit = {
is_primary_holder_title = no # Not the primary
is_primary_holder_title_tier = yes # Same tier as the primary (KING)
controls_religion = no # Don't want claims on religious head titles
NOT = { ROOT = { has_strong_claim = PREV } } # Don't have a strong claim on it already
}
add_weak_pressed_claim = ROOT # Give weak, heritable claim
}
}
Code section:
...
The wiki isn't really relevant for mods. I have had unlanded characters beatified so them becoming saints should definitely be possible.I thought that was strange so I checked the wiki and saw that one of the requirements to become a saint is to be a count-tier ruler or higher; does abdicating make it so that criteria is no longer fulfilled?
The wiki isn't really relevant for mods. I have had unlanded characters beatified so them becoming saints should definitely be possible.
I'm thinking of making a submod by changing the location of the buildings in the game, not anymore Castle Walls I, Castle Walls II, Castle Walls III. So I saw that there is an emf_buildings file full of cultural buildings, for me to do everything right I should just change the localization of the non-cultural buildings in the vanilla files and make the cultural ones normal (or remove) and change the cultures just in HIP files?
Meanwhile, pope Paschal II refused to accept the crusading vows of the noblemen from the Iberian Peninsula and forbade them any participation in a crusade to the Holy Land. Instead of fighting Turks or Fatimids, he expected them to fight Almoravids within their own borders.
Few years later (ca. 1103), Paschal discouraged another potential crusader. Bertrand of Toulouse, son of a crusading hero Raymond of Saint-Gilles, confirmed his wish to visit the Holy Land. However, as Bertrand was subject to excommunication due to continuous looting of the Church property in Saint-Gilles, Paschal wrote him a letter to prevent him from journeying East as the pilgrimage “would not grant his soul any benefit at all”.
Paschal did his best to avoid a precedent that an excommunicated person could redeem them-selves by a pilgrimage to Jerusalem without any actual act of satisfaction. Possibly for the same reason, Paschal ignored the crusading vow of the Holy Roman Emperor Henry IV (1056/84–1105) who accepted the cross in 1103. As Henry was excommunicated due to the Investiture Controversy, Paschal did not react to his lingering until his death in 1106.
Although Paschal’s approach was theologically and politically justified, he was making distinctions among those who considered the journey. Discouraging Bertrand and ignoring Henry’s commitment implied that the crusading vow did not necessarily mean the obligation to journey to Jerusalem for everyone.
The alpha branch of EMF introduces changes to the AI logic behind joining crusades. I welcome those and I have to say it's very impressive how fast some of the ideas mentioned in this thread were implemented.
1) Bar rulers from joining if they have possible crusade (or holy war?) targets next door. This might be difficult to implement and tbh I'm not entirely sure what the exact criteria should be. But it would not only make sense from an immersion, but also from a game balance point of view (Iberian catholic realms weakening themselves unnecessarily when they share a border with a hostile Al-Andalus or even weirder, crusader Jerusalem fighting heretics in continental Europe while being surrounded by infidels).
2) Modify (references to) HFP.41056/HFP.41057 as it wasn't really a thing historically to have excommunicated rulers to be allowed to participate in a crusade except when the reason for the excommunication was that they failed to respect their vow to join a previous crusade (has_character_flag = crusade_excommunicated). A ruler should first get their excommunication lifted the normal way before they'd be allowed to pledge (again, unless excommunicated for breaking a crusade vow).
Is there a rule that you can't have more than one empire title? How can i do it if i want to become emperor of persia and sayoshant first, then afterwards reform the roman empire? Is it possible to change your primary title empire?
That is what I feared.Hmm. Would not be super-easy to realize in practice.
I'm aware of that. I guess my wording was a bit confusing. What I meant was if there's a realm that could be a crusade target (muslim Al-Andalus would qualify) in the neighbourhood then it would make sense that the local catholic realms should be expected to concentrate their efforts on fighting the immediate threats and not waste resources on far away threats (crusade targets in the Levant).You say "possible crusade (or holy war?) targets next door," but only the Pope can call a Crusade, and if he's already preparing one, then by definition there are no valid Crusade targets next door (cannot be multiple Crusades launched by the same faith at the same time), so that only leaves holy wars (and is effectively what Pope Paschal meant).
I would like to clarify that I didn't advocate for forced war declarations via script. Just that rulers shouldn't join a Crusade if the target is far away and they have hostile actors that could otherwise be crusade targets as neighbours.We can do some gymnastics to evaluate if the target ruler currently has the ability to declare one of our 3 holy war CBs (1 normal, 1 special, 1 being Religious Reconquest) on an infidel/heathen/heretic, but there are some pragmatic issues wherein the historical behavior would have difficulty staying aligned with CK2's effective behavior:
- It's quite likely that between holy war cooldowns and piety cost restrictions and such, they just won't have any valid holy war CBs available at the time.
- Even if they were available, I think I'm against forcing the AI to declare the holy war on their lonesome via script. Given this, the decision to use the CB would be up to the hard-coded AI, and knowing the AI, I just don't see such a ruler reliably actually following through and declaring holy war locally rather than participating in the Crusade. I mean, for one, there's a good chance they're simply outmatched military-wise.
Could any neighbour be a possible crusade target?
- If yes, then
- Is any of them the current crusade target?
- If yes --> allow to join
- Else --> don't allow to join
- Else --> allow to join
A valid point. Though at least Wikipedia didn't seem to mention any cases of Iberian rulers participating in any of the crusades in the Levant before Reconquista was finished. But I'm no expert and I could certainly have missed something.TL;DR: Not impossible at all, but I'm not sure doing it in a robust and coherent way is worth the required complexity just to represent this policy of Pope Paschal II.