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I think that the states in the balkans really need improvements, even if they break saves. Perhaps you can give a warning about it.
Definitely agree with this. This DLC was the perfect time to tweak the Balkans, Adding Northern Dobrujda, fixing croatia, serbian and greek states etc. You already changed a few balkan provinces, so why not actually fix the region? I'd be happy to have my save games break if it means fixing what should have just been fixed.
 
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Definitely agree with this. This DLC was the perfect time to tweak the Balkans, Adding Northern Dobrujda, fixing croatia, serbian and greek states etc. You already changed a few balkan provinces, so why not actually fix the region? I'd be happy to have my save games break if it means fixing what should have just been fixed.
Same, plus i'm prty sure by the time the patch(es) come out everyone will either have finished their campaigns, or will have been waiting for the bugfixes to start their campaigns (i'm certainly waiting for the bugfixes to start new campaigns since so far, they were fun but...damn them bugs rly were annoying)
 
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May we remind people that we have recently released an entire game where you can play as the Byzantine Emperor from the start?
Sounds like an invitation for a Mega Campaign o_O
 
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Hello all, and welcome back to another DevDiary! Last week, we released Battle for the Bosporus (some of you may remember it). Given that we took the number 1 top-seller spot on steam within an hour of launch, and without pre-orders, I daresay that the idea of a country pack has been a success.

Now, let’s look at some Telemetry we got from the first couple of days after release!

For starters, we are seeing a big increase in people playing the new countries that is not at all surprising. After release, Germany still leads the list of most-played countries, but it’s overall margin has shrunk quite a bit over the years. After the game’s initial release, some 40% of games were played as Germany, now it is less than 20%. In second place is, unsurprisingly, Turkey with 16%, followed by Greece at just under 10% and the Soviet Union at 7.4 %. Bulgaria comes in a hair below it at 7% of total games played.

Next, let’s look at the focuses everyone has been picking!

About a third of players in Turkey opted to bring back the Sultan, compared to 48% who decided to remain a republic and engage with the big three factions. 12% opted to form their own faction and integrate the Balkans. Of the players who opted to join the world war, most chose to join the Axis, while only a small handful managed to get the old Central Powers back together. Only about 11% managed to bring back Camelry, showing that perhaps the age of the Camel in warfare has passed.

In Greece, it appears that monarchy is in crisis, with 73% opting to bring back the exiled republicans, although more than two thirds then decided to compromise with the monarchists in what can only be described as a disgusting lack of principles. Unfulfilled with merely supporting a simple king, a total of 43% then continued to revive the double-headed eagle in an attempt to restore the Byzantine Emperor.

May we remind people that we have recently released an entire game where you can play as the Byzantine Emperor from the start?

Just putting that out there.

In Bulgaria, it appears that Monarchy is decidedly back in fashion as about two thirds decided to give power to the Tsar. A similar number then allowed the Tsar to form the government, before later having to choose between strengthening the royal dictatorship or arranging for an unfortunate accident for Tsar Boris. The vast majority decided to plot against the Tsar, showing that once again HoI players have the right mindset to play CKIII.

The vast majority then decided to back the old Tsar Ferdinand I - perhaps unsurprisingly, considering that the alternative is a literal child.

On the other side of the divide, there is a clear preference for the Balkan Federation of Socialist Republics, which was picked about 7 times as often as the alternative. Perhaps people just don’t like Stalin? For more than 10% of games, this ends with the Balkans fully unified.

We did also get a lot of feedback from you guys about bugs and other issues that we are going to address in the coming weeks. Like we did before, we will be having an open beta coming soon with a number of bug fixes and some changes to address some of the more widespread concerns raised, such as the time you spend addressing political issues in the Turkish focus tree. We expect that patch to become available for the main branch at a later date. More info on what is in the open beta and how to access it will come when the beta becomes available.

DevDiaries will be taking a small break as we continue work on the next DLC and Patch “Barbarossa”. More info on those will come when we resume. We don’t expect this break to be nearly as long as the one between La Resistance and Battle for the Bosporus, but 2020 has been a year full of unexpected events, so we can’t give you a firm promise on when they will return.

I think your guys' lives will be made a lot easier if a sub-section /sub-forum were made where each nation would get a folder. It'd concentrate all country-specific ideas together so you don't have to go digging through thousands of posts on the main forum and suggestions forum. :)
 
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People were generally annoyed by research options: Turkey starts with 3, and can only get 4th one (Ottomans stay at 3) while Mexico can get 5.
This. Turkey has the exclusive honor of being the only country that can't get to 5 research slots, and the most popular branch can basically never even get a fourth one due to how it relies on the AI to do something the AI literally never does.
 
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Cheers for the DD Archangel, and many thanks to all involved in making the Battle for the Bosporus, I've been having a blast :) On my third game as Bulgaria, as I'm playing with historical focuses off, and in the first game I had fun with the internal side of things, but externally Germany ROFLstomped everyone, and I was playing democratic, so there wasn't much to do beyond play it safe or get smashed (it was still interesting getting to know the focus tree :) ). In the second, far more interesting game I built an elite ARM/MEC force of four divs to help the USSR as volunteers which I managed to get surrounded and cut off, and then destroyed less than 24 hours before the USSR capitulated (I'll be dark about that for a while, lol, noting that it was entirely my fault and due to poor situational awareness) and then over a number of years built up an elite ARM/MEC force of 23 divisions to take on Italy (Pact of Rome had formed, so there was a teensy-tiny chance for Bulgaria to roll Italy, build up, and roll Germany*), only for 19 of those division to be cut off and wiped out. Needless to say, I'm not the least bit in doubt as to the weaknesses in my playstyle at the moment!

The Bulgarian tree is a lot of fun, with a lot to learn for future playthroughs (to send volunteers to the SCW, one has to re-arm (to get the manpower for the SCW focus), which means one needs to either be able to successfully pressure the UK (I have no idea how successful, so didn't try) or get a non-aggression pact with Yugoslavia, which is a fair way down the political path, requiring some careful NF management to get it done before the SCW is done and dusted one way or the other (I was successful on my third attempt, so hopefully will now have the size of volunteer forces required to help prevent the Soviet Union collapsing). All very good fun, and lots to love :)

* Taking advantage of the AI's aversion to modern armoured/mechanised divisions - a better optimised AI force composition in 1947 would have left me all at sea.

Only about 11% managed to bring back Camelry, showing that perhaps the age of the Camel in warfare has passed.

So brutal, posting something like this on hump day.

This is a bit of a stretch (but also on theme, as the only pic I could find of a camel being shipped at short notice was from 1915), but here's a camel taking to the waves about a transport ship (Copyright Alamy and all that) :)

1603317952369.png
 
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In Greece, it appears that monarchy is in crisis, with 73% opting to bring back the exiled republicans, although more than two thirds then decided to compromise with the monarchists in what can only be described as a disgusting lack of principles. Unfulfilled with merely supporting a simple king, a total of 43% then continued to revive the double-headed eagle in an attempt to restore the Byzantine Emperor.

May we remind people that we have recently released an entire game where you can play as the Byzantine Emperor from the start?

It's Paradox Historical game. If you haven't played Byzantium, restored it to greatness or recreated it, you haven't truly played a Paradox Historical game.
 
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First off, thank you for reviewing the feedbacks and caring about our opinions. Releasing content is one thing, but trying to keep your players satisfied is another thing. And secondly, as a Turkish person and a Turkey lover, I really like the overhaul for Turkey. It's almost perfect, especially the İsmet İnönü, the historical, part. You really juggle around factions and benefit from all of them. But the whole "focuses taking too long to actually achieve something" is unfortunately true. Greece can rush the democratic branch of its tree and easily conquer Turkey with the help of France, whereas for Turkey, it takes way too long for Turkey to actually be able to do something outside of its own soil. Hope you'll do some 35-day adjustments with the tree and everything will be fine.

And there are some bugs regarding Atatürk's health and his legacy as well. One time I was able to have a positive Atatürk Legacy spirit with democratic support as the Ottoman Empire lol. Another time, I went communist, the Greeks attacked me in around 1938 and I was able to recall Atatürk to active service, then I made him retire, which didn't actually stop him from commanding his nation XD. As much as I love Atatürk's personality as a decisive soldier and a leader when it comes to defending his nation, this wasn't supposed to happen. Hope you'll do something about it.
 
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And there are some bugs regarding Atatürk's health and his legacy as well. One time I was able to have a positive Atatürk Legacy spirit with democratic support as the Ottoman Empire lol. Another time, I went communist, the Greeks attacked me in around 1938 and I was able to recall Atatürk to active service, then I made him retire, which didn't actually stop him from commanding his nation XD. As much as I love Atatürk's personality as a decisive soldier and a leader when it comes to defending his nation, this wasn't supposed to happen. Hope you'll do something about it.
As far as I observed you can bug Atatürk by clicking retire option multiple times so he stays as leader and retires at the same time and he doesn't ever die :D I think Atatürk living beyond 1938 after retire option isn't bug (he rests and live more) but there sure are some bugs with his retirement/health issues.

Many people told there are bugs with Ottoman tree as well, for example there is puppet focus that may not puppet (maybe not really explained correctly)

Oh and there should be Azerbaijani core in Tibriz state of Iran instead of Kurdish. That region was and is Azerbaijani majority.

I think Misak-ı Milli is still the best option in focus tree btw. But most people enjoyed Balkan pact too. Ottomans are too slow to make significant process so it is hard to enjoy... but it rewards you with cores in late game.
 
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Only about 11% managed to bring back Camelry, showing that perhaps the age of the Camel in warfare has passed.
Because it's 140 days of national focus for what is a fun little joke unit.
Or increase the odds of Germany choosing oppose hitler (i have more than 100 games with hungary and Germany never picks this focus in ahistorical while UK becomes whatever they want in each game, totally unfear because many nations have ahistorical focuses that are limíted by germany) (also I have never seen the ai starting the civil war as USA to go communist or fascist)
I think the top feature on every achievement-hunters wishlist is being able to choose a single AI Behaviour without disabling achievements. Just one. Please. I'm an ironman purist (XCOM turned me into a masochist) and after 1000 hours in HOI4 since Waking The Tiger came out 2.5 years ago, I've never seen Germany oppose Hitler.
Achievement hunting often involves an absolute crapload of re-starting campaigns waiting for countries-of-interest to choose a focus tree that might only appear 5% of the time.
 
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So let me get this straight. We had no dev-diaries all summer since June due to "summer break". No real dev-diaries since March (that was the release of La Resistance and the subsequent patches were just bug stuff), six measly diaries when September came. Now one month later you are taking another break? I am assuming we will get zero diaries until 2021 now, probably February due to the foreshadowing in this post. Holy crap.

Damn, work in Sweden sounds great...HOI4 is getting pretty damn old now Paradox. There should be a new team hired to start work on HOI5 for a three year dev cycle at this point and this DLC (while I did love it) was supposed to be a little snack to keep the community pumped while we wait for the real bread and butter, while we fatten your pockets for it a little more at the same time. It was not a full meal to buy you guys more time to go MIA. We already deal with that all damn summer. Don't abandon the community Paradox, dev-diaries are easy to do. Just do the damn things.
 
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Damn, work in Sweden sounds great...HOI4 is getting pretty damn old now Paradox. There should be a new team hired to start work on HOI5 for a three year dev cycle at this point and this DLC (while I did love it) was supposed to be a little snack ... It was not a full meal to buy you guys more time to go MIA. We already deal with that all damn summer. Don't abandon the community Paradox, dev-diaries are easy to do. Just do the damn things.

Why is the lack of a Development Diary an assumption that they are not working?
 
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All I got from this DD, and this is nothing about Battle for the Bosphorus which is good but could use tweaking and it was evident before release, was that:

- Barbarossa is being developed (We knew this)
- There's a new DLC being released (We knew this)
- Some stats on what other people did in their games (I mean it's cool but what else do you have to tell me)
- Greece won't be getting any new focuses (Assuming this applies to Turkey and Bulgaria, Yugoslavia and Romania meaning many of the issues and missing options will continue, likely forever)
- No new states will be added until likely 1.11 (Meaning Romania, Yugoslavia, Hungary, Bulgaria, Greece and Turkey will continue to have their state border issues)
- A patch is coming soon (We knew this, at least I assumed it was being made since it's standard)
- Don't expect DDs anytime soon (So don't expect 1.10.2 anytime soon I'm guessing, that's a bummer considering some of the issues like Yugoslavia getting free cores on anywhere they want, AI Bulgaria failing miserably to handled political matters causing them to have a civil war extremely early and much more)

Not going to lie, a disappointing DD, nothing new meaningful was told other then necessary changes won't be added. This isn't me dunking on Battle for the Bosphorus, I've actually enjoyed the country pack for the most part, but it's missing some changes that are badly needed to really make it great and not something that's good-ish. Just stating that I was hoping for more info on the upcoming patch at least, like what changes are being planned, what fixes are confirmed, stuff like that. I don't need to know what percentage of people decided to restore the Ottoman Empire, maybe for like yearly talk about the progress of the game, that's interesting to see how stuff fluctuated as the DLC and patch come out and how it changes after the initial release, since it obviously spikes right at launch, it's after that's more interesting. I don't know, just meh. Looking forward, I hope, to seeing what's in store for the future. :)
 
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Glad to see that this DLC has been so sucessful. Based on this information, I think we can tentatively conclude two things:
  1. This DLC new model of smaller country packs and larger expansions will likely work well, and should be a good way to dealing with the old issue of long droughts between updates.
  2. The statistics about how many people played and which countries they played should take some of the air out of claims that "the game is dying" and "people only care about memes and turning everything into a monarchy".
Eagerly awaiting the Barbarossa update.
 
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