- Dec 14, 1999
- 19.189
- 80.027
Hello, and welcome back to another Hearts of Iron 4 Development Diary. This week we’ll talk about the different support companies you can add to your divisions.
First of all, we have added a new type of equipment called “Support Equipment”. This represents things like radios, jeeps, pontoons, medical kits, spades and other such items. This requires access to aluminium and steel to produce efficiently.
Secondly, we have added another technology tree, called the Support Tree, where you research various support companies and their improvement.
A division can have up to 5 different support companies, and they all have different roles, so you need to consider which of the 11 ones that fit your divisions.
Anti-Air
These provide a few batteries of anti-air guns to the division, helping them shoot down hostile airplanes.
Requires Anti-Air Equipment
Anti-Tank
These provide a few batteries of anti-tank guns to the division, giving them some capability to take out tanks.
Requires Anti-Tank Equipment
Artillery
These provide a few batteries to the division, giving them some artillery support, giving them division a bit extra firepower.
Requires Artillery Equipment
Rocket Artillery
For when regular artillery are just not cool enough. Rocket artillery is a bit later technology and is more suited for breakthroughs than regular artillery (rockets will deliver a big punch to an area but are not as accurate as plain old artillery and their more mobile nature means they can fire and move quicker).
Requires Rocket-Artillery Equipment
Recon
These provide vital reconaissance to your divison, making it possible to counter enemy tactics in combat.
Requires Infantry Equipment and Support equipment.
Engineers
Helps out when attacking forts and crossing rivers, as well as making far better entrenchments and defending in forts and behind rivers.
Requires Infantry Equipment and Support equipment.
Field Hospital
This increases the amount of manpower you regain after a unit takes casualties, representing wounded that can be taken care of properly, as well as reducing experience loss in a division after losing men.
Requires Trucks & Support Equipment
Logistics Company
This company reduces the supply consumption of the entire division.
Requires Trucks & Support Equipment
Military Police
These provide the bulk of suppression a unit needs to keep insurgency down.
Requires Infantry Equipment and Support equipment.
Maintenance Company
These increases the reliability of equipment in the division, making it less likely equipment is lost in combat or from training.
Requires Support Equipment
Signal Company
This company provides coordination to the division, making them implement preparation for battle plans quicker, and more likely to reinforce a current battle.
Requires Trucks & Support Equipment
As you can see, different types of divisions and different types of doctrines will make you use different types of support.
And well.. in this screenshot I've toggled something that some of you will love I guess
First of all, we have added a new type of equipment called “Support Equipment”. This represents things like radios, jeeps, pontoons, medical kits, spades and other such items. This requires access to aluminium and steel to produce efficiently.
Secondly, we have added another technology tree, called the Support Tree, where you research various support companies and their improvement.
A division can have up to 5 different support companies, and they all have different roles, so you need to consider which of the 11 ones that fit your divisions.
Anti-Air
These provide a few batteries of anti-air guns to the division, helping them shoot down hostile airplanes.
Requires Anti-Air Equipment
Anti-Tank
These provide a few batteries of anti-tank guns to the division, giving them some capability to take out tanks.
Requires Anti-Tank Equipment
Artillery
These provide a few batteries to the division, giving them some artillery support, giving them division a bit extra firepower.
Requires Artillery Equipment
Rocket Artillery
For when regular artillery are just not cool enough. Rocket artillery is a bit later technology and is more suited for breakthroughs than regular artillery (rockets will deliver a big punch to an area but are not as accurate as plain old artillery and their more mobile nature means they can fire and move quicker).
Requires Rocket-Artillery Equipment
Recon
These provide vital reconaissance to your divison, making it possible to counter enemy tactics in combat.
Requires Infantry Equipment and Support equipment.
Engineers
Helps out when attacking forts and crossing rivers, as well as making far better entrenchments and defending in forts and behind rivers.
Requires Infantry Equipment and Support equipment.
Field Hospital
This increases the amount of manpower you regain after a unit takes casualties, representing wounded that can be taken care of properly, as well as reducing experience loss in a division after losing men.
Requires Trucks & Support Equipment
Logistics Company
This company reduces the supply consumption of the entire division.
Requires Trucks & Support Equipment
Military Police
These provide the bulk of suppression a unit needs to keep insurgency down.
Requires Infantry Equipment and Support equipment.
Maintenance Company
These increases the reliability of equipment in the division, making it less likely equipment is lost in combat or from training.
Requires Support Equipment
Signal Company
This company provides coordination to the division, making them implement preparation for battle plans quicker, and more likely to reinforce a current battle.
Requires Trucks & Support Equipment
As you can see, different types of divisions and different types of doctrines will make you use different types of support.
And well.. in this screenshot I've toggled something that some of you will love I guess
- 80
- 64
- 1