Heart of Darkness – DD6 – Industry Improvements

Darkrenown

Star marshal
139 Badges
Jan 8, 2002
24.658
16.750
no
  • Leviathan: Warships
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Gettysburg
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Impire
  • Europa Universalis III Complete
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Europa Universalis IV: Wealth of Nations
  • Lost Empire - Immortals
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Stellaris: Necroids
  • Crusader Kings II: Sunset Invasion
  • Ancient Space
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • A Game of Dwarves
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Dungeonland
  • East India Company
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
Hello and welcome to the 6th and final DD for HoD, today I’m going to tell you about the changes we’ve made to Industry and a few misc changes that weren’t mentioned yet in earlier DDs.
Let’s look at Industry first, the main change here is factories now get a Throughput bonus when built in a state that produces their input goods, which encourages clusters of related industry. So, for example, a state that produces Iron and Coal is an ideal place for a Steel mill, which is then a good spot for Artillery and Car factories, and eventually Tanks can be built there. This bonus can be up to 25% if all the factory’s inputs are produced locally. For basic factories the bonus is evenly split between input types, but for the more advanced factories which use both manufactured goods and raw materials the bonus is weighted towards the manufactured goods.
dd6 factories.png

Another change with factories is they are now able to scale back production before firing workers if they are not making a profit. By cutting back they can make it through brief periods of non-profitability without causing mass unemployment, which may cause workers to move away or find another job.
Finally, Capitalists have had their build choices improved, and will now better remember what factories have been recently closed and avoid rebuilding them. They will also reserve some factory slots to build factories that are invented later in the game.
While we’ve shown this in screenshots, I’m not sure if we’ve explained that railways are now shown on the normal mapmodes, not just on infrastructure mode, and they now form dynamic links to nearby provinces rather than every province connecting to every other. The effect of railways are unchanged, they just look better and are more visible now.
dd6 railways.png

Cities and factories also visibly grow on the map as their population and level of industry increases, here's a shot of the same area a bit later:
dd6 railways 2.png

We’ve also made a change to the Civilising process. Now, by taking any of the first four military reforms, you gain the ability to get Research points through conquest (both taking states and annexing nations). The amount of RP gained is based on the number of these reforms you have passed, and the RPs produced in the area taken, for conquering more advanced areas gives you a better result. This means you don’t just have to sit about waiting on Research Points, you can go out and take them! We have also capped the amount of RP an Uncivilised nation can store at 25,000, so you can no longer save up enough points to pass all reforms in one go.
The last change I’m going to mention today is that you receive a 100% boost to influencing your Satellite and Dominion nations, which makes it a lot easier to keep them in your SoI:
dd6 influence.png

Next week we’ll have some beta AARs for you to read. Oh, and in case you have missed it, the release date for HoD has been set for April 16th!
 

Weijun

Lt. General
98 Badges
May 6, 2006
1.669
15
  • Legio
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Galactic Assault
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Europa Universalis III Complete
  • Iron Cross
  • King Arthur II
  • Lead and Gold
  • Europa Universalis IV: Wealth of Nations
  • The Kings Crusade
  • Lost Empire - Immortals
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • Europa Universalis III Complete
  • Penumbra - Black Plague
  • Pirates of Black Cove
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Europa Universalis 4: Emperor
  • Darkest Hour
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Hearts of Iron Anthology
  • Deus Vult
  • Diplomacy
  • East India Company
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
Great improvements all around! Aside from factories on the map, what am I supposed to see in the 1870 screenshot?

When can we start placing our pre-orders?
 

Tabris01

Za Ra
75 Badges
Jan 14, 2011
1.159
308
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Reapers Due
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Necroids
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • 500k Club
  • Victoria 2
Release date April 16th? YES!

Also, nice to hear that the behaviour of capitalists has been improved
 
Last edited:

OrdepNM

Main conspirator since 3761BC
108 Badges
Feb 16, 2012
1.709
57
  • Europa Universalis IV: Res Publica
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Europa Universalis IV: Mare Nostrum
  • Lead and Gold
  • The Kings Crusade
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • March of the Eagles
  • Mount & Blade: Warband
  • Penumbra - Black Plague
  • Pirates of Black Cove
  • Hearts of Iron III
  • Victoria: Revolutions
  • Rome Gold
  • Semper Fi
  • Ship Simulator Extremes
  • Sword of the Stars
  • Supreme Ruler: Cold War
  • Europa Universalis IV: Third Rome
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Rome: Vae Victis
  • Knights of Honor
  • Europa Universalis IV: Pre-order
  • Darkest Hour
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Commander: Conquest of the Americas
  • Arsenal of Democracy
  • East India Company Collection
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
So until now making factories that consume the resources made in that province had no advantage whatsoever? Because that's always how I made my factories, it seemed logic... now I feel robbed of the time I spent deciding on what would be the best factory for each province :( Oh well... Hopefully capitalists will know to take the resources produced into account when choosing factory types. Also can capitalists decide not to build a factory if certain conditions are not met in a province? Like in my current game the Lesser Antilles has a grand total of 3 craftsmen, but this doesn't dissuade capitalists from building factory after factory that invariably gets shutdown.

Regardless, this expansion seems really amazing, good work PDS!
 

Constans337

Second Lieutenant
43 Badges
Jul 1, 2011
166
194
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Victoria 2: A House Divided
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Leviathan: Warships
  • Semper Fi
  • Europa Universalis IV: Cossacks
  • Hearts of Iron IV: Expansion Pass
  • Europa Universalis IV: Mare Nostrum
  • Stellaris
  • Hearts of Iron IV: Cadet
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Together for Victory
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Mandate of Heaven
  • Europa Universalis IV: Rule Britannia
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - Parklife
  • Europa Universalis IV: El Dorado
  • Europa Universalis IV: Dharma
  • 500k Club
  • Victoria 2
  • Europa Universalis IV: Golden Century
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Ancient Relics
  • Stellaris: Federations
  • Europa Universalis IV
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Pre-order
  • Europa Universalis IV: Third Rome
  • Crusader Kings II
  • Cities: Skylines
  • Europa Universalis IV: Res Publica
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Crusader Kings II: The Old Gods
Thanks for the DD Darkrenown, and on your day off what's more.

I like that factories can now throttle back production, but from the recent economic thread on this board it seems that factories over-producing was a symptom of liquidity problems in the game's economic system meaning that there wasn't enough money for POPs to purchase what they needed. I also understand from that thread that this might need a complete rethink of the economic system to solve, but Naselus hinted that it had somehow been addressed in an ad hoc way with HoD.

Could you say anything about this as Naselus was being very good and keeping to his NDA?
 
Last edited:

hhiihhii8

Corporal
78 Badges
Feb 28, 2010
25
0
  • Victoria 2: Heart of Darkness
  • For the Motherland
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Heir to the Throne
  • Magicka
  • Crusader Kings II
  • Semper Fi
  • Victoria 2: A House Divided
  • Europa Universalis IV: Res Publica
  • Crusader Kings II: Jade Dragon
  • Europa Universalis IV: Pre-order
  • Steel Division: Normand 44 - Second Wave
  • Europa Universalis IV: Mare Nostrum
  • Stellaris: Synthetic Dawn
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Reapers Due
  • Stellaris - Path to Destruction bundle
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Europa Universalis IV: Art of War
  • Europa Universalis III
  • Divine Wind
  • Europa Universalis IV: Cossacks
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Crusader Kings III
  • Europa Universalis III Complete
  • Stellaris
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Europa Universalis III Complete
  • Crusader Kings II: Way of Life
  • Pride of Nations
  • Europa Universalis IV: El Dorado
  • 500k Club
Will capitalists take the local good throughput bonus into account when they create their factories? Or is it just something that players will be able to take advantage of? Also, has RGO hiring been fixed? Previously, I believe it was capped at 50 people per day.

Everything's looking great though!
 

Grindipo

Second Lieutenant
26 Badges
Nov 16, 2004
135
73
  • Heir to the Throne
  • Age of Wonders III
  • Stellaris
  • Crusader Kings II: Horse Lords
  • Magicka 2
  • Pillars of Eternity
  • 500k Club
  • Sword of the Stars
  • Semper Fi
  • Europa Universalis III Complete
  • Majesty 2 Collection
  • Legio
  • Europa Universalis III Complete
  • Cities in Motion
  • Hearts of Iron III Collection
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Divine Wind
  • Europa Universalis III Complete
  • Europa Universalis III: Chronicles
  • Europa Universalis III
  • Deus Vult
  • Crusader Kings II: The Old Gods
  • Crusader Kings II
  • Cities in Motion 2
The growth of cities and industries are not really visible and Southampton has disappeared in the later screenshot. I think I misunderstood this feature.

Throughput bonus when built in a state that produces their input goods
Hope the capis will take this in consideration.
 

htilden42

Captain
76 Badges
Aug 11, 2009
438
33
  • Cities: Skylines Deluxe Edition
  • For the Motherland
  • Hearts of Iron III
  • Heir to the Throne
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Semper Fi
  • Sengoku
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Cities in Motion 2
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Pre-order
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - Snowfall
  • Stellaris - Path to Destruction bundle
  • Stellaris
  • Stellaris: Galaxy Edition
  • Stellaris: Galaxy Edition
  • Deus Vult
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: Sons of Abraham
  • Tyranny: Archon Edition
  • Crusader Kings II: Monks and Mystics
  • Crusader Kings II: Charlemagne
  • Darkest Hour
  • Crusader Kings II
  • Europa Universalis III: Chronicles
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Cities in Motion
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Conquest of Paradise
  • Hearts of Iron IV Sign-up
  • Stellaris: Galaxy Edition
  • Crusader Kings II: Conclave
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Hearts of Iron IV: Field Marshal
  • Crusader Kings II: Reapers Due
  • Hearts of Iron IV: Colonel
  • Imperator: Rome Sign Up
  • Victoria 2
  • Europa Universalis III Complete
Um, in the second screenshot Britain is ranked #1 but has a SP frame around it's flag. Bug?

We’ve also made a change to the Civilising process. Now, by taking any of the first four military reforms, you gain the ability to get Research points through conquest (both taking states and annexing nations). The amount of RP gained is based on the number of these reforms you have passed, and the RPs produced in the area taken, for conquering more advanced areas gives you a better result. This means you don’t just have to sit about waiting on Research Points, you can go out and take them! We have also capped the amount of RP an Uncivilised nation can store at 25,000, so you can no longer save up enough points to pass all reforms in one go.
Do we get a special CB type, or is it via normal CB generation with the possibility of infamy?
 

Darkrenown

Star marshal
139 Badges
Jan 8, 2002
24.658
16.750
no
  • Leviathan: Warships
  • Europa Universalis IV: Call to arms event
  • For The Glory
  • For the Motherland
  • Gettysburg
  • Hearts of Iron III
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III Collection
  • Heir to the Throne
  • Impire
  • Europa Universalis III Complete
  • King Arthur II
  • Knights of Pen and Paper +1 Edition
  • Europa Universalis IV: Wealth of Nations
  • Lost Empire - Immortals
  • Magicka
  • Majesty 2
  • Majesty 2 Collection
  • March of the Eagles
  • Europa Universalis III Complete
  • Naval War: Arctic Circle
  • Europa Universalis IV: Res Publica
  • Victoria: Revolutions
  • Europa Universalis: Rome
  • Rome Gold
  • Stellaris: Necroids
  • Crusader Kings II: Sunset Invasion
  • Ancient Space
  • Arsenal of Democracy
  • Hearts of Iron II: Armageddon
  • Cities in Motion
  • Cities in Motion 2
  • Crusader Kings II
  • Crusader Kings II: Charlemagne
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • A Game of Dwarves
  • Crusader Kings II: Sword of Islam
  • Darkest Hour
  • Deus Vult
  • Dungeonland
  • East India Company
  • Europa Universalis III
  • Europa Universalis III: Chronicles
  • Divine Wind
  • Europa Universalis IV
  • Europa Universalis IV: Art of War
The growth of cities and industries are not really visible and Southampton has disappeared in the later screenshot. I think I misunderstood this feature.

Southampton hasn't vanished, only their railway station. You can see cities have grown in: Canturbury, Salisbury, Leicester, Bristol, Cardiff, Shrewsbury, Birmingham, Coventry, Nottingham, and Lincoln, for example.

Do we get a special CB type, or is it via normal CB generation with the possibility of infamy?

Normal CBs of course,
 

Pellaken

TheNewTeddy
On Probation
106 Badges
Mar 24, 2009
3.705
1.777
  • Hearts of Iron IV: Cadet
  • Surviving Mars: First Colony Edition
  • Surviving Mars: First Colony Edition
  • Stellaris: Galaxy Edition
  • Europa Universalis IV
  • Crusader Kings III
  • Imperator: Rome
  • 500k Club
  • Victoria 2
  • Crusader Kings II
  • Mount & Blade: Warband
  • Sengoku
  • Cities: Skylines
  • Prison Architect
Hello and welcome to the 6th and final DD for HoD, today I’m going to tell you about the changes we’ve made to Industry and a few misc changes that weren’t mentioned yet in earlier DDs.
Let’s look at Industry first,
--- snip snip snip ---
Awesome stuff
--- snip snip snip ---
, the release date for HoD has been set for April 16th!

Did you ever know that you're my hero??
And ev'rything I would like to be?

I can fly higher than an eagle - 'cause you are the wind beneath my wings!
 

DBtotalwar

Graf von Minden
7 Badges
Sep 18, 2011
822
4
  • Hearts of Iron III
  • Victoria: Revolutions
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Victoria 2
  • 500k Club
  • Mount & Blade: Warband
Southampton hasn't vanished, only their railway station. You can see cities have grown in: Canturbury, Salisbury, Leicester, Bristol, Cardiff, Shrewsbury, Birmingham, Coventry, Nottingham, and Lincoln, for example.

Sorry, so do you mean that those "cities" buildings grow larger the more people are contained in that province?
 

Darsara

General
91 Badges
Jul 5, 2012
1.787
1.459
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Cossacks
  • Pillars of Eternity
  • Europa Universalis IV: Pre-order
  • Cities: Skylines Deluxe Edition
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • The Kings Crusade
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Europa Universalis III Complete
  • Crusader Kings II: Sword of Islam
  • Europa Universalis IV: Common Sense
  • Cities: Skylines - Natural Disasters
  • Stellaris: Leviathans Story Pack
  • Stellaris: Digital Anniversary Edition
  • Europa Universalis IV: Rights of Man
  • Crusader Kings II: Monks and Mystics
  • Stellaris - Path to Destruction bundle
  • Stellaris: Galaxy Edition
  • BATTLETECH
  • Cities: Skylines - Green Cities
  • Stellaris: Humanoids Species Pack
  • Crusader Kings II: Conclave
  • Europa Universalis IV
  • Stellaris: Apocalypse
  • Crusader Kings II: Horse Lords
  • Crusader Kings II: Way of Life
  • Mount & Blade: Warband
  • Stellaris: Nemesis
  • Europa Universalis IV: El Dorado
  • Cities: Skylines - Mass Transit
  • Surviving Mars
  • 500k Club
  • Warlock 2: The Exiled
  • Europa Universalis III Complete
  • Europa Universalis IV: Mandate of Heaven
  • Victoria 2
Very interesting. But at the same time I can't help noticing that you have Naval Bases in nearly every province in the second screen. I though we couldn't do that anymore?
 

spiller68

Lt. General
43 Badges
Feb 21, 2012
1.312
184
  • Crusader Kings II
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Cities: Skylines Deluxe Edition
  • Cities: Skylines - Parklife
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Mandate of Heaven
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Rights of Man
  • Hearts of Iron IV: Cadet
  • Stellaris Sign-up
  • Stellaris
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Common Sense
  • Europa Universalis IV: Rule Britannia
  • Europa Universalis IV: El Dorado
  • 500k Club
  • Victoria 2
  • Europa Universalis IV: Dharma
  • Cities: Skylines Industries
  • Europa Universalis IV: Golden Century
  • Imperator: Rome Deluxe Edition
  • Imperator: Rome
  • Imperator: Rome Sign Up
  • Europa Universalis IV
  • Cities: Skylines - Campus
  • Crusader Kings III
  • Europa Universalis 4: Emperor
  • Europa Universalis IV: Cossacks
  • Europa Universalis IV: Cradle of Civilization
  • Europa Universalis IV: Third Rome
  • Cities: Skylines - After Dark
  • Europa Universalis IV: Pre-order
  • Cities: Skylines
  • Victoria: Revolutions
  • Europa Universalis IV: Res Publica
  • Heir to the Throne
  • Europa Universalis IV: Wealth of Nations
  • Europa Universalis IV: Conquest of Paradise
  • Europa Universalis IV: Art of War
  • Divine Wind
  • Europa Universalis III: Chronicles
  • Europa Universalis III
question if i have a factory that produces lets say bullets in a pe that has a factory that produces guns does that also give a bonus the manufacture of guns or is it only natural resources that give the bonus? and looking forward to the AAR which country will you play as out of curiousity.
 

Tabris01

Za Ra
75 Badges
Jan 14, 2011
1.159
308
  • Crusader Kings II: Charlemagne
  • Europa Universalis IV: Mare Nostrum
  • Europa Universalis IV: Pre-order
  • Victoria 2: Heart of Darkness
  • Victoria 2: A House Divided
  • Semper Fi
  • Europa Universalis IV: Res Publica
  • March of the Eagles
  • Hearts of Iron III: Their Finest Hour
  • Hearts of Iron III
  • For the Motherland
  • Europa Universalis IV: Conquest of Paradise
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Old Gods
  • Crusader Kings II: Rajas of India
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sword of Islam
  • Crusader Kings II
  • Europa Universalis IV: Art of War
  • Europa Universalis IV: Wealth of Nations
  • Cities: Skylines - Green Cities
  • Europa Universalis IV: Rights of Man
  • Stellaris: Digital Anniversary Edition
  • Stellaris: Leviathans Story Pack
  • Crusader Kings II: Reapers Due
  • Cities: Skylines - Natural Disasters
  • Hearts of Iron IV: Together for Victory
  • Crusader Kings II: Monks and Mystics
  • Stellaris: Necroids
  • Cities: Skylines - Mass Transit
  • Europa Universalis IV: Mandate of Heaven
  • BATTLETECH
  • Surviving Mars
  • Hearts of Iron IV: Death or Dishonor
  • Europa Universalis IV: Cradle of Civilization
  • Hearts of Iron IV: Cadet
  • Hearts of Iron IV: Expansion Pass
  • Stellaris: Galaxy Edition
  • Stellaris
  • Crusader Kings II: Conclave
  • Europa Universalis IV: Cossacks
  • Cities: Skylines - After Dark
  • Crusader Kings II: Horse Lords
  • Europa Universalis IV: Common Sense
  • Crusader Kings II: Way of Life
  • Europa Universalis IV: El Dorado
  • Cities: Skylines
  • 500k Club
  • Victoria 2
question if i have a factory that produces lets say bullets in a pe that has a factory that produces guns does that also give a bonus the manufacture of guns or is it only natural resources that give the bonus? and looking forward to the AAR which country will you play as out of curiousity.
As I understood in the livestream it does give a bonus.
 

Athalcor

AWOL
38 Badges
Aug 8, 2010
5.248
246
  • Cities in Motion
  • Magicka
  • March of the Eagles
  • Sengoku
  • Sword of the Stars
  • The Showdown Effect
  • Victoria 2
  • Victoria 2: A House Divided
  • Victoria 2: Heart of Darkness
  • Steel Division: Normand 44 Sign-up
  • Stellaris Sign-up
  • Europa Universalis III Complete
  • Teleglitch: Die More Edition
  • Warlock: Master of the Arcane
  • War of the Roses
  • 500k Club
  • Crusader Kings II: Holy Knight (pre-order)
  • Europa Universalis IV: Pre-order
  • Magicka: Wizard Wars Founder Wizard
  • Humble Paradox Bundle
  • Europa Universalis III Complete
  • Leviathan: Warships
  • Knights of Pen and Paper +1 Edition
  • Crusader Kings II
  • Crusader Kings II: Legacy of Rome
  • Crusader Kings II: The Republic
  • Crusader Kings II: Sons of Abraham
  • Crusader Kings II: Sunset Invasion
  • Crusader Kings II: Sword of Islam
  • Deus Vult
  • Dungeonland
  • Europa Universalis III
  • Europa Universalis III Complete
  • Divine Wind
  • Europa Universalis IV
  • Hearts of Iron III
  • Heir to the Throne
  • Impire
Did you ever know that you're my hero??
And ev'rything I would like to be?

I can fly higher than an eagle - 'cause you are the wind beneath my wings!

Bette Middler...or Sonata Arctica :D?

Also, fingers crossed for a GG sale on AHD to celebrate the April 16th. (yes, I am not really wealthy :D)