Europa Universalis IV: Wealth of Nations – Dev diary 8: Free Features #2

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Let it be YES, Please!

There are so many situations where I don't want the idiots involved in the war. I even find myself wasting units to give them someone to attach to, so I can escort them safely to an area where they can do no harm.

Please, please, let me be able to tell them to stay home.

I hate my low tech groups vassals when it comes to show superiority war goal as much as I love the ennemie's!
 
Bring back buying buildings in the ledger!!!
That would be great; and if they do it would be nice if that confirmation pop-up was removed for the ledger. That would truly streamline building buildings.
 
Wow. Not only am I impressed by all these changes but I am crying tears of joy because this improves on the UI sooo much.

Especially the "Call Allies" tab is so ridiculously useful. Deciding on which allies will join ( or not ) for whatever reason will make planing wars that much better and comfortable.
Thank you for all of this!
 
I'm only yellow with envy until it's released.


The interface improvements are awesome! I like especially the call to arms interface.

Agreed, the new CTA improvement is really nice.
 
I'm most appreciative of the 'build interface', which is now a one stop shop for all things done at a provincial level. The CTA and the HRE voting are also very nice. I would like to know some more about those rebalanced building though.
 
I like these interface improvenents.

Can you make it so we can add/remove proviences to/from the HRE with the Macro Build Interface? This would make it a lot easier to do so and shouldn't be more complicated than harsh treatment or the other tools you've added.

This is a good idea!

By any chance does this include my vassals which fight poorly, make poor choices, and like to ruin wars where I try to be more creative?

+1
 
Macro Build Interface
First up is a big rework of the interface we like to call the Macro Build Interface, the interface that lets you build stuff like buildings and armies by clicking on the map. It used to be that it had to tabs that allowed you to build either units of buildings. Among all the interfaces in EU4 that was the one that added the most to making the game smoother to play and we figure we could do more with it. For 1.6 we have added the following to that interface: Make Core, Change culture, Send Missionary and Harsh Treatment. To further improve usability you of course get information per province relevant to what you are trying to build, revolt risk for Harsh Treatment for example. A minor thing is that you can now more clear how much power each building will cost.
This is awesome! I love quality of life improvements like this. :)
 
Cool. After disgusting CoP this DLC and patch look nice.