We technically dont know that. Just because we arent doesnt mean all arent.It's absolutely relevant if the price is causing people to not buy it.
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We technically dont know that. Just because we arent doesnt mean all arent.It's absolutely relevant if the price is causing people to not buy it.
Absolutely. However, there's a big difference between if you 'can' do something (in this case state an opinon) and whether you 'should'. In this case, that (arguably poorly chosen and timed) quote is going to be thrown around from now until the heat death of the universe.
IMHO, plantoids could have been priced at 19.99$ and have been way worth it.
It was a completely tone deaf thing to say, personal opinion or not.
I don't give a **** about the AI in this issue.. Its a matter of problem for the players vs players..
1) there was no incentive to fight a war for less than 100% warscore gains. 2) there is no incentive to ever give up early in a war, since losses are not recovered quick enough.
The MP balance is relevant for the game to work as a "play any nation in a vibrant world". Explaining why its important to a bunch of players is a bit like trying to explain algebra to 3 year olds
If we just go about "manmonths spent" and compare to pricing we've done previously on other games, then 7.99$ is extremely cheap..
If 7.99$ does not work as a price point for a species pack with new ships, stations etc, then I doubt we'll ever make another..
The $19.99 comment was Johan's personal opinion as to what he would consider it to be worth for him. There was never even a suggestion of setting that price point when we were talking pricing for Plantoids.
It was a completely tone deaf thing to say, personal opinion or not.
As Wiz said, that was just Johan talking about what he would be willing to pay for it. He may be a Dev but he is entitled to his own opinion as well.
It was a completely tone deaf thing to say, personal opinion or not.
I just paid the 8 bucks. And immediately regretted it: The game now crashes on Macs and previous versions will not load the Plantoids Species Pack...
Pedagogically speaking this is a nightmare for Paradox: Immediately punishing me for giving them money.
Nope. That it is not a physical product that needs to be continually produced just means that the incremental cost of making more units available for purchase is low per unit for PDS - it does not mean that lower price points are necessarily better than higher ones or will earn PDS more money.It's absolutely relevant if the price is causing people to not buy it.
If we just go about "manmonths spent" and compare to pricing we've done previously on other games, then 7.99$ is extremely cheap..
If 7.99$ does not work as a price point for a species pack with new ships, stations etc, then I doubt we'll ever make another..
Meh, because people who work in companies cannot have their own opinion and express them, they should just all be PR-Gods... And later people wonder why EA and Activision are like they are and are dishonest with players.
That last part about being public now, I think that hit the nail on the head for me. I forgot about that, now I see everything more clearly.Don't want to pay. Don't.
Wait for a sale that meets your expected price point.
edit: as a reminder, they are also public now with added profitability pressures that brings
I just paid the 8 bucks. And immediately regretted it: The game now crashes on Macs and previous versions will not load the Plantoids Species Pack...
Pedagogically speaking this is a nightmare for Paradox: Immediately punishing me for giving them money.
Personally I would recomend to publish a DLC like this in combination with some stuff that adds some core content like a real new shipclass, or civilian trade or similar stuff. This way I'll certainly wait till this DLC get less pricy over time (steamsell or a bundle offer or whatever).
In this case, I'd argue that he isn't. After all, he's the one profiting from the DLC. It's in his interest to make us believe that we're getting a good deal, that the DLC should have been priced even higher.
Frankly, it doesn't matter what he would pay for it. He's not paying for it.
Unfortunately, while you may have worked out the math of pricing vs worth doing, you've missed a rather critical piece of the equation. What you gain from pricing high, you lose in terms of number of buys from people like myself who are either hesitant or unwilling to pay. For a lot of people, myself included, $9 is just too much for what amounts to a bit of pretty art.