Fair enough. But then one wonders why all of the mentioned one or two line bug fixes has not been implemented? Especially ones older than a few weeks. I'm just curious how that works.
Big kudos for popping into the thread again, a big reason to like paradox, even when they ridicule us which we sometimes deserve.
I believe I understand your frustration and many others with the same feelings. Forgive me if I am giving unwanted information, but thought I would share something with you.
I am a project manager, though not of software. When I receive "bug reports" I have to allocate time and resources to get them fixed. Duh, obvious, I know. Thing is, my resources, and even time, are not homogenous. No, my resources are as varied as the bugs I receive. They must be, or I could not fix them. My resources' time is not all the same either. Some work seven days a week, some six, some five, etc... Some are on vacation, observe different holidays, quarantine, sick, etc... Some resources require hours to fix something, others require weeks, even months.
I am saying all that because there is no stack of simple bugs that I can assign a stack of simple resources to tackle. No, I have to sort through them to get a bigger picture so I can put the right person, support, material and equipment on the right thing, but in the right order. This is super necessary nowadays because I do not have enough of anyone or anything during these days of infection. Because I always require more information than I was originally given and more bugs are coming in constantly, it is a constant shuffling of priorities. What I was told was the problem, very often is not the problem, it is mearly a symptom, requiring a different resource to fix.
So, on my projects, you will see a wide mixture of fixes happening. If I happen to have several resources for the next few days who can handle "simple" things, then the customer will see those getting fixed before something else. I am going to take advantage of every resource and time opportunity at my disposal.
Of course, the bugs fixed are never the ones the customer wanted fixed first and he lets me know about it. All I can do is tell him what I am saying here. He replies, "But it will only take 15 minutes!". I tell him
nothing can be fixed in 15 minutes, unless he wants me to unleash my resources on his project with no supervision and allow them to just do what they think is best, without first synchronizeing with everyone else and getting approval from him and me. I also tell him that I cannot have that conversation over and over if he wants things fixed, because like my resources, my time is variable, finite, and even valuable to the process.
I realize HOI4 has a lot of simplier-than-some bugs that have been around months and even years and it is hard to understand why they have not been addressed. I think that stokes alot of our frustrations. Still, if we focus on this specific moment in time, the fixes I am seeing makes me feel that there is an urgency and real effort going on. Even risks are being taken in the effort, like this latest beta patch before Christmas. The time frame to check it well was definetly compressed and probably has some issues. It was a gutsy move and glad to see it. Many project managers would have taken a break with the holiday as excellent cover to catch their breath. I would have been tempted myself. I have family visiting who have already arrived, presents to wrap, and I need time to unpack the job from my mind so I can be an enjoyable human being for the family this holiday. That patch before Christmas hints to me that they are trying, so I am going to give them the benefit of the doubt. We have all of next year to доверяй, но проверяй and raise **** if that trust is broken.
Perhaps now, the best thing we can do is report bugs as clearly as we can so the developers do not waste time trying to understand it and reproduce it.