Nation forming can get you a CU only if it ups your rank to empire as well.The forming Nation decision is a shortcut to have a culture union, or we need to be emperor or 1000 development in every case?
Nation forming can get you a CU only if it ups your rank to empire as well.The forming Nation decision is a shortcut to have a culture union, or we need to be emperor or 1000 development in every case?
There are many kinds of tiles to RNW including big continents and Pangaea-type mega-continent.Also is it possible for RNW to make large continents? All the screenshots I've seen don't have anything larger than a medium to large island, often pretty snake-y.
Does this mean Vassals can no longer be cultural unions (excepting Ming and Byzantium)? What will happen to old saves? Will cultural Unions lose their status as such?
Justification is irrelevant. It's all about clarity. Please continue to ignore that part of my posts.Al-Andalus is Arabic name for Iberian peninsula. This tag being a cultural union is fully justified.
Forming Ruthenia is supposed to be a revival of Kievan Rus, that used to hold territories from Peremyshl to Novgorod and was a progenitor of Russia - again, being a cultural union is as justified as Russia being one.
Yes, and in this discussion religion is irrelevant.You've got the first one right.
Religion determines wether you're able to form Hindustan(muslim) or Bharat(dharmic).
@Wiz
Can development of subjects be counted in someway towards government rank of the Overlord? Maybe like half development of all loyal vassals is contributed towards dev count? That way we can actually have Spanish/British/Vassal swarm Empires? That way countries that control a lot of the world can still be empires without having blobbed uncontrollably.
It would fit with history a bit better and make more sense for cultural unions. IE Spain is formed, Aragonese are still relatively new to the union and are still uncomfortable about being under Castilian rule, but by the time the "Spanish Empire" exists with it controlling most of the new world, It becomes a cultural union and the people view it in a more nationalist sense?
Seems a bit silly to own most the new world and still only qualify as a kingdom since you didn't develop or blob.
Ruin the current campaign and gameplay experience for someone/everyone else. Duh.I just don't get what they'd get out of it.
Oh yeah sure, that's exactly how it works in real life. Austria gets devastated by Prussia?And that's not realistic how? A nation that feel like it's doomed might well merge into a powerful neighbour to get revenge on the one they lost against.
Clearly you've never seen mechanics cheesing, ill-mannered grieving, or irrationally concentrated spite in competitive online games.So it's purely about making the multiplayer game fair?...
You're completely right. Players can't choose nations of relative strengths/sizes at all. It's always going to be BBB playing with a bunch of OPMs.In a game with uneven starts?
And it shows.I've never played multiplayer.
I was being facetious. If Byzantium gets an empire-level government, there's no reason to deny that to i.e. Arabia due to development.Hahahaha, indeed they're not . Even with quite a bit of effort, we're not terribly good at it. Out of curiousity, did you come by this view before or after you had to deal with all us crazy fans? .
To be honest it doesn't really make sense for any of the colonial nations to become empires in the first place. A lot of people seem to get confused between empire in terms of controlling large swathes of territory and the more medieval idea of the empire in terms of the "rank", being higher than kings and usually claiming some form of succession from the Romans for Christians, the latter of which the empire rank in game really refers to.
I've never played paradox games multiplayer.And it shows.
I was being facetious. If Byzantium gets an empire-level government, there's no reason to deny that to i.e. Arabia due to development.
How about the Kingdom of God? For Papal State is fixed in Kingdom rank.No, the old cultural union system is entirely replaced.
Napoleon would like to disagree.
Besides, it's just a term, and the definition can change. Originally Prince meant first among equals, exactly the same as president, but that changed didn't it?
Napoleon had himself crowned by the Pope (who claimed to have authority over the legitimacy of any successor to the Roman Empire: see HRE) and very much intended his imperial rank to be compared to that of Charlemagne or the Romans.
True, in the medieval era, but EU IV takes place between the medieval era and into the beginning of Imperialism. Empire has various meanings, but I seriously consider the EU IV empire's to be a "swathes of land" empire as opposed to a feudal Emperor. That lies in CKII.To be honest it doesn't really make sense for any of the colonial nations to become empires in the first place. A lot of people seem to get confused between empire in terms of controlling large swathes of territory and the more medieval idea of the empire in terms of the "rank", being higher than kings and usually claiming some form of succession from the Romans for Christians, the latter of which the empire rank in game really refers to.
But there will still be limitations regarding region/area, right?
For example, a Central-America-like region will not get Wine/Tea like a La Plata-like region, or Tropical Wood like a Brazil-like region?