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CK2 Dev Diary #68: Taming the Dragon

Greetings!

Today I’d like to talk about what you can do should you decide that being in the Emperor’s good graces isn’t a priority. While most characters will want to pay tribute to China in order to reap benefits over a longer time, certain characters would rather give that up for short-term gain - or simply think themselves a contender to the Middle Kingdom…

You can take Hostile Actions towards China by entering a special menu located next to the portrait of the Western Governor in the China Screen. In this menu you will exclusively find actions that in one way or another displeases the Emperor - the most basic of examples being the decision to declare a war to free yourself from being an Imperial Tributary.
Hostile Actions.png


The three most interesting Hostile Actions you can take are the following three ones; Raiding China, Forcing China to Open Up and Invading China.

Raiding China
This action can only be taken if you own a province within a certain Geographical region, which includes Tibet, Mongolia and Eastern India. When you choose to Raid China, you give up a portion of your Levy and Levy Regain Rate (Manpower if Nomadic), a significant chunk of your Trade Income should you own any Silk Road Trade Posts, and the ability to Pay Tribute or Ask for Boons. You will also lose a static amount of Grace every month you Raid China. Raiding China will also paint a target on your head - should China go on the warpath, they might just visit you first...

When Raiding China you will, each year, receive loot taken from the outskirts of the Middle Kingdom. A random amount of Gold, Prestige and other treasures can be found when Raiding, making the interaction particularly attractive for smaller realms (i.e. the tribal peoples in Northern Tibet) and Nomads (as they rely heavily on prestige, and lack many sources of income).

There are many potential outcomes when Raiding China, while most often you will receive a modest amount of gold and prestige, sometimes you will receive something altogether more rare - your raiders can bring home vast treasures, artifacts, siege engineers (of questionable loyalty), concubines or even beasts from the Chinese wilderness…
Raiding China.png


Forcing China to Open Up
If China should turn inwards and become Isolationist you might find your empire without the massive benefits of the Silk Road. If you’re strong enough, you can try and make China open up the Silk Road again. This can be done in a multitude of ways - all which start with you negotiating with them:

Peaceful Negotiation - The Emperor might demand something from you in exchange for opening up - for example that you become his Tributary, or that you send back all Chinese characters in your court, etc.

War - If negotiations fail, you can decide to attack China in order to make them open up. This will act much like a normal war against China, with them bringing in forces from China proper to teach you a lesson in humility.

Being Sovereign on the Silk Road - If you control enough of the Silk Road yourself, you might decide to simply open the Silk Road again. This will NOT please China, who might retaliate with military force.

Should you succeed in opening up the Silk Road you will become Favored in Trade for a significant amount of years, increasing your Trade Post income by 100%.

Invading China
Invading China is no easy task - and reserved exclusively for massive empires with vast armies. Similarly to the Mongols, Invading China can be seen as an ‘end-game boss’, only that the war is started on your terms - when you feel ready to take them on.

In order to Invade China it needs to be either Stable or in a Golden Age, as this war represents less of an opportunistic land-grab and more a clash of titans. As China isn’t on the map, you will not be able to seize the Dragon Throne for your own character - but you will be able to seize it for your Dynasty! Before declaring the invasion, you select a Dynasty member (who doesn’t stand to inherit any land) to be the pretender to the Middle Kingdom.
Invade China.png


For as long as the war is going on, you will have a massive penalty to your Levy Regain rate (simulating troops seizing China Proper). In response, China will send a massive force westwards to challenge your armies - this army is vast, composed of high-quality troops and led by the very best Chinese commanders. The war itself focuses on battles and supremacy on the battlefield, rather than sieges - you will not be able to win this type of war by blitzing the lands of the Western Protectorate (should it have any), and neither will China be able to win it by just sieging your holdings. Typically, you will have to defeat about 75% of China's forces, along with reclaiming everything they might have sieged from you, in order to secure a victory.

Long-time players of CK2 might be vary of such a war, as the AI in CK2 tended to gather up all their troops in one massive doomstack - either suiciding to attrition, or in the case of attrition-free troops steamroll the opposition. After having playtested the Invasion we decided to revamp the AI in situations where it commands vast amounts of troops - they will now try and respect supply limits, though they will still want to stick close to other units and support them in potential battles. The following screenshot displays the new behaviour:
Chinese Troops Arrive.png


This means that to defeat China, your best bet is to lure them into mountain passes or use other terrain to your advantage.

If you win the Invasion of China, you will receive VAST rewards. You will immediately get a massive amount of gold, grace, prestige and artifacts (including all top-quality Chinese artifacts). You will also personally take any land the Western Protectorate might have had in the west. Your pretender will rise to the throne of China, forming a new Chinese-style dynasty, and your dynasty will be guaranteed to rule for at the very least 200 years. For as long as your dynasty rules, all landed members of your dynasty will receive a significant amount of grace every month - allowing them to tap into the vast resources of China much more easily than they would otherwise. Having your Dynasty on the throne also (practically…) guarantees that China won’t ever take hostile actions against you or your Dynasty.
Turkish China.png


Note that in addition to these hostile actions, remember that you can always attack China with normal CBs, seizing the land of the Western Protectorate. That, however, is a thing you would be wise to do while China is suffering from some kind of disaster, as then they’ll be able to call upon much fewer troops than if they would be stable.
 
If a new child is always generated, why not give the option to conquer China for your own character? A successfull Invasion would result in the player changing control to your heir, while you/now your father becomes emperor out of your control, with your randomly generated half-brother as successor to the new chinese line. This would give the player the same result (an allied china of your dynasty), while it fits much better for the roleplay purpose of being the great conqueror.
That's a great idea actually. Paradox should give us the option to put our old character as the emperor, so it's not just a random dynasty member and then make his new children inherit, while giving the western part of the empire to his original heir.
 
How does grace work when the emperor is close family? Can I be the medieval crime lord I am and be more liberal about how I "greet" my enemies with my brother or sister's charismatic ways of mustering massive armies?

Say, my grand empire splits in two, and I need a little favour from the twerp in Beijing whose buttocks I put on the throne in the first place, how likely through grace mechanics is he to oblige?
 
Really disappointed. Why would you invade empire of China to make your random relative emperor? This doesn't make any sense! I don't think it ever happened historically.

It happened historically. Kublai Khan says hi.
 
You know what kind of interaction we really need?
'Insult Emperor'
 
You know what kind of interaction we really need?
'Insult Emperor'
Me: *Calls emperor* Hello, is this the Empire of China?

Emperor: Yes, this is the Empire of China

Me: Fak u
 
That's a great idea actually. Paradox should give us the option to put our old character as the emperor, so it's not just a random dynasty member and then make his new children inherit, while giving the western part of the empire to his original heir.
I guess it already is an option if you first intentionally cause a tyranny war by unsuccessful imprisonment, and immediately surrender to abdicate, but a way to do it without this awkward workaround would be nice.
 
I am shocked no one is talking about this!!!

What if I inserted a horse culture on throne of China?

There is apparently a way to create horse culture of your dynasty.
 
What happens if you put a childless relative on the throne who's either a woman over 45, a eunuch, or celibate? Does a random child still get generated or does it go to another relative?
 
What happens if you put a childless relative on the throne who's either a woman over 45, a eunuch, or celibate? Does a random child still get generated or does it go to another relative?
Im pretty sure the emperor can adopt some random bloke to be their son, and heir to the dragon throne. China was pretty good at guarenteeing the Emperor had heirs.
 
Speaking about sons, will the usurped Empire adopt my gender laws? If I the usurper have full womens rights, and since I assume China will adopt the first born as heir, will a firstborn princess be Empress of China rather than skipping over to the oldest and mentally retarded male heir? Or will Confucian gender laws be in action?