Lo, people of Tonalquizayan! I am privileged to announce that your unceasing calls and pleads have been answered! For centuries you have lived in your insignificant little states, strangled by archaic concepts like divine mandates and birthright. In your confusion you hated one another and shed much blood which was rightfully Tlaloc's! But we are here to end your collective insanity! The Petlacalcatl of this new continent has declared that you are hereby blessed with guidance of Cemanahuac, and through this new leadership you shall advance into the light of wisdom and Toltecayotl, in exchange for only a quarter of your monthly income and the yearly sacrifice of a one-hundredth of your population.
What, you resist? It is of no consequence: Tlaloc will be getting his blood, one way or the other…
Steam link: https://steamcommunity.com/sharedfiles/filedetails/?id=2216735054
Paradox Mod link: https://mods.paradoxplaza.com/mods/11359/Any
Sunset Invasion is a mod for Crusader Kings 3, based on thepopular infamous well-known DLC for Crusader Kings 2. It features an alternate history scenario where a powerful Mesoamerican state invades Europe and North Africa, in order to extract tribute for the homeland in the form of resources and human lives. However, where the original DLC was limited to just that (one culture, one religion, and 32 events), I am proud to announce that Sunset Invasion for CK3 has grown beyond its spiritual predecessor, and it will continue to do so as I continue to implement my vision for a (somewhat) realistic reverse colonisation scenario.
The key point is that you, as a ruler independent or one vassalised by Tonalquizayan (the Nahua name for the continent, and the Euro-African name for the Nahua colony on the continent), have a defined relationship with the invading empire. This relationship is half-way between the Grace mechanic from CK2: Jade Dragon, and the morality system from Bioware games. Your actions influence whether the people of Cemanahuac like you, and whether they respect you. That opens up different paths of cooperation. For example, submitting to their every demand will yield high Amity, but low Respect; you'll be invited to feasts but they put pins in your seat and subvert your plans.
As the story progresses, and particularly on the friendly path (which by its nature will always have more content than any hostile path), you will gain access to new interactions with the Cemanahuaca. You can learn the ballgame and become proficient at it - and you could wager a journey to the mysterious capital city in the valley of Anahuac. Who knows, could you even meet the fabled Huehuehuetlatoani? The mod is ready for you to try out!
Status
So how complete is the mod? Well, not entirely. Of my vision, implemented are the bones of every system, two cultures, three religions, and assorted systems of flavour, including a lengthy trip to Anahuac, the ballgame, and the pochtecatl (a diplomatic event chain for the Tonalquizayan to gather vassals). Each of those individually are more complex and arguably larger than the entire Sunset Invasion chain from CK2.
Some other sources of juicy flavour include a complete building set for Cemanahuaca holdings (with much gratitude to Matt Alexi) and the beginnings of a clothing set for the citizens (with much gratitude to Owlcoholic). Particularly the latter is not as complete as I would have wanted it for release, but you should give me a pass as texturing clothes is not trivial, and I personally only found out this Saturday how to make them work.
This is starting to look like an apology, so I will cut that off. My goal when I set out this past May was to eclipse Sunset Invasion from CK2, and I am confident that I have reached that mark. The rest is a matter of adding extra context on top of this system, making every path to victory a viable and fun one. I am not short on ideas, only on free time, but still, I would really appreciate any engagement. Let me know what you think of the mod! If you use it in a stream or an AAR or whatever, give me a signal! I want this baby to be in the best shape possible before I get going on a different, more ambitious project…
FAQ:
Credit where credit is due:
Post-scriptum
In the first day, 5 people asked me for the Chinese translation. I don't actually speak the language, despite aping so much China for the Cemanahuac government, so I was asked to put it on a collaborative translation site! Here's my page, if you want to contribute!
What, you resist? It is of no consequence: Tlaloc will be getting his blood, one way or the other…
Steam link: https://steamcommunity.com/sharedfiles/filedetails/?id=2216735054
Paradox Mod link: https://mods.paradoxplaza.com/mods/11359/Any
Sunset Invasion is a mod for Crusader Kings 3, based on the
The key point is that you, as a ruler independent or one vassalised by Tonalquizayan (the Nahua name for the continent, and the Euro-African name for the Nahua colony on the continent), have a defined relationship with the invading empire. This relationship is half-way between the Grace mechanic from CK2: Jade Dragon, and the morality system from Bioware games. Your actions influence whether the people of Cemanahuac like you, and whether they respect you. That opens up different paths of cooperation. For example, submitting to their every demand will yield high Amity, but low Respect; you'll be invited to feasts but they put pins in your seat and subvert your plans.
As the story progresses, and particularly on the friendly path (which by its nature will always have more content than any hostile path), you will gain access to new interactions with the Cemanahuaca. You can learn the ballgame and become proficient at it - and you could wager a journey to the mysterious capital city in the valley of Anahuac. Who knows, could you even meet the fabled Huehuehuetlatoani? The mod is ready for you to try out!
Status
So how complete is the mod? Well, not entirely. Of my vision, implemented are the bones of every system, two cultures, three religions, and assorted systems of flavour, including a lengthy trip to Anahuac, the ballgame, and the pochtecatl (a diplomatic event chain for the Tonalquizayan to gather vassals). Each of those individually are more complex and arguably larger than the entire Sunset Invasion chain from CK2.
Some other sources of juicy flavour include a complete building set for Cemanahuaca holdings (with much gratitude to Matt Alexi) and the beginnings of a clothing set for the citizens (with much gratitude to Owlcoholic). Particularly the latter is not as complete as I would have wanted it for release, but you should give me a pass as texturing clothes is not trivial, and I personally only found out this Saturday how to make them work.
This is starting to look like an apology, so I will cut that off. My goal when I set out this past May was to eclipse Sunset Invasion from CK2, and I am confident that I have reached that mark. The rest is a matter of adding extra context on top of this system, making every path to victory a viable and fun one. I am not short on ideas, only on free time, but still, I would really appreciate any engagement. Let me know what you think of the mod! If you use it in a stream or an AAR or whatever, give me a signal! I want this baby to be in the best shape possible before I get going on a different, more ambitious project…
FAQ:
- Why!?
- Because!
- Aztecs did not exist yet in the 1250s!
- These invaders are not Aztecs. They are the executive branch of the foreign affairs ministry of Cemanahuac, a colossal nation in and around Mesoamerica. They just happen to speak Nahuatl,
because that's the only language with flavourful names for everythingbecause of some boring background lore.
- These invaders are not Aztecs. They are the executive branch of the foreign affairs ministry of Cemanahuac, a colossal nation in and around Mesoamerica. They just happen to speak Nahuatl,
- There's no way to have a backwards tributary empire cross the Atlantic and invade Europe.
- These invaders are not Aztecs. They just happen to have a similar policy of tribute extraction for their periphery; you may find that the core territory is advanced, rather populous, and administered quite differently.
- Why did they even cross the Atlantic? Or how?! What if Vinland never existed!?
- That will be revealed in good time.
- You are portraying the Mesoamericans much kinder/crueler than they really were, you fake Mel Gibson wannabe!
- I have bought a book on Aztec philosophy, and I think that the three religions do a good job of presenting the spectrum of attitudes that the Mesoamericans would have towards the divine, and toward their new underlings. Of course the general stance is more driven by the vast power differential between them and you, which is another reason it is interesting to integrate with Tonalquizayan, as they start to treat you more like equals - some of them, at least.
Still, I am very much open to be corrected in terms of the philosophy and attitudes of my fantasy Mesoamericans. And particularly if it will make the mod more fun too!
- I have bought a book on Aztec philosophy, and I think that the three religions do a good job of presenting the spectrum of attitudes that the Mesoamericans would have towards the divine, and toward their new underlings. Of course the general stance is more driven by the vast power differential between them and you, which is another reason it is interesting to integrate with Tonalquizayan, as they start to treat you more like equals - some of them, at least.
- I have found a bug.
- Thanks, let me know all about it!
- Tonalquizayan isn't attacking anyone with their event troops!
- Vanilla issue, and a tricksy one at that. I suggest making a save and sending it to me; it can at least help establish patterns when this happens.
- Here's how you can improve the mod!
- Thanks, let me know all about it! However do note, I am not short on ideas or plans (while I am short on free time) so while I appreciate every engagement, a design is worth three ideas to me, and an implementation three designs.
Credit where credit is due:
- Matt Alexi for the holding models, as well as a tier two wall model that I have yet to figure out how to implement.
- Owlcoholic for assistance on clothing, and the mesh for the maxlatl (which I also have yet to properly implement).
- MrAdrianPl and Xangelo7 for their wonderful animated unit models!
- Henrik Fåhraeus and Henrik Eklund for the original CK2 Sunset Invasion DLC, as well as the rest of their team back in 2012. I hope that I have properly honoured their original creation!
Post-scriptum
In the first day, 5 people asked me for the Chinese translation. I don't actually speak the language, despite aping so much China for the Cemanahuac government, so I was asked to put it on a collaborative translation site! Here's my page, if you want to contribute!
ParaTranz
paratranz.cn
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