But he did a Russian sprite as well.
EDIT:
Included here: http://www.europa-universalis.com/forum/showthread.php?t=154984
EDIT:
Included here: http://www.europa-universalis.com/forum/showthread.php?t=154984
Last edited:
Palette = "Kaigon_BYZ PALETTE L-3.bmp"
Palette = "Aberration\Kaigon_BYZ PALETTE L-3.bmp"
[B@W] Abominus said:Hi Kaigon, we like to change the normal CAL Sprites with yours in Aberration, but it doesn't seems to work.
CAL;LightYellow;LightOrange;muslim;MUS;CAL;MUS;MUS;7;2;3;9;5;4;2;7;0;X
in Country.csv in folder ..Europa Universalis 2\Aberration\DB
We put the files in the normal gfx folders (..Europa Universalis 2\Aberration\GFX\Map\Units for the SPR files; ..Europa Universalis 2\Aberration\GFX\Map\Units\bmp for the 11 BMP files and the one palette file in the folder ..Europa Universalis 2\Aberration\GFX\palette) from the moddir Aberration. It doesn't appear. What have we done wrong?
Done, found at the top of the civ3-sprite page. They should be fully optional since they're only useful if you never have any cannonloaded ships for the whole scenario, but not so useful if you want to have both in one scenario (and there, I can't help you). Still good for those early age mods.KaRei said:May I recommend you one more fix for your galley, Kaigon?
It's about a cannon smoke which has naged me in a battle screen.
If you want to delete this 'bug', open T-NAVY A-SMOKE D-NW.bmp and D-SE and erase the smoke from these files (keep only a strip of transparent green). The smoke will be a history
One important think to do this:
In EU2 are these files located in two different places
- Gfx\Map\Units\bmp (I don't know why are the files here, because these are doing NOTHING)
- Gfx\Interface (here are the right files, correct THESE)
Sad to knowKaigon said:Just because I'm posting here doesn't mean that I take requests
it's like comparing adding new features and repairing bugs in a patch
But you could try to make a request here: Grand Unit Request Thread (GURT)Herr Doctor said:Sad to know