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No, I want to edit the actual names of a couple of ideologies.

Kaiserreich managed to do it, so there must be some way...

Names are to be edited in the config files. In particular, you need to refer to \Darkest Hour\config\text.csv

You need to change the records in the following lines (first name in each line is a system ID - you normally wouldn't want to change it - then there goes the actual in-game name in all game languages):
Code:
CATEGORY_NATIONAL_SOCIALIST;National Socialist;National-socialiste;Nazionalsocialista;Nacionalsocialista;Nationalsozialist;Narodowy socjalizm;;Национал-социалисты;;;X
CATEGORY_FASCIST;Fascist;Fasciste;Fascista;Fascista;Faschist;Faszyzm;;Фашисты;;;X
CATEGORY_PATERNAL_AUTOCRAT;Paternal Autocrat;Autoritariste;Autocrate paterno;Autуcrata paternalista;Paternalistischer Autokrat;Opiekuсcza autokracja;;Патерналисты;;;X
CATEGORY_SOCIAL_CONSERVATIVE;Social Conservative;Conservateur;Socialista conservatore;Social conservador;Sozialkonservativ;Konserwatyzm socjalny;;Социал-консерваторы;;;X
CATEGORY_MARKET_LIBERAL;Market Liberal;Libйral;Liberoscambista;Ultraliberal;Marktliberal;Liberalizm rynkowy;;Либералы-рыночники;;;X
CATEGORY_SOCIAL_LIBERAL;Social Liberal;Social-libйral;Social-liberale;Social liberal;Sozialliberal;Liberalizm socjalny;;Социал-либералы;;;X
CATEGORY_SOCIAL_DEMOCRAT;Social Democrat;Social-dйmocrate;Socialdemocratico;Socialdemуcrata;Sozialdemokrat;Socjaldemokracja;;Социал-демократы;;;X
CATEGORY_LEFT_WING_RADICAL;Left-Wing Radical;Marxiste;Radicale di sinistra;Izquierda radical;Linksradikal;Radykalna lewica;;Левые радикалы;;;X
CATEGORY_LENINIST;Leninist;Lйninien;Leninista;Leninista;Leninist;Leninizm;;Ленинисты;;;X
CATEGORY_STALINIST;Stalinist;Stalinien;Stalinista;Estalinista;Stalinist;Stalinizm;;Сталинисты;;;X
 
Names are to be edited in the config files. In particular, you need to refer to \Darkest Hour\config\text.csv

You need to change the records in the following lines (first name in each line is a system ID - you normally wouldn't want to change it - then there goes the actual in-game name in all game languages):
Code:
CATEGORY_NATIONAL_SOCIALIST;National Socialist;National-socialiste;Nazionalsocialista;Nacionalsocialista;Nationalsozialist;Narodowy socjalizm;;Национал-социалисты;;;X
CATEGORY_FASCIST;Fascist;Fasciste;Fascista;Fascista;Faschist;Faszyzm;;Фашисты;;;X
CATEGORY_PATERNAL_AUTOCRAT;Paternal Autocrat;Autoritariste;Autocrate paterno;Autуcrata paternalista;Paternalistischer Autokrat;Opiekuсcza autokracja;;Патерналисты;;;X
CATEGORY_SOCIAL_CONSERVATIVE;Social Conservative;Conservateur;Socialista conservatore;Social conservador;Sozialkonservativ;Konserwatyzm socjalny;;Социал-консерваторы;;;X
CATEGORY_MARKET_LIBERAL;Market Liberal;Libйral;Liberoscambista;Ultraliberal;Marktliberal;Liberalizm rynkowy;;Либералы-рыночники;;;X
CATEGORY_SOCIAL_LIBERAL;Social Liberal;Social-libйral;Social-liberale;Social liberal;Sozialliberal;Liberalizm socjalny;;Социал-либералы;;;X
CATEGORY_SOCIAL_DEMOCRAT;Social Democrat;Social-dйmocrate;Socialdemocratico;Socialdemуcrata;Sozialdemokrat;Socjaldemokracja;;Социал-демократы;;;X
CATEGORY_LEFT_WING_RADICAL;Left-Wing Radical;Marxiste;Radicale di sinistra;Izquierda radical;Linksradikal;Radykalna lewica;;Левые радикалы;;;X
CATEGORY_LENINIST;Leninist;Lйninien;Leninista;Leninista;Leninist;Leninizm;;Ленинисты;;;X
CATEGORY_STALINIST;Stalinist;Stalinien;Stalinista;Estalinista;Stalinist;Stalinizm;;Сталинисты;;;X

There it is! Thanks!
 
How & where (folder) edit and add dessisions
PS:sorry about the spelling
Decisions are modifyed events... you've to write'm in a file and add this file to the events list inside the "db" folder.
 
Decisions are modifyed events... you've to write'm in a file and add this file to the events list inside the "db" folder.

or add them to an existing event file . e.g 'Italy' or 'USSR'


AI question. Is there an option in the AI files that decides how often a computer controlled country offers peace? is it some form of ferocity level? i want to make it so a certain nation doesn't offer peace as often as it does.
 
I know that in order to change the flag of a country one has to include a flag_ext line into a savegame or scenario file ... but how do I change the counters?
 
I know that in order to change the flag of a country one has to include a flag_ext line into a savegame or scenario file ... but how do I change the counters?

You need to take a look at my tutorial in the Useful Tools section about making your own counters...

All the tools you need are included. It is very simple really, you just need something like GIMP.

EDITING to give you a quick way:

In the palette folder, choose a counter you like the colour of.
Get a flag to add to the counter.
Open up the counter in GIMP, remember this counter is only 8-bit and you will need to save it as 24 bit.
Resize your flag to fix perfectly over the flag of the counter you like.. making it now your new counter. So save it as your new counter AS 24 BIT (important)

You are not ready yet.
See the counter-prototpe counter and the counter PROGRAM.
You select your new counter AND the counter-prototype and drop them into the counter program. Hey Presto! a new counter (8 bit again) is created. This is now your counter that you add to the Palette Folder and this will be now in the game. Hope this helps
 
Last edited:
You need to take a look at my tutorial in the Useful Tools section about making your own counters...

All the tools you need are included. It is very simple really, you just need something like GIMP.

EDITING to give you a quick way:

In the palette folder, choose a counter you like the colour of.
Get a flag to add to the counter.
Open up the counter in GIMP, remember this counter is only 8-bit and you will need to save it as 24 bit.
Resize your flag to fix perfectly over the flag of the counter you like.. making it now your new counter. So save it as your new counter AS 24 BIT (important)

You are not ready yet.
See the counter-prototpe counter and the counter PROGRAM.
You select your new counter AND the counter-prototype and drop them into the counter program. Hey Presto! a new counter (8 bit again) is created. This is now your counter that you add to the Palette Folder and this will be now in the game. Hope this helps

Thanks for your effort, but I don't want to create entirely new counters. I wish to change the counters that are already included in the gfx folder. For example, changing the counters of Spain from Republican to Nationalist in the scenario or save game file.
 
I've updated the Tools page with the information you need (already given here) to just create your own counter.. one that looks exactly like the in-game counters.

If you just want to change the flag, then just follow the abbreviated instructions. OR the counter may already be in the Palette folder, OR in another mod's palette folder.. worth checking to see.

In the worldnames.csv, you will find a list of all the countries. Say you want to use country U98? Then find the counter you want and change its name to U98. Job done.
 
I've been trying to resume modding on my work pc, however, I've been facing some difficulties. For some reason when I create minister/leader pictures they do not show up in game. I save them as bmps as I've always done. Anyone experienced something similar?
 
I've updated the Tools page with the information you need (already given here) to just create your own counter.. one that looks exactly like the in-game counters.

If you just want to change the flag, then just follow the abbreviated instructions. OR the counter may already be in the Palette folder, OR in another mod's palette folder.. worth checking to see.

In the worldnames.csv, you will find a list of all the countries. Say you want to use country U98? Then find the counter you want and change its name to U98. Job done.

Thank you! :)
 
I've been trying to resume modding on my work pc, however, I've been facing some difficulties. For some reason when I create minister/leader pictures they do not show up in game. I save them as bmps as I've always done. Anyone experienced something similar?

Yeah I've had similar problems.
The pics have to have a 1-pixel white border around them. They all have to be the same size: 36 x 50 in total (inc. border). Don't forget to flatten the image, or merge layers.
The best tool to use is Irfanview, batch produce the lot in one go (2 seconds), even if varying sizes. Just make sure you don't have fixed proportionality.. if pics are of varying sizes.

Then add the pics to the country.csv file (ministers and leaders), be careful with pic numbers... It can be a very laborious process. It is VERY EASY to make a mess of. Be careful and make lots of copies.
 
I've been trying to resume modding on my work pc, however, I've been facing some difficulties. For some reason when I create minister/leader pictures they do not show up in game. I save them as bmps as I've always done. Anyone experienced something similar?

Yeah I've had similar problems.
The pics have to have a 1-pixel white border around them. They all have to be the same size: 36 x 50 in total (inc. border). Don't forget to flatten the image, or merge layers.
The best tool to use is Irfanview, batch produce the lot in one go (2 seconds), even if varying sizes. Just make sure you don't have fixed proportionality.. if pics are of varying sizes.

Then add the pics to the country.csv file (ministers and leaders), be careful with pic numbers... It can be a very laborious process. It is VERY EASY to make a mess of. Be careful and make lots of copies.

My advice? As someone who does them all by hand and does this on a semi-regular basis. Make sure of several things.
  1. Save them as 24 bit .bmps using something like GIMP. Any layers present will cause the file to be automatically saved as 32 bit, which is no good for our purposes.
  2. The border is NOT necessary, but does improve the appearance in game by giving some contrast. White is optional however. I have some very nice things going on with a few shades of dulled orange for Blue Danube.
  3. Proportionality is a must. If you want them to look good, its 1 to 0.72 (height to width) - this will automatically scale to within 1 pixel if you put 34 in the width field of your scale tool and they won't look like xerox zombies.
 
Ok, I know this has been addressed in the past, but I couldn't find the thread. Anyway, how do I stop my game from saving every autosave as a saved game? It never did it before until I installed the AAR mod.
 
The whole point of keeping them separate was actually address specific types of frequent posts that fall into the outlined categories. Frankly I don't see any harm in a few stuck threads at the top keeping the forum tidy. It also means that conversations on X or Y don't get lost between a stream of back and forth over an event fixing question for example. I disagree with the 'too many stickies thing' but anyway, I've made my case...

Personally I want them separate but I'd rather we have an open discussion in which the people who USE these threads can comment and develop a consensus as to whether the current state of affairs or the proposed one is preferred.