I gotta say, I don't see myself switching to a tablet any time soon.
I am not limiting our world view, I am just saying that the kind of games you make (PDS, not all the games you publish) are not made for these machines/platforms.
Poor UIThere has been a long history of how important input devices are. Why some genres have remained preferred for PCs compared to some for consoles. Ever played StarCraft for the PS1? Just sayin'.
It does appear he is calling a laptop a net book, and laptops are fine to play pdox gamesWhich have been barely significant the past two years. They were quite exciting when Asus released their Eee a few years back, but even since the tablet craze took off, no one has cared about Netbooks. I don't know why, maybe they were expecting them to be able to do more, installing Windows 7 on them was a mistake or some other reason. They are hardly a wise platform to bet your investment on (I actually don't think there are anyone focusing on Netbook-games).
Yeah, those are quite big. But what the sales numbers are not telling you, is what kind of consumer it is that are purchasing tablets. I am going to take a guess that most people buying tablets are not the kind of person with the desire to play an in-depth game like Hearts of Iron 3 or Crusader Kings 2.
Screen is not important, input device is for a strategy game. I have tried Civilization: Revolutions for the PS3, and it has a more capable controller than a touch screen, and even that is disappointing to play. These systems always seem inadequate to a desktop.
Not if eu4 is the gamescon anouncementI sincerely doubt that. Not only because I won't be playing games on my phone, but also because you won't have EU5 out by then.
You mean asside from a double tap?That is not untrue, but the wrong input device can limit the gameplay you can create. Designing interfaces are an important part of game creating. You obviously should know this, and I am just thinking; with how important that tooltips have become in PDS games, how are you going to cover that on a touch device?
I will not write off desktops and laptops so quickly. They will remain the preferred gaming station for those who play the kind of games that PDS develops.
I am also not comfortable with most tablets, especially the iPad and the Microsoft Surface, whose platform seems to be incredibly closed and much less free than their desktop/laptop counterparts. I will not buy either of these devices for political and ideological reasons alone.
Tablets and smartphones are a sad movement away from free software. Even Android is hardly as free as it should be.
Grrr- you guys aren't getting the point.
Whatever you're using now - and whatever you define as "tablet" are converging. So in a few years time you'll be using something that has the convenience of the tablet - but is as efficient and practical as a stationary PC.
Don't get hung up on details like touch input. I wholeheartedly agree keyboard and mouse is superior - they've been around forever and been iterated/improved a lot after all. Tablets will support peripherals to a much greater extent in the future and touch controls will improve even further.
It does appear he is calling a laptop a net book, and laptops are fine to play pdox games
personal bias combined with trying to use a console
Not if eu4 is the gamescon anouncement
You mean asside from a double tap?
And when the touchscreen and windows 8 gains mometum
And then another one in five years? How long is it since EU3 by now?
Considering the amount of visual information in a PDS game, it would be be uncomfortable to play that on a smartphone. Or any screen smaller than 10".
I have had EU2 on my tablet for over a year, It does need peripherials to really play it but on the other hand when EU2 was made no one had even heard of a tablet outside of sci-fi.
So Shams, your idea is basically that a tablet is used to actually power the future game, but it is more or less designed to be used together with a (wireless) connected display and input devices?
What do you think about the current movement towards more closed platforms, being only allowed to use signed binaries or only being able to get your software via a platform-specific store? How would modding PDX games work with this?
Grrr- you guys aren't getting the point.
Whatever you're using now - and whatever you define as "tablet" are converging. So in a few years time you'll be using something that has the convenience of the tablet - but is as efficient and practical as a stationary PC.
Don't get hung up on details like touch input. I wholeheartedly agree keyboard and mouse is superior - they've been around forever and been iterated/improved a lot after all. Tablets will support peripherals to a much greater extent in the future and touch controls will improve even further.
/s
For me (and I recognise this is fairly rare), the stationary aspect of the PC is a good thing. The PC is mine; not the kids' or my wife's. When I want to use it I use it, she isn't watching The Good Wife on it and the boys aren't doing image searches for Zooey Deschanel or watching Peppa Pig on it. The minute it became mobile, it wouldn't be mine anymore, so I'm happy to keep it that way.
Maybe I'm in a tiny minority on this but I wouldn't completely discopunt the factor, I can't be the only guy in his 30s who has a room that is pretty much just for him and his PC, a refuge from family life so to speak*
*this makes it sound like I hate my family, I don't, I just like a bit of me time every so often.
The vision for Paradox is to be as ubiquitous as possible - ie not be dependent on hardware, software or platforms. Take games played in a browser for instance - they couldn't care less how "walled off" Steam or W8 is right? So the more independent you are the better you're suited for all the twists and turns that are bound to happen in the industry. Our unique selling point isn't that we're so damned good at tech or that we're best at PC - we succeed because we give gamers an experience nobody else does - platform is secondary to that for me.
Actually, I was hoping that CK3 would be available for the Kinect.