Still creating a CB doesn't necessarily mean you will always get a war right?They cant currently affect it, but it gives them some heads up to focus on defense and perhaps band together with some allies.
Still creating a CB doesn't necessarily mean you will always get a war right?They cant currently affect it, but it gives them some heads up to focus on defense and perhaps band together with some allies.
Still creating a CB doesn't necessarily mean you will always get a war right?
Will there be wargoals to take multiple states at once? That would really help out vis-a-vis the Mexican-American war. Or in a great war you could add a wargoal to take all their colonies.
I think the administrative map mode functions pretty well for this. Green colonies tend to be ready to turn into states.Will there be a better way to find colonies that can turn into states and turn them into states? (maybe a map view?).
Hopefully this makes it easier to have You-Know-Which-War with the possibility of the Zimmerman Telegram (although technically that was late into the war)
I don't know about taking individual provinces, but a friend and I were talking about those wars that spend 20 infamy for one-province states(like Nice under S-P).
A state is usually made up of 4 provinces, so what if Paradox just made wars cost 2.5 infamy per province? Most states would fall under 10 infamy each, some small ones would be justified better, and bigger ones (like France's Providence has 5 (6 if you count Nice) provinces) would be justified too. It's still a whole-state system, but for Nice or other internationally divided states it would be a Godsend.
Then the Conquest CB could follow the same rule, except, say, at 150% the cost. So... a three province state would cost (2.5*3)*1.5 = 11.25 infamy rather than a whooping 20 as it is now.
Just some very wishful thinking for new content.
New wargoals ?
Pleeeease Paradox team make a "change regime" casus belli, at the moment you can't spread the revolution to your neighbours and that's annoying !
That war goal would be a fantastic idea; I'd certainly support it.
It may be sacrilege, but I'm way more excited about this than Crusader Kings II (possibly because I've never played the original).
I'd expect there would be other downsides to having your cb's discovered, even if you don't do anything about it. Constantly rattling your sabre would probably cause more trouble to you (through other nations being wary of you, your alliance getting worked up about all your warmongering, and maybe infamy problems or problems with your pacifists) than a little mobilization preparedness to your rivals.Overall, sounds like a great improvement, but...
How does the AI react to finding out about a CB being cooked against it? I can think of a fairly serious exploit if it always mobilises and prepares, as I can just keep cooking casi belli against rivals (making it dirt easy to discover with free press), without ever using one, just to keep them from demobilising and to drain their resources.