Well, it wouldn't be exactly a colony, then.
The Incas can easily get a coastal CoT and colonise that way.
Well, it wouldn't be exactly a colony, then.
My bet is on France - it should be able to do it in 1401That record would go to people playing native americans...
Yes, most magistrates per year makes even less sense to me since it's capped at 60 Should probably be fastest to 60 magistrates per year.I'm surprised you're not interested. In my mind it's a bit like saying "Most Magistrates a Year" is not an interesting record because you can only hold five at most, so you just need to build enough colleges to get 5 each month. The point is not so much about how it can be done, but for someone to be outrageous enough to do it =)
If someone is really determined it might be nearly possible (you would probably have some difficulty with single island nations, because getting anything defect to them when everybody else is alive may be problematic)If you were playing as the horde, you couldn't possibly keep every single country alive in order to force them into a truce.
Yes, most magistrates per year makes even less sense to me since it's capped at 60 Should probably be fastest to 60 magistrates per year.
If someone is really determined it might be nearly possible (you would probably have some difficulty with single island nations, because getting anything defect to them when everybody else is alive may be problematic)
Isn't it a bug (if it says 60.05 per year while it's actually 60?) In any case, if the record would be for this number then once could simply build college in every provinceMost magistrates is not capped. It just don't give more magistrates monthly. But still it will say that you gain 60,05 yearly if you make 1 more college.
Isn't it a bug (if it says 60.05 per year while it's actually 60?) In any case, if the record would be for this number then once could simply build college in every province
I've done this on very easy to show that Surya's previous record was realistic (same is possible on normal, but requires considerable luck with sieges). Saying that I realize that required difficulty doesn't seem to be stated anywhere. Does it mean that very easy difficulty games are acceptable?Updated:
Fastest Irish Unification: August 20, 1400 with England. alexti
Yearly cultural tradition - 99.7%
View attachment 80857
This record doesn't make much sense to me though. One could simply conquer the world and build fine arts academies everywhere
I've done this on very easy to show that Surya's previous record was realistic (same is possible on normal, but requires considerable luck with sieges). Saying that I realize that required difficulty doesn't seem to be stated anywhere. Does it mean that very easy difficulty games are acceptable?
I frown on records achieved with a difficulty of anything lower than normal...but I'll accept them begrudgingly.I've done this on very easy to show that Surya's previous record was realistic (same is possible on normal, but requires considerable luck with sieges). Saying that I realize that required difficulty doesn't seem to be stated anywhere. Does it mean that very easy difficulty games are acceptable?
Surya's record was suspected unrealistic because of having 100 legitimacy (in both forming england and HRE records)I've done this on very easy to show that Surya's previous record was realistic (same is possible on normal, but requires considerable luck with sieges). Saying that I realize that required difficulty doesn't seem to be stated anywhere. Does it mean that very easy difficulty games are acceptable?
i've seen around -10 stab before.
If you are going into negative territory it's normally because your stability discount is more than 100% which means that all your provinces will have negative stability cost (and those that would normally have the highest stability cost now have the lowest stability cost - I think the lowest I've seen was somewhere in -15 - -10 rangeFair enough, I can see how that might happen, especially since I (clearly) wasn't actually aiming to minimise stab. But does that actually balance out your stab costs from your other provinces?
I think the base stab for animist is like 5, so you can get lower super easily, particularly as TO if you never convert your one animist province.
TLDR: Yes negative stab is possible. Yes, it's a stupid feat because a province with wrong culture religion will have a lower stab cost than the ones with right religion/culture.