Your main habitat comes with a Hyroponics Farm and an Administrative Office you don't need, since the MegaCorp government type already gives you a +20 admin capacity, pushing your admin cap to 72.
So, what you want to do is save up 500 minerals and build a research district as soon as possible.
Just make absolutely sure that before your district finishes, you unemploy your enforcer and your 2 bureaucrats, because otherwise your farmers will get promoted to specialists to fill the researcher jobs.
The result is you having 6 instead of 3 researchers and nearly NO NEGATIVE IMPACT on your economy!
Well, 'nearly', because the researchers require a consumer good upkeep higher than what the bureaucrats need.
But if you can get the equivalent of 3 research labs for the added upkeep of 4 consumer goods, then it's worth it.
Of course, temporarily disabling the Admin Office this works with any other origin as well - you only need the megacorp for that.
But it seems most effective with Void Dwellers.
So, what you want to do is save up 500 minerals and build a research district as soon as possible.
Just make absolutely sure that before your district finishes, you unemploy your enforcer and your 2 bureaucrats, because otherwise your farmers will get promoted to specialists to fill the researcher jobs.
The result is you having 6 instead of 3 researchers and nearly NO NEGATIVE IMPACT on your economy!
Well, 'nearly', because the researchers require a consumer good upkeep higher than what the bureaucrats need.
But if you can get the equivalent of 3 research labs for the added upkeep of 4 consumer goods, then it's worth it.
Of course, temporarily disabling the Admin Office this works with any other origin as well - you only need the megacorp for that.
But it seems most effective with Void Dwellers.
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