VenezuelaAR
Revolutions in America
I shall be starting an AAR as Venezuela and it shall follow the events and tribulations of this tiny little South American Nation from 1836 to 1953. I will convert the game to Dooms Day when the time comes and continue playing from there.
Game Difficulty: Normal/Agressive.
Goals: (In no particular order)
1) Reclaim lost Venezuelian lands.
2) Build a decent Industry.
3) Achieve Socialism.
4) Spread Socialism to our neighboring nations in South America.
5) Spread Socialism to North America.
6) Spread Socialism to the world.
7) Achieve prosperity.
Victoria Code of Conduct:
1) Any pop, regardless of nationality, shall never have less than 100% Sustiance Goods, except in times of War, National Emergency, or National Crisis.
2) As protector of the people, it should be the national policy of the Venezuelian government to achieve 100% everyday goods for all national cultures.
3) Crime Fighting may never be funded at 0. It should be the policy of the government to always have as little crime buildings as possible, however Crime fighting may be reduced drasticly in times of War.
First update should be upon us within a day or two, hope it is enjoyable!
Revolutions in America
I shall be starting an AAR as Venezuela and it shall follow the events and tribulations of this tiny little South American Nation from 1836 to 1953. I will convert the game to Dooms Day when the time comes and continue playing from there.
Game Difficulty: Normal/Agressive.
Goals: (In no particular order)
1) Reclaim lost Venezuelian lands.
2) Build a decent Industry.
3) Achieve Socialism.
4) Spread Socialism to our neighboring nations in South America.
5) Spread Socialism to North America.
6) Spread Socialism to the world.
7) Achieve prosperity.
Victoria Code of Conduct:
1) Any pop, regardless of nationality, shall never have less than 100% Sustiance Goods, except in times of War, National Emergency, or National Crisis.
2) As protector of the people, it should be the national policy of the Venezuelian government to achieve 100% everyday goods for all national cultures.
3) Crime Fighting may never be funded at 0. It should be the policy of the government to always have as little crime buildings as possible, however Crime fighting may be reduced drasticly in times of War.
First update should be upon us within a day or two, hope it is enjoyable!