The Hohenzollern Empire 5: Holy Phoenix - An Empire of Jerusalem Megacampaign in New World Order

  • We have updated our Community Code of Conduct. Please read through the new rules for the forum that are an integral part of Paradox Interactive’s User Agreement.
Since the Kaiserreich community right now seems to have a thing for OTL Victoria Louise, I can certainly bet she's playable in both Tianxia and Völkerschlacht, maybe she'd start out as queen of Prussia in Tianxia and the only monarch in a sea of Right winged and Left Winged Republics, players would probably love the challenge of restoring the Reich as her. Especially if Prussia is set up to be the underdog country (Plus what better way to summon the Prussian Space marines and invoke a situation similar to OTL Frederick the Great?), Meanwhile in Völkerschlacht she might end up as Kaiserin via a civil war after Otto's assassination.
 
Since the Kaiserreich community right now seems to have a thing for OTL Victoria Louise, I can certainly bet she's playable in both Tianxia and Völkerschlacht, maybe she'd start out as queen of Prussia in Tianxia and the only monarch in a sea of Right winged and Left Winged Republics, players would probably love the challenge of restoring the Reich as her. Especially if Prussia is set up to be the underdog country (Plus what better way to summon the Prussian Space marines and invoke a situation similar to OTL Frederick the Great?), Meanwhile in Völkerschlacht she might end up as Kaiserin via a civil war after Otto's assassination.
Right now? It's been like that for the last year or two. I remember it started up soon after the sub took off. That said, your ideas are really great.
 
Yes shapeshifter formerly known as Ray, just sneak into a base guarded by an eccentric scientist and the Firebird. I'm sure he'll do just fine.
 
Yes shapeshifter formerly known as Ray, just sneak into a base guarded by an eccentric scientist and the Firebird. I'm sure he'll do just fine.
Especially when he hasn't even shapeshifted and is still Ray.
 
Running Blades, Part 3

Tesla Dynamic - June 9, 2010, 2:00 AM

Erich led Angelalt, Anders, Diana, and Anna through a security checkpoint into the lobby.

“I've got agents stationed throughout the building,” Erich said, “A police security detail has set up a perimeter."

“So what makes you think Thomas would try to recover the shapeshifter?” Angelalt said.

“I'd rather be wrong than sorry, Angie,” Erich said.

Walter exited the elevator and flagged them down.

“Good, I heard you were back,” he said.

“Hold on, Walter, hold on,” Anders said, “According to the files in Makarios’ office, he's been collecting intel on us since at least 2001, which suggests when he was shifted.”

“Besides Thomas, anything about other shape-shifters?” Erich said. "Anything that would tell us who they're working with, how they get their orders?”

“No,” Anna said.

Diana checked her phone.

“My contacts say they’ve done blood tests on everybody in the Diet,” she said, “And the Kaiser and his cabinet. Everybody checks out.”

“What about the Bureau of Defense and Athanatoi?” Anders said. “The shapeshifters could have infiltrated their ranks too.”

“Olga’s calling in favors,” Diana said, “They’re testing everyone with a level four classification or above.”

“No, we've got to go wider,” Anders said, “Makarios can't be the only mole. There's no way…”

“Maybe we should just ask him,” Walter said.

“What?” Erich said.

“That's what I've been trying to say,” Walter said, “If you want to know who the shape-shifter's been working with, I think we should just ask him.”

They took the elevator up to the lab, where Olga watched Makarios’ body.

“Is it even possible there's recoverable data left in Makarios?” Angelalt said.

“Walter thinks so,” Olga said, “We've been trying various techniques to locate it. At first, we did not have very much luck. With everyday objects, the shape-shifters only had a minimal reaction. But then we tried something more personal.”

Walter reached into a box and pointed to a monitor.

“Watch the monitors closely,” he said, “Here's what happens when I show it a toy car.”

He held up his double-decker toy car over Makarios’ face. There was no change registered on the monitor.

“Now here’s a copy of Playboy,” he said, holding a magazine over Makarios’ face.

There was still no activity. He took out a picture of Helmut Kohl, and there was a slight increase in neural activity.

“However, when I show a photograph of the Senator's wife…” he said.

He took out a picture of Patricia, and neural activity spiked.

“So have you found where the data’s being stored?” Erich said.

“Not yet, we haven't, but I believe we can continue to revive the neural pathways by playing upon this emotional tie,” Walter said.

“I'm not following,” Diana said, “It's a machine.”

“But to succeed in its mission, it needed to play the role of a spouse,” Anders said, “And pretending to have an emotional connection caused a real one to form.”

“The ability to process complex emotions is built into the machine's operating system,” Walter said, “We just needed a stronger trigger to find the data. We need to use Makarios’ wife.”

“Oh, I don't think we can ask that of a civilian, Walter,” Angelalt said, “I mean, not to mention the security clearance it would require."

“It's the only way,” Walter said.

“I agree,” Anders said.

“Uncle Erich, I know she's a friend of yours, but if we could get the data…” Anna said.

“I don't think it's a good idea,” Angelalt said, “Imagine if she talks to the press.”

“I’ve known Hermann Makarios and his mother since the war,” Erich said, “Her character's beyond question. If she's willing to help us, I'm willing to trust her.”

“Yeah, but it’s about two in the morning,” Angelalt said.

“Thomas could attack at any time,” Olga said, “If we need her help, we need it soon.”


Ray’s house

Ray prepared for his assignment in his dark, quiet bedroom while his wife slept nearby. He unlocked a wall safe, removed a pistol with a silencer attached, then tucked the weapon in the small of his back under his belt. He also took out his shapeshifting device and checked to see if it was working. He walked down the hallway but notice Nathan was still awake. He walked inside and sat next to him.

“Hey, buddy, what are you still doing up?” Ray asked.“I didn't sound the monster alarm, but I think he's here,” Nathan said.

“Where?” Ray said.

“Under the bed,” Nathan said.

Ray checked under the bed, but there was nothing there.

“You know... sometimes... monsters aren't all that bad,” he said, “Sometimes... if you get to spend some time with them, they can be very surprising. They can be, um, incredibly sweet and pure and capable of great, great love. And then, one of them might actually become your very, very best friend.”

“But you're my best friend,” Nathan said.

“Yeah, that's right,” Ray said.

“Are you going to work?” Nathan said.

“Yeah,” Ray said.

“Come check on me when you get back?” Nathan said.

“I will,” Ray said.


Tesla Dynamic - 3:00 AM

Erich escorted Patricia into the lab, where Angelalt, Anders, Diana, Olga, and Anna waited.

“Frau Makarios, this is Agent Hansen, Humboldt, Frank, and Kirova,” Erich said,

“Hello,” Angelalt said.

“Hey,” Anders said.

“Hi,” Diana said.

“Uh, hi,” Olga said.

“Hey,” Anna said.

“I'm, uh, I'm sorry,” Angelalt said, “I know that what we're asking you to do is difficult.”

“Frankly, it seems beyond comprehension,” Patricia said, “Last week was Hermann’s daughter’s first birthday. You should have seen how Reinhard held her in his arms. He was so happy. And now the thought he was really this thing.”

“Frau Makarios, if this is too much for you…” Erich said.

“No,” Patricia said, “I want to be here. I want to know who did this to my husband.”

“Well, that's what we're hoping to find out too,” Anders said.

They walked over to Makarios’ body, where Walter had set up several more monitors.

“You ready?” Erich said.

Patricia nodded. Then she tapped Makarios’ shoulder.

“Hi, Reinhard,” she said, “It's me, Patricia. Can you hear me? Is, is that what you want?”

“Oh, it's perfect,” Walter said, “But if you could please talk to him and not at him.”

“It's quiet in the house without you,” Patricia said, “I finished the curtains. I can't sleep. It's just something to do.”

“No, no, no, this is not good,” Walter said, “Um... maybe if you could touch him again.”

Patricia tapped Makarios’ shoulder again.

“Reinhard... the kids have been asking for you,” Patricia said, “Hermann called yesterday.”

The monitors beeped.

“Neural activity is rising,” Olga said.

“Lucy said her first word,” Patricia said, “Shoes.”

“It's working,” Diana said, “We're close.”

“I've been thinking of all the years we had,” Patricia said, “I know it wasn't always easy. I'm sorry I didn't know... you were gone. I, I don't know how I didn't know. You would have known. I know you would have.”

Anna noticed the sensors for the lower base of Makarios’ spine were reading increased activity.

“Walter, look,” she said.

“No, something's wrong,” Walter said, “It doesn't make any sense.”

“I don't know if you can ever forgive me, but I, I'm so sorry,” Patricia said.

Makarios bolted awake.

“7, 10, Weissfeld,” he muttered, “7, 13, Beaufain.”

“Walter, what's happening?” Anders said.

“I don't know!” Walter said.

“7, 17, Essen,” Makarios said.

“It could be cipher text,” Anna said.

“Doesn’t sound like one to me,” Olga said, “Possibly computer file data?”

“No, he's on a loop,” Diana said.

“7, 13…” Makarios said.

“Stop!” Patricia said.

“Okay, that’s enough!” Erich said.

Anna disconnected Makarios from the computer, and he went limp and quiet again.

“What was that?” Angelalt said.

“I don't know,” Walter said, “Maybe a corrupted file, a mishmash of discarded data.”

“No, I know what that was,” Patricia said, “Next month was our anniversary. Those were all hotels we’d booked. We were leaving July 10. 7/10.”

“We’re done,” Erich said, leading Patricia away, “I’m so sorry, ma’am. Let me take you home.”

“Did it help?” Patricia said. “Did you find what you were looking for?”

“You've done more than enough,” Erich said.

They got in the elevator and went down to the lobby.

“It's no use,” Walter said.

“There has to be a way to salvage more data,” Anders said.

“The shapeshifter's system's too badly damaged,” Walter said, “Any data in there is likely lost.”

“No, we got something,” Olga said, “If we got that data, we could get more.”

Angelalt looked at her phone. Sebastian had sent her a new text: “Get out. ETA 15 minutes.”

“One thing I do know for sure, I am no longer high,” Walter said.

“Walter, why don't we take a break and get something to eat?” Angelalt said.

“I don't have an appetite,” Walter said.

“Well, a change of scenery might clear your head, make you feel better,” Angelalt said.

“I suppose so,” Walter said.

“Anders and I should be going home,” Diana said, “It’s already very late for us.”

“Yeah, sure,” Anders said, “I’m tired.”

They quietly walked out of the lab.

“I’ll stay behind to help keep an eye on Walter,” Anna said, “And you?”

“I should get some sleep too,” Angelalt said, leaving.

With everybody else gone, Anna, Olga, and Walter took the elevator down to the company cafeteria in the lobby. Surprisingly, the cafeteria still had some food in the middle of the night. Walter quickly filled his plate with dinosaur cookies.

“Walter, I thought you said you weren't hungry?” Anna said.

“I'm eating for comfort,” Walter said, “To think what I put that poor old woman through, and the most activity we saw occurred in the shapeshifter's butt.”

“It was his lower spine, Walter,” Olga said.

“Dinosaur cookies,” Anna said, “You loved those.”

“No, Willy loved them,” Walter said, “I occasionally eat them to honor him, that is all. I had the cafeteria stock these 24/7 in his memory.”

“Walter, I'm just trying to cheer you up,” Anna said.

“Thank you,” Walter said, “Willy always thought dinosaur cookies would have been a better idea than whatever they have now. Velociraptor, mm! Dilophosaurus, yum!”

“You know, I was more of a stegosaurus fan myself,” Olga said.

Anna stared at her.

“What?” Olga said. “I watched Dinowelt like everybody else. Let’s not talk about the third one. By the way, the T-Rex is the real hero of the movies.”

“That was Willy’s favorite too,” Walter said, “Stegosauruses, to be clear. You know, the funny thing about stegosaurus…”

He stopped talking and put down his plate. Then he bolted for the elevator.

“Walter?” Anna said. “Walter, what just happened?”

“I'll be right back,” Walter said, “Oh, don't eat my pudding.”

As the doors closed, Ray walked in, wearing a police uniform.
 
Since the Kaiserreich community right now seems to have a thing for OTL Victoria Louise, I can certainly bet she's playable in both Tianxia and Völkerschlacht, maybe she'd start out as queen of Prussia in Tianxia and the only monarch in a sea of Right winged and Left Winged Republics, players would probably love the challenge of restoring the Reich as her. Especially if Prussia is set up to be the underdog country (Plus what better way to summon the Prussian Space marines and invoke a situation similar to OTL Frederick the Great?), Meanwhile in Völkerschlacht she might end up as Kaiserin via a civil war after Otto's assassination.
Right now? It's been like that for the last year or two. I remember it started up soon after the sub took off. That said, your ideas are really great.
Another thing I would like Zen is that you did say in the initial Kaiserreich synopis you posted is that you wished to expand more on the lore of Tianxia and Völkerschlacht more once we hit the modern day, as seen here.
Since the end of Victoria 2 I've been wondering what this universe's version of Kaiserreich looks like. Ideally there'd be two, one for a complete Chinese victory (which I'll call "Tianxia") and a complete Roman victory (which I'll call "Völkerschlacht"). In "Tianxia," the Reich has fragmented into its constituent provinces, most of which are right-wing or left-wing republics, and India and Russia are Chinese client republics. In "Völkerschlacht," China has become the Nationalist Union of China, a communist state which seeks revenge against a weakened Reich (which can undergo an even worse civil war and have Hugo Doukas take power). I might post the full lore once we reach the modern day and it's more fleshed out.[/QUOTE]

Edit:I'm going to have to spilt the rest of my thoughts into another one since my posts seems to be glitched and keeps including some of my thoughts into the quote. I don't know why it does that.:confused:
 
Last edited:
So I was wondering if we did expand more on the lore, then what would things like the ideolgies (cause I think Volkerschalt, Tianxia and the alternate gentleman's peace timeline would have different ideologies pervalant I imagine) be like, what factions would be involved in Vokerschalt's Roman Civil War and how are certain countries like India or the Eimericas doing in these timelines among other things (like the focus trees and events for different countries)? I was thinking of using the World of Kaiserreich series as a sort of base for lore building the different Kaiserreich timelines we have here. What do you guys think?
 
Another thing I would like Zen is that you did say in the initial Kaiserreich synopis you posted is that you wished to expand more on the lore of Tianxia and Völkerschlacht more once we hit the modern day, as seen here.
I know I promised that a few months ago, but I'm currently suffering from massive writers' block which has negatively affected my work. Because of that, the current drafts of the third story arc are just terrible (including one of the two Inquisitor updates), and I can't even bring myself to touch them right now, while I'm also stuck in the middle of writing the Call of Duty Modern Warfare summaries (and haven't started on Black Ops yet). I also ran out of ideas with Tianxia and Volkerschlacht. I haven't played KR in over a year, so if anybody else has some ideas, feel free to share, and I'll try to build off them.
So I was wondering if we did expand more on the lore, then what would things like the ideolgies (cause I think Volkerschalt, Tianxia and the alternate gentleman's peace timeline would have different ideologies pervalant I imagine) be like, what factions would be involved in Vokerschalt's Roman Civil War and how are certain countries like India or the Eimericas doing in these timelines among other things (like the focus trees and events for different countries)? I was thinking of using the World of Kaiserreich series as a sort of base for lore building the different Kaiserreich timelines we have here. What do you guys think?
Ideologies (haven't sorted them into each version yet): Meritocracy, Autocracy, Democracy/Mandate of Heaven (for Tianxia), Volkershlacht (for Volkerschlact), Doukaism
Factions: Central Asia (India, Persia, Turkestan), Tianxia (in both versions), the Eimericas (led by either Fusang or Kanata), New Rome (Neurhomania, maybe some Reich revolters), and some others I don't know.
 
Oh, Ray. I feel bad for him, and I don't think he did what Sebastian ordered him too. Sounds to me like shapeshifters who have been under one disguise for a long time eventually just fall into the role, and I don't think Ray could bear to do that to the family he had grown to know.

Oh, and Olga is totally right about the t-rex.
 
Oh, Ray. I feel bad for him, and I don't think he did what Sebastian ordered him too. Sounds to me like shapeshifters who have been under one disguise for a long time eventually just fall into the role, and I don't think Ray could bear to do that to the family he had grown to know.

Oh, and Olga is totally right about the t-rex.
He might have been built as a machine, but he's developed emotions. To some, he might have developed a soul even.
 
Ideologies (haven't sorted them into each version yet): Meritocracy, Autocracy, Democracy/Mandate of Heaven (for Tianxia), Volkershlacht (for Volkerschlact), Doukaism
Factions: Central Asia (India, Persia, Turkestan), Tianxia (in both versions), the Eimericas (led by either Fusang or Kanata), New Rome (Neurhomania, maybe some Reich revolters), and some others I don't know.
In Volkerschalt, the Eimericas would be lead by an Kantan-Fusang-Mayapan alliance dealing with Meskwaki and Twantinsuyu remnants and a resurgent Mexican Empire, while in Tianxia they would be an Eimerican Federation lead by the Mesaki Empire that annexed Kanata perhaps facing off against a Neurhomania independent after the fall of the Reich.

Also since you did sort of missed out on some sort of socialistic ideology to replace syndicalism or stuff like that, I might include a Revolutionary and Republican ideology in there too, as well as a National Volkerism/Volkerschalt (which I think will work better in Tianxia as a revancist ideolgy), and National Statism in Volkerschalt. I also could see different ideologies could be sub ideolgies of larger ideolgical groups or "famlies" if you can imagine, so maybe they would be Autocratic, Meritocratic, Democratic, Republican and Revolutionary familes of idelogies (through I may change this later on) and nurmous sub idelogies within them, so you would see stuff like "Doukism" be a Meritocratic equilvent of authoritan democracy, or Autocratic Republics, or Plutocratic Republics for Kantan Corpate Republic style governments. More on this in a later post.
 
Last edited:
In Volkerschalt, the Eimericas would be lead by an Kantan-Fusang-Mayapan alliance dealing with Meskwaki and Twantinsuyu remnants and a resurgent Mexican Empire, while in Tianxia they would be an Eimerican Federation lead by the Mesaki Empire that annexed Kanata perhaps facing off against a Neurhomania independent after the fall of the Reich.

Also since you did sort of missed out on some sort of socialistic ideology to replace syndicalism or stuff like that, I might include a Revolutionary and Republican ideology in there too, as well as a National Volkerism/Volkerschalt (which I think will work better in Tianxia as a revancist ideolgy), and National Statism in Volkerschalt. I also could see different ideologies could be sub ideolgies of larger ideolgical groups or "famlies" if you can imagine, so maybe they would be Autocratic, Meritocratic, Democratic, Republican and Revolutionary familes of idelogies (through I may change this later on) and nurmous sub idelogies within them, so you would see stuff like "Doukism" be a Meritocratic equilvent of authoritan democracy, or Autocratic Republics, or Plutocratic Republics for Kantan Corpate Republic style governments. More on this in a later post.
Those sound like great ideas.
 
Running Blades, Part 4

3:05 AM

Walter eagerly turned to Ray.

“Did you know that the stegosaurus had a brain in its butt?” he said. “Why didn't I think of it? The stegosaurus has a massive cluster of nerves above the rump, the sacral ganglion. Evolutionary leap. Separating short-term memory from long-term memory. Willy, you sly ingenious motherfrakker.”

Ray remained silent as he checked his shapeshifting device. The elevator dinged, and Walter sauntered past the guard, who stopped Ray.

“Sir, police isn’t authorized to be up here,” the guard said.

Downstairs, Anna and Olga sat alone at the table, waiting for Walter. Anders, Diana, and Angelalt sat down next to them.

“Hey, so our flight’s been delayed a little,” Anders said, “Guess I’ll wait here.”

“Patricia Makarios lived with a shapeshifter for several years,” Diana said, “She must have noticed something different.”

“Oh, shapeshifters are good at their job, you know?” Angelalt said.

“I've been thinking about it a little,” Anna said, “Maybe she did notice, and she just made excuses for herself not to have to deal with it.”

“Or she came up with ways to explain it to herself,” Anders said, “Kind of like I've been doing with you, Angie.”

“With me?” Angelalt said.

“Yeah,” Anders said, “With all the differences ever since you got back from the other side. And you did tell me that your experiences on the other side changed you, but since you got back, it's like... it's like you're a completely different person. You seem less burdened. You're more patient with Walter. You’re not afraid to speak your mind, say inconvenient truths.”

“I mean, you’ve changed too, Anders,” Angelalt said, “Eight years in exile…that changes people. But going over there, to a place which is both familiar and not, and seeing who I was there, that really changed how I saw myself.”

“By the way, where’s Walter?” Diana asked.

“He went upstairs,” Olga said, “He said he’d be right back.”

Upstairs, Walter flipped Makarios over and cut into his lower back. He reached inside and took out a small metal disk which was the memory chip. He heard footsteps behind him.

“Olga, I need you to adjust that light,” he said without looking.

Ray pressed his gun to the back of Walter’s head. “Step away from him.”

Walter turned around. “Oh, hello.”

“Stay right there,” Ray said, taking the disk, “Don’t move.”

“It was in his spine,” Walter said, “I was right.”

“Yeah, you were right,” Ray said.

Walter suddenly grabbed a scalpel and stabbed Ray in the side with it. Ray simple grabbed the scalpel and calmly pulled it out, mercury leaking from his wound. He tossed aside the scalpel and then threw Walter against the wall.

Downstairs, the team impatiently waited in front of the elevator.

“Look, he's probably just gone to the restroom or something,” Angelalt said.

“No, he left his pudding,” Anna said.

“Something must be wrong,” Anders said.

Olga and Diana reached for their guns.

“Look, Diana, Olga, there’s no need for that,” Angelalt said, “I’m sure he’s fine.”

The doors opened, and Ray walked out. He quickly left through the front door just as Anna recognized him.

“Hey, that cop,” she said, “It must be a shapeshifter.”

“Okay, you guys handle Walter, I’ll get the shapeshifter,” Angelalt said, running off.

The other four crowded into the elevator and went up to the 23rd floor. They got out of the elevator and found the security guard dead. They ran into the lab, and Anders and Anna crouched next to Walter, who lay on the floor.

“Walter?” Anna said. “Walter!”

She slapped him on the cheek, and he slowly woke up.

“Walter, look at me,” Anders said, “Hey, Walter? Walter!”

“Hey?” Walter said. “The stegosaurus. It has two brains. That's what they were after.”

Angelalt walked into the lab.

“I, uh, I couldn't find him,” she said, “So is he alright?"

“He took a pretty bad knock on the head,” Diana said.

“I'll be fine,” Walter insisted, getting up.

Angelalt made a call on her phone. “Uh, this is Agent Hansen. We're on the 23rd floor. I need the paramedics here now, please.”

“Listen to me,” Walter said, “There was someone here.”

“We know, Walter,” Anders said, "There was a shapeshifter here.”

“And they took what we were after,” Walter said, “They took the data out of Makarios.”

Anna typed on a nearby computer.

“What are you doing?” Angelalt said.

"The security cameras,” Anna said, “If we can I.D. the shape-shifter, maybe we can catch him before he changes bodies.”

ACCESS DENIED

“Oh come on!” she said.

Walter put his thumb on a scanner next to the computer.

ACCESS GRANTED

“Ownership has its privileges,” he said.


Ray’s house - 4:00 AM

Ray parked in the driveway of his home and got out. Sebastian waited for him on the porch. He was displeased.

“You didn't shift,” he said.

“I didn't have to,” Ray said, handing him the disk, “I got it.”

Sebastian sighed.

“You know, I couldn’t understand your hesitation,” Sebastian said, “I saw it, but I didn't understand it then. I do now. It’s, it's them, isn't it?”

“I got the disk,” Ray said, “I found a way…"

“And now it's time for you to move on,” Sebastian said.

“No,” Ray said, “This is my life…"

“And now you'll have another life, just like you had another one before,” Sebastian said, "This is simply a way station for you. A stop along the way. It's what we do. It's what we're made for.”

“No,” Ray said, “It means so much to me and I've come to mean so much to them. How can you ask me to give them up?”

“I’m not,” Sebastian said, holding up a silenced pistol, “I made the decision for you.”

Ray stared at him in horror. “You WHAT?!”

“I took care of the loose ends,” Sebastian said.

“…they were loose ends?!” Ray said.

“Yes,” Sebastian said, “And as I just said, it is time to move on.”

“You killed them!” Ray said. “How can you just ask me to move on like it’s nothing?”

Sebastian sighed and then shot Ray in the head. “Well, I suppose I can’t.”

As Sebastian stuffed Ray’s body into the trunk of his car, Angelalt and Anders pulled up in their rental car and got out, aiming their guns.

“Keep your hands where I can see them!” she shouted.

Sebastian got into his car and drove off. Angelalt fired at him, but none of her shots landed. They got back into their car and sped off in pursuit. They weaved through the wet streets of suburban and then downtown Frankfurt. Anders leaned out his window and got off several shots at Sebastian’s car, but most pinged off the bumper or roof. They entered a tunnel, where the early morning traffic was slightly more congested. However, this only forced Angelalt and Anders to slow down to avoid hitting the other cars, while Sebastian simply rammed them out of his way. It looked like he was about to get away when they reached the tunnel exit, where Diana waited on her motorcycle, aiming down the sights of a sniper rifle. She fired one shot, hitting Sebastian in the upper chest. His car swerved to the side and flipped over several times before crashing into a pillar next to her. Angelalt stopped and ran over to the wreck, her gun drawn. She opened the door and looked inside. Sebastian was barely alive.

“Thomas, where is it?” she asked.

“My pocket,” he said.

Angelalt took the disk and hid it in her pocket.

“Is he alive?” Diana said from her motorcycle.

“He’s breathing, yeah!” Angelalt said.

"Does he have the disk?” Anders said.

“I can't find it, but, uh, we can search properly when I get him into custody!” she said. “I’m trying to revive him!”

“Need help?” Diana said.

“No, I got it!” Angelalt said.

Sebastian shook his head.

“No,” he said, “I’m too far gone. Plan B.”

Angelalt understood what he was saying. She took out a small pill and handed it to Sebastian.

“You're going to have a very difficult time without me, you know?” Sebastian said.

“It’s not like you leave me any choice,” Angelalt said, “And there are plenty of machines here. I can befriend a vacuum cleaner.”

“You're very good at that,” Sebastian said.

“At what?” Angelalt said.

“At continuing to try to convince yourself you don't care,” Sebastian said, “But you do, right? Every night when your head hits the pillow, in the last moments before you go to sleep, your emotions betray you, and you question if you can pull this off. Words like integrity, self-respect, they haunt you. They form a line you're unwilling to cross and that will lead to your undoing. But I suppose that's not my problem anymore.”

“You’re quite talkative, for a dying man,” Angelalt said.

“I’m not a man,” Sebastian said, “I’m a machine.”

He swallowed the pill. He immediately convulsed and frothed at the mouth.

“I need help here!” Angelalt said. “He’s going into shock or something!”

By the time Anders and Diana reached them, Sebastian was dead. Or as dead as a deactivated machine could be.
 
Anders even knows that he’s trying to justify how Angela’s changed…he needs to figure it out already.

I wonder what’s happening on the other side...
 
Either Anders is on to Angiealt and is simply pretending to justify her attitude, or he's truly clueless. We'll find out soon enough.

Writer's block can indeed be a pain sometimes, hell I'm open to sharing what I can for Tianxa's lore since despite having never played Kaiserreich I know most of the lore (Though only the major players), plus I can bet some of the readers here can offer their insights too. Now I know in Tianxa republics will pop up in Europe with Prussia being the oddball since that's where Victoria Louise will be ruling as Queen (Though this might change should Victoria's father and brother be included like OTL Kaiserreich did when they replaced Otto von Habsburg with his father), possibly Osterhild Anniona being one of the electable candidates in Austria, and Ecunemical Patriarch Stalin being able to take over the republic of Hellas (Greece) in a focus tree since why the hell not? It'd be awesome to see him in his patriarch hat :D

Having reread the EU portion of this AAR has me chuckling considering the fate of the Song dynasty bearing similarities to An Age of Miracle's surprise, I read you were still around Andreas meeting the Ethiopian Joan of Arc so if you have free time Zen I encourage you to continue reading that AH, all I can say is great minds truly think alike :D;)

I know CK2 would be vastly different in TTL so I gotta ask, what other bookmarks would be playable aside from the starting date that is Charlemagne's coronation in vanilla CK2? I know the OTL Old Gods would be available (Though I picture that bookmark being called Sons of Ragnar or The Great Heathen Army), I know the Iranian Intermezzo mod would be integrated seeing that was an interesting starting date to play in the East. Plus you can play as Otto the Great's dad, Otto will definetely have his own bookmark start (Prolly one before his rise to Kaiser and another where he is just crowned as Kaiser) complete with event chains. CK2Plus' 1000 AD start is another bookmark I can see as being playable since it's just about six decades before Stamford Bridge and is the closest thing one can get to the last available bookmark, which is obviously the Stamford Bridge bookmark. Plus there would be an achievement in CK2 where you have to play as Fredreich the Great from that start and emulate his rise to power (As an added meta bonus only one has managed to complete said achievement so far :rolleyes:;))

On Alternate histories how would a Maximist Victory novel series look like here? I can probably picture Witko being the Gandhi/Angelos character, maybe several differences in the state of a Maximist Victory world like say a more successful Communist Mexica becoming TTL's Soviet Commune, The Bharatiya Commune (Communist India) being OTL's PRC equivalent and so on. I'll leave the potential ideas to you, though I certainly hope Turtledove will still exist TTL, his works are awesome. That said I can picture Syndicalism being the main left ideology in the Maximist Victory series (With both Tianxia and Völkerschlact having OTL's Communism and Equalism so as to give players more choice in ideology). I know you probably never read this particular AH timeline but I certainly know OTL's Chaos Theory where Genghis Khan dies before he could truly begin his western conquests would have a TTL version where Fredreich the Great was never born thus affecting the fate of an entire world and its history, with a more pagan dominated Europe perhaps (Personally I'd picture similarities to CzokoletMuss' This is Madness where only a Christian Byzantine Empire is the dominant power in a sea of heathens and infidels, but much, much worse), meanwhile I know Isaac's Empire would be the same in the early chapters since the POD is a decade before Fredreich the Great and everything changes after that after Fredreich's arrival. I can picture the schism probably never being mended as both the reformed HRE under the Hohenzollerns have a rivalry with the orthodox ERE and whoever rules the throne, (I can picture the Komnenoi lasting much longer than in that timeline) while the intimidating power figures from both Catholic and Orthodox churches and the political situation regarding the HRE controlling all of North and Central Italy plus Rome with the ERE controlling Sicily, most of the holy land plus Egypt and the Balkans would be the main highlights. Plus a persian Ottoman empire becoming the third power at the dawn of the 15th century right after a last alliance of the Romans finally throws the Aztecs back into the sea at the cost of both empires being severly weakened (Because why the hell not? :p)

Now continuing where we left off, While Act 1's theme was mostly centered around the need of Hope (Hope to build the Crucible, curing the genophage, Shepard's rescue of the Cerberus scientists and students in both missions), the second act will make the trilogy's theme on mysticism much more prevalent as the second act will also tackle the nature of transcendience, thus conversations with certain crew members (Like Javik) will focus on the Reaper cycle, the similarities of various religions on both a creator and a destroyer, and once players talk to Legion, the Reapers' deity like aura. Talking to James in the second act will also treat players to a convo where he was able to talk a Batarian professor who specialises on Chaos theory (Players can get a side quest that lets them talk to said professor). Loyalty missions for Javik, Johann and James would also be unlocked here however unlike in 2 it would be less combat oriented and more dialogue based (Like Thane and Samara's loyalty missions), and unlike the second game, these loyalty missions will require doing quests to progress the conversation. James' will focus on his insecurities as a soldier plus a brief spar between him and the commander (Should Shepard accepted a spar offer from James during Act 1 James will comment that he'd been analysing the commander's fighting style) while they talk about James' career. The loyalty mission can end in two ways, either Shepard mentors James as he gets accepted into the rank of N7, or him accepting his past actions as he aims to become a better soldier.

Johann's loyalty mission mostly takes place on the Citadel with the starting convos being on the Gibraltar and will not only deal with the aftermath of the standoff that occured after Priority: Citadel II, but also how the prince can deal with the political fallout after the Reapers are defeated. If Crown Prince Fredreich Augustin is alive both Hohenzollerns can be seen talking to each other before Shepard arrives (Willhelmina is instead the one Johann talks to should her father die), both exchange words of assurances as the other disconnects (Johann comforts his niece instead and tells her to be strong for she was a Hohenzollern no matter her species), Johann will then tell Shepard of the bad news (Unless Shepard talked with Anderson first), Constantinople and Berlin had truly fallen and with it the Reich as a political entity. Johann then reveals what few officers from the Reich left are looking to crown him as the next Kaiser, completely overpassing his brother or/and niece and that has left him torn on what to do as he cannot take the position since it would be like he usurped the position (If his niece stands as the crown princess Johann will comment that the move of crowning him kaiser will be a betrayal to both his brother and his father who had approved the union), Sheparc can either give their opinion of outright rejecting the offer, accepting it, or going to the other party and discuss the matter. Whatever Shepard's choices maybe, Johann will state that he has no choice but to make a deal with the other party, either reconciling with his brother or having a talk with his niece. The loyalty mission will end in several branching arcs, either Johann is crowned as the new Kaiser on the Citadel, his brother or niece is the one being proclaimed as Kaiser/Kaiserin instead (With what few varangian guards are left even going to the old roman tradition of raising either Johann, Fredreich Augustin or Willhelmina in makeshift shields), another ending is if Friedreich Augustin dies and Johann fails to convince his niece of taking her father's place then Johann will name himself Proconsul of the Reich and cites that he shall relinquish powers on the event that any of his siblings and other nieces are still alive or that a Hohenzollern family member who can trace their descent directly from Otto von Hohenzollern can be found and will only (reluctantly) assume the position of kaiser if theres no one left once the war was over. Whatever the ending Shepard will be the first to recognise the newly crowned Kaiser/Kaiserin or proconsul. After this Johann thanks Shepard for their assistance and cites that his new role (either as Kaiser, Proconsul or acting Megas Logothetes) will mean that he might be reassigned to Admiral Hackett's command fleet, to which Shepard can either agree or convince him to act as liason to the Gibraltar. Depending on the conversation, Johann will agree to either suggestions, and will either stay as a crew member aboard the Gibraltar or gets reassigned to Hackett's command (Thus becoming a war asset and locking him out as a romance option.) Regardless of both decisions Johann will then give Shepard several contacts from his Athanatoi days, thus giving Shepard the Athanatoi remnants war assets as well as raw materials left from the second game. Johann becomes a romance option for Femshep after compketing the loyalty mission.

Javik's loyalty mission will be unique as it can only be fully completed after Priority: Thessia (Which acts as the prologue of the third act of the game). His will mostly deal with his fish-out-of-water predicament. Players will get further convos regarding ancient prothean history with Javik even commenting the similarities between the Reich, its evolution and the Augustinian code with the Prothean Empire, its Cultural rebirth and the so-called 'Pact of the Ancients' which deals with the prospect of making every species under the Prothean Empire equal. Further conversations wit Javik will also reveal that he was the last of his cycle's avatars, and he sees similarities between his predecessors and Shepard. After speaking with Javik it is clear he still has some thinking to do thus letting players know that his loyslty mission is not done yet.

Continuing the plot, Act 2 begins as Anderson finally contacts both Hackett and Shepard and gives a detailed view of the resistance on Earth, with the fall of both Berlin and Constantinople the Reich as an entity falls along with it. Anderson remarks that the Eimerican front meanwhile is giving the Reapers pause as he says that one of the high priests have declared an all-out great holy war by launching attacks on processing centers, reckless by Alliance standards but allows Anderson's resistance movement to join forces with what's left of the Tianxa alliance. Anderson will then comment that the Reaper capital ships, Harbinger among them have been seen around Central and South Eastern Europe patrolling along the Rhine and the Danube after razing Tesla Dynamic's HQ. Hackett then tells to Shepard that they managed to dodge a bullet when most of Tesla Inc's experimental weapons were transported to Noveria. Anderson will then comment that the Magnetic accelerator cannon defense grid that Tesla Inc had built sometime during the First Contact War managed to delay the Reapers long enough to mount an effective resistance. Shepard will then lampshade the fact that the Reapers where willing to wage total war when by all accounts the attack on the Citadel should have been the death blow, to which Havkett and Anderson will agree with Anderson even theorizing that a sinister motive was happening considering Harbinger was not actively hunting the Commander down. Hackett will then say that this feigned blunder might become a much needed advantage for the galaxy. After this both trio will discuss the attack and the aftermath with Anderson remarking on the folly of Udina's death should he have died, both three will then give words of assurances to each other as Hackett and Anderson disconnect. Players can still contact both however as they can pry both admirals on the situation of Earth and the galactic forces respectively.

Anderson will comment on the resistance's attempts to keep the Reapers and their puppet governments from gaining the upper hand, The Eimerican front having turned the continent into a warring wasteland after the decleration of a Great Holy War with Anderson even commenting on the Mexica being tough old bastards.

Talking with Admiral Hackett will have players know the state of the gslactic forces with Hackett providing comentary on the state of each species, with the minor races offering token support (Or commiting a portion fleets if the council died back in ME1), the Turians holding ground on their own homeworld and several colonies along with a planned counterattack now that the Krogan are brought in. On the Asari Hackett will either say that they're still only sending several flotillas and small teams adding to their reluctance to fully commit due to Reaper scouting Thessia or should the council perish back in ME1, sending out a fleet to bolster the Citadel Defense fleet (In reverse its the Alliance who does this), Should the Genophage be cured Hackett will comment on the Salarians unfortunately remaining on the defensive. Should Kirrahe be alive Hackett will further comment that the entire STG corp as well as several key military officers and admirals have opted to defy Dalatrass Linron's (OTL and TTL's dalatrass in the Tuchanka arc) orders with Hackett checkily commenting on that the last time a military disobedience had occured was with the League of One's rebellion that led to the creation of the STG. Hackett would comment on Shepard's masterful diplomacy should the genophage be sabotaged. On the Batarians Hackett will comment on their unfortunate demise and aside from scattered flotillas and divisions reluctantly rallying under Alliance forces it is clear the Batarians have been taken out as evidence by the sheer number of Batarian husks in reaper ground forces. On the Quarians Hackett simply urges Shepard to make haste in contacting them as their disappearance could be a prelude to a war with the Geth. On Cerberus' situation Hackett will have a surprised tone when the alleged 'Blueshirts' under an Admiral Petrovsky have reached out to him and have fully integrated with their forces under someone called Pandora. Should Shepard rescue the stranded scientists Petrovsky has allegedly sent his thanks to the commander. On the Rachni, Hackett will either reveal his disappointment on the Breeder's betrayal or reluctant approval of the Queen's assistance. Should Shepard have ensured the Queen's safety under Alliance hands, the Rachni will integrate their forces on fleets and ground forces thus boosting Alliance War assets greatly while if the Queen was let go, Hackett will comment that the taskforce sent to watch the queen had reported that the queen was rebuilding her nest and gathering direlict ships via worker drones that survived and other proxies. Regardless of the Rachni Queen's current fate t is revealed that She had been building a fleet before she got captured during the Darker Powers arc, with Hackett further commenting that the taskforce sent in to watch over her have briefly gone without contact since the destruction of Arcturus station, thus leaving the fate of the fleet, the Rachni Queen and the task force unknown.

After finishing up every convo, Hackett will then urge Shepard to keep doing what they do best as the admiral himself ensures the Crucible and the galactic forces are ready for the inevitable counter-attack. After Shepard disconnects, Traynor the new yeoman will then tell Shepard that he has sn urgent message coming from a connection connected with Cerberus, along with the Alias of Pandora. The door to the QEC room is then sealed as Shepard connects, Miranda Lawson then appears on the QEC, surprising Shepard with her prescence, after a brief catching up (Plus the potential to lock her in as a romanceble character for those who romanced her back in ME2), Miranda reveals her identity as Pandora, de facto leader of the Blueshirts faction and as been coordinating those loyal to TIM's last wishes in regards to Humanity's survival. When Shepard inquires on said last wishes, Miranda will reveal that TIM had died just before pawns of the Reapers took over Cerberus' HQ Cronos Station. Shepard can either hide their surprise at this revelation or outright state that they had spoken to him on Mars, to which Miranda will reply that they have recieved confirmation on TIM's death via a monitoring chip and smuggled footage of his last moments. Miranda will then offer the assistance of what remaibs of Cerberus' loyal forces in return for Shepard granting them intel via SPECTRE status, Shepard can either refuse or accept (This will affect the penultimate mission's success rate). After this Shepard can talk to her more in regards to force composition, her sister's safety and the traitor running the Whiteshirt faction, to which Miranda will drop a name. Maya Brooks. If Shepard had talked with Miranda regarding Project Lazarus they will reveal the details on the troopers of the Whiteshirts plus the so called Enforcer to which Miranda will be furious on such potential resources being wasted, she then tells Shepard that her forces will do everything they can to counter the clone army advantage of the Whiteshirts. Miranda disconnects but not before telling Shepard to trust General Petrovsky and wishes the commsnder good luck.

In a dream sequence right before the Geth Dreadnaught mission starts, Shepard experiences traversing a dark forest, winds howling and dead leaves falling, the oily shadows from the first dream sequence start forming but still remain vague. Players with a good eye will get to spot a White Stag (Whose features will depend on Shepard's morality and overall choices), said stag will gallop away into the shadows once Shepard attempts to chase it, dead comrades will whisper their last words to Shepard (Or in the cases of minor characters like Nihlus and Navigator Pressley, their establishing character words). As Shepard continues traversing through the forest, Sovereign's words echo among the trees. A Reaper horn blares and a huge shadow looms over Shepard. The Illusive Man will suddenly appear beside Shepard, Harbinger will then speak on the futily of Shepard's resistance, the needless waste of lives and their stubborness to see the reason with Harbinger commenting on the disease that are the organics, a plague to be eradicated but like vermin they stubbornly refuse the ascension generously given by the Reapers to which Harbinger labels as 'We who are better'. TIM will also cite his reasons to accept Harbinger's logic to which Shepard can either disagree diplomatically or vehemently. Shepard then wills TIM out of existence after telling them that they were dead, to which TIM smiles as he disintegrates, saying that one cannot kill an idea that easily. Tendril like things start to surround Shepard forcing them on their knees as Harbinger watches Shepard before saying that resistance as futile and that Shepard will serve them eventually, Harbinger then fires a beam towards the Commander, ending the dream sequence.

As Shepard contemplates on their dream, Joker radios them on the diplomatic ship the Quarians were in, should Shepard urge the Admiralty Board to not wage war Joker will have a surprised reaction upon telling Shepard of a small Geth flotilla traveling alongside the diplomatic ship. The meeting between the admirals and Shepard proceed like in OTL alongside Tali'Zorah's reintroduction (Whose either an admiral or an exiled expert depending on her trial's outcome), The Geth party are the next to board the Gibraltar, a Geth Prime called Lamentations and a normal unit called Miriam to which acts as the diplomat (A female sounding Geth at that). After this The Admirals (And the Geth should they be in the party) discuss with Shepard and how the second war between the Geth and the Quarians started.

Should Shepard have urged the Admiralty board to wage war, Admiral Han'Gerrel reveals that the vote to wage war was decided unanimously by the conclave who cited Shepard's remarks as inspiration, Admiral Zaal'Korris of course objected to this (Along side Tali if she becomes an admiral and Shepard helped resolve her conflict with Legion successfully) saying that this move is what drove the Geth to make a deal with the Reapers and why they're taking casualties. The Geth party will obviously not be present, and Admiral Gerrel's attitude will be more gung-ho.

Should Shepard urged the Quarians to not wage war however, it is Admiral Korris who speaks with Shepard first as he reveals that a faction that wanted to make peace with the Geth gained traction following Tali's trial (If Legion was brought along, this will be another reason) and had been in contact with the Geth for six months. The Geth unit Miriam will also reveal that remnants of the Geth Heretics (Or most of them if Shepard went with the decision to rewrite them instead) had orchestrated a sabotage and carried out a false flag operation when they attacked a Quarian ship that was sent to Rannoch, Gerrel will then comment that had it not been for Tali's insistence and Korris' urging he would have issued a decleration of war to be voted by the Conclave. His attitude will be more reluctant and reserving.

After either conversation are done, it is revealed by either Admiral Xen or Miriam that a Geth Drednaught was responsible for broadcasting a Reaper signal that enhances the Geth's fighting ability. Shepard then suggests a plan to board the dreadnaught and sever the signal and thus allowing the Quarians to retreat and regroup (Much to Gerrel's chagrin). After said meeting, both Tali and Shepard have a private discussion regarding her promotion (Or being brought in for her expertise despite her exile) with Shepard even commenting on the admiral suit on their Quarian teammate if they were promoted to Admiral (This is just OTL's alternate outfit, emphasizing Tali's growth from pilgrim to war hero), otherwise Shepard will only comment on her suit having changes to which Tali will say are the marks of an exile. More convo options will reveal what she has been doing after Shepard was arrested along with Legion's fate just before the conflict started. Players who have romanced Tali can rekindle their relationship and 'lock-in' this status during this discussion.

The mission begins just like in OTL with the Gibraltar dropping right in the middle of the Quarian and Geth fleets and as Joker maneuvers the ship they come into contact with the alleged dreadnaught. The mission proceeds like in OTL with Admiral Xen filling in for Tali's place if she perished during the Suicide Mission. Com chatter between the admirals (And the small Geth flotilla should they be present) will start getting chaotic as the mission progresses with Admiral Korris' ship sacrificing itself to shield another liveship with Korris either cursing Gerrel for his warhawkish tendencies or tell the other Admiral to begin withdrawal once the Commander had done the job. Gerrel of course will either prioritize bombarding the dreadnaught or begin the withdrawal after crippling the dreadnaught's ability to move while calmly telling the Commander to finish the mission before the operation changes (As usual either convincing the Quarians to wage war or not is a factor), Raan will either attempt to berate Gerrel if he insists on bombarding the Dreadnaught or coordinate with the withdrawal of the Quarian fleet. The small geth flotilla that accompanied the diplomatic ship will help cover the fleet. As like in OTL, the source of the signal being broadcasted will either be Legion, "Legion" or a Geth V.I., after freeing the Geth unit it soon becomes clear the coordinated assault by the Geth have stalked, Thus Gerrel will either order the fleets to move forward while continuing the bombardment or begin the withdrawal as the Geth flotilla assisting the Quarians begin docking with the dreadnaught. The mission ends with either the destruction of the Geth Drednaught or its capture.

After the mission two specific events occur, one is where Gerrel will insist on continuing the push to Rannoch once the entire Quarian fleet could regroup, rearm and repair much to Shala'Raan's dismay who insist a withdrawal was in order. The other is where Raan berates Gerrel for his recklessness that almost led to Shepard's team (And Tali) nearly perishing. Shepard can then either agree on Han'Gerrel's suggestion, support Raan or insist that the Gibraltar alone should deal with Reaper remnants to pave the way for the fleet. For the other event Shepard WILL berate Gerrel for his recklessness with the Admiral insisting that the Geth dreadnaught was a perfect target, Shepard is then given an interrupt to either punch the admiral in the gut or diplomatically tell the admiral to get off the Gibraltar and rethink their decision. After a brief conversation with Raan, Legion (Its copy or a Geth VI) will then arrive on the war room (Either alone or with Lamentations and Miriam), the reactions of the remaining admirals (If Gerrel left) will either be scandalized (If Legion was never brought along to Tali's trial and Shepard urged war ), familliarity (If Legion was indeed brought along) or surprise at knowing the commander (If Legion was not brought along but Shepard insisted on the Quarians in not waging war). After either stopping Xen's attempts to disect the Geth unit or merely accept it as a suggestion, the Geth unit will reveal that the severing of the signal was only a temporary solution and to truly put an end to it a team must land on Rannoch after locating the facility. Lamentations if it is present will go on to comment further that attempts must be made to stop the Geth Heretics' from further escalating the conflict.

It will take three in-game missions for Priority Rannoch to be available thus giving players time to complete the side quests on Rannoch as well as otger side quests, Search for Leviathan will activate after this via an email sent to the commander by a Dr. Bryson who they needed to see on the citadel. Other side quests includes OTL ME3's Ardat-Yakshi monestary, returning to Noveria to get as many experimental tech as possible, returning to Feros to meet up with Shiala and the colonists (This only happens if you spared her and the colony however), raiding several processing centers (Thus reducing the numbers of Reaper ground forces by Priority Earth) and other OTL side quests.

Both the Disable Geth Fighters and Rescue Admiral Korris missions will pretty much have the same end result, with Korris' death resulting in a reduction in Quarian War assets and reducing the chance to resolve priority Rannoch by a third option. The Geth Fighter mission has similarities to OTL however it goes deeper to the realm in which the Geth Consensus inhibit with Legion/Geth VI saying that it is a realm stable enough to be comprehended by an organic's mind with Legion/Geth VI admitting that the Geth were on the verge of creating a dyson sphere and achieving true conciousness before either the Quarians fired the first shot or the Geth Heretics ruined said plans. If David Archer continued being plugged in Overlord his conciousness will be encountered within the Geth Consensus with Shepard remarking in surprise as if they do the Rescue Scientists quest, his brother revealed that David's body expired. Shepard can then either apologise for their decision or ask David to thank them, David of course will be more friendly with his reply as with his organic body no longer holding him down he has transcended beyond what humanity could achieve, admitting thus far that communicating with the Geth as humbled him and calmed him down. Shepard can either convince him to work with the Alliance or simply allow him to remain free, should David accept, this will render him a war asset for the Crucible or should the Geth survive Priority:Rannoch, leads to him becoming the Alliance liason to the Geth. Javik will also voice his opinion with the Geth citing a synthetic race of his own cycle and urges the commander to be wary as promises of peace from synthetic could be trouble.

Now assuming enough missions have been done, Priority:Rannoch will unlock and thus setting the stage for the fate of not one but two species, for if the wrong choices were made, only one will come out on top. The mission begins like in OTL however with the addition of True Geth forces led by Legion, Kal-Reegar's marines (If he is alive) and Shepard's team. The battle for Rannoch takes center stage on both ground and in space as time begins to run out for the Quarian fleet as it becomes clear that the Geth are counterring their new tactics with efficiency.

I accidentally posted this before all of Act 2 could be written so I apologise in advance, so I'lll finish it once I have the time
 
Last edited:
  • 1Like
Reactions:
At least our heroes won't have to tango with Sebastian anymore. Farewell Ray; you died a person and not a machine.
 
Alright, nice work on the ME3 post @TWR97. Look forward to the rest of Act 2 and 3. And know I offer some extra thoughts I hope you find interesting.:)

So starting off with your non ME portion of your post, since we already discussed some of those AH timelines before (CK2 posts and TLL-191 are listed in the table of contents if you are interested), I think we could still intergrate some of your ideas into alternate history timelines here. For example, your idea about a Communist/Equalist/Syndicalist Mexico could be prominent in TTL’s TL-191 After The End after the facist Maximsts under fegelein were defeated in TL-191 (because I like the idea of Fegelin being TTL’s Featherson and taking control over a facist Maximst Reich. Thank @J_Master for that concept.:D)

Now for Mass Effect thoughts, I do like the nods towards the indoctrination theory throughout, I also find the Illusive Man’s role in this game to be weirdly similar to the Joker’s role in Batman:Arkham Knight actually but that was just a concidence of a similarity I noticed myself. But yeah, I can imagine the concept and effects of indoctrination will be really important in this game as it will be the one the Reapers try hard to convincing Shepard to join them. Maybe this could flesh out the indoctrinated villains like the Cultists or Brooks a bit more (I found Brooks to be entertainingly hateable in OTL’s Citadel DLC when she revealed her true nature, but I personally always loved ME villains like Saren and the Illusive Man when they had depth to them then just being evil) so that they could be persuasive to even the player, kind of like Saren in ME1. I’ll actually leave this video here since the indoctrination theory will be quite the interesting path to take the ending towards (perhaps even more so than that Dark Energy plot Drew Karpyshyn orginaly wanted IMO.) I like to imagine Enforcer Shepard would be a very interesting take of showing players how dangerous an indoctrinated Shepard would be actually from a narrative and thematic standpoint.:eek:

I just came up with this idea @TWR97 when thinking about ideas you could use for the ending of the trilogy, and I figured that maybe a good epilogue a that’s better than those slide shows you get in OTL’s extended cut DLC could be a Post Game Epilogue mode that you could unlock after Shepard survives the ending, you have full war readiness before Pirotity Earth and have a high war assets score (otherwise the game will kick you to the menu after the credits and you’d either have to start a new game or load an earlier save to get back in with no post game option unlike ME2). Basically it continue Shepard’s experiences and open up epilogue quests and some locations that would allow the player to bear the fruit of their choices throughout the trilogy play out as you could see how characters, worlds and races fare after the Reaper War (ranging from Jack putting aside her grievances with Cerberus to help rebuild Grissom Academy and teach Bitotic Children, to the Krogan prospering if Wrex leads them and the Genophage is cured), topped off with a Last goodbye style quest on the citadel (with some aspects taken from OTL’s citadel dlc) where you spend time with the characters you’ve gotten to know throughout the trilogy one last time before you part your separate ways afterwards. I know this might go a little bit into Lord of the Rings style of long epilogues, but I like this idea enough that I could expand and elobrate more on this if I have more time. What do you think @TWR97, do you like it?

Also no EDI loyalty mission? I admit I don’t have many ideas for a loyalty missions for EDI so I assume the same goes for you too TWR97, but an EDI loyalty mission would be interesting as well in addition to Vega, Johan and Javik’s loyalty missions.

And one last thing, I like that mention from Hackett and Anderson describing the fighting on Earth and just how terrifying it sounds. I also feel a little sad at how recently the Brandenburg Palace was restored after being desecrated by the Equalists, only to find itself destroyed again by the Reapers, it can’t catch a break.:( On the plus side, I imagine the Brandenburg Gate at least won’t be around for when ME3 takes place to sufffer a horrible fate at the hands of the Reapers.
Just to explain what I’m saying, in Kasumi’s Stolen Memory quest, you can find the head of the stature of liberty inside the Manson mission takes place in, along with a codex entry explaining it was bombed by Terriosts following the incorporation of Canada and Mexico into the US and before a Second American Civil War in the late 21st Century. Now since the Statue of Romanitas was intact in ME3 prologue, it obviously can’t be destroyed in the late 21st Century and since the Brandenburg Gate is a pretty recognizable symbol in Roman culture to include in Kasumi’s loyalty mission, then I imagine the Brandenburg Gate being bombed in a terroists attack in protest over Scandinavia being integrateted into the Reich leading to a Thrid Roman Civil War and a piece of the Brandenburg Gate (particularly the chariot statue atop it) showing up in Kasumi. You’re free to take that lore detail or leave it TWR97, same with my other ideas in.this post.

And that post was longer than I thought it would be. I’ll try to cut down these posts to be more manageable, but hope you enjoy my feedback @TWR97 as you can expect more of it in the future.:)
 
Last edited:
Anders even knows that he’s trying to justify how Angela’s changed…he needs to figure it out already.

I wonder what’s happening on the other side...
With the state he's in, it's going to take a lot more for him to really suspect something...

You'll find out tomorrow.
Either Anders is on to Angiealt and is simply pretending to justify her attitude, or he's truly clueless. We'll find out soon enough.

Writer's block can indeed be a pain sometimes, hell I'm open to sharing what I can for Tianxa's lore since despite having never played Kaiserreich I know most of the lore (Though only the major players), plus I can bet some of the readers here can offer their insights too. Now I know in Tianxa republics will pop up in Europe with Prussia being the oddball since that's where Victoria Louise will be ruling as Queen (Though this might change should Victoria's father and brother be included like OTL Kaiserreich did when they replaced Otto von Habsburg with his father), possibly Osterhild Anniona being one of the electable candidates in Austria, and Ecunemical Patriarch Stalin being able to take over the republic of Hellas (Greece) in a focus tree since why the hell not? It'd be awesome to see him in his patriarch hat :D

Having reread the EU portion of this AAR has me chuckling considering the fate of the Song dynasty bearing similarities to An Age of Miracle's surprise, I read you were still around Andreas meeting the Ethiopian Joan of Arc so if you have free time Zen I encourage you to continue reading that AH, all I can say is great minds truly think alike :D;)

I know CK2 would be vastly different in TTL so I gotta ask, what other bookmarks would be playable aside from the starting date that is Charlemagne's coronation in vanilla CK2? I know the OTL Old Gods would be available (Though I picture that bookmark being called Sons of Ragnar or The Great Heathen Army), I know the Iranian Intermezzo mod would be integrated seeing that was an interesting starting date to play in the East. Plus you can play as Otto the Great's dad, Otto will definetely have his own bookmark start (Prolly one before his rise to Kaiser and another where he is just crowned as Kaiser) complete with event chains. CK2Plus' 1000 AD start is another bookmark I can see as being playable since it's just about six decades before Stamford Bridge and is the closest thing one can get to the last available bookmark, which is obviously the Stamford Bridge bookmark. Plus there would be an achievement in CK2 where you have to play as Fredreich the Great from that start and emulate his rise to power (As an added meta bonus only one has managed to complete said achievement so far :rolleyes:;))

On Alternate histories how would a Maximist Victory novel series look like here? I can probably picture Witko being the Gandhi/Angelos character, maybe several differences in the state of a Maximist Victory world like say a more successful Communist Mexica becoming TTL's Soviet Commune, The Bharatiya Commune (Communist India) being OTL's PRC equivalent and so on. I'll leave the potential ideas to you, though I certainly hope Turtledove will still exist TTL, his works are awesome. That said I can picture Syndicalism being the main left ideology in the Maximist Victory series (With both Tianxia and Völkerschlact having OTL's Communism and Equalism so as to give players more choice in ideology). I know you probably never read this particular AH timeline but I certainly know OTL's Chaos Theory where Genghis Khan dies before he could truly begin his western conquests would have a TTL version where Fredreich the Great was never born thus affecting the fate of an entire world and its history, with a more pagan dominated Europe perhaps (Personally I'd picture similarities to CzokoletMuss' This is Madness where only a Christian Byzantine Empire is the dominant power in a sea of heathens and infidels, but much, much worse), meanwhile I know Isaac's Empire would be the same in the early chapters since the POD is a decade before Fredreich the Great and everything changes after that after Fredreich's arrival. I can picture the schism probably never being mended as both the reformed HRE under the Hohenzollerns have a rivalry with the orthodox ERE and whoever rules the throne, (I can picture the Komnenoi lasting much longer than in that timeline) while the intimidating power figures from both Catholic and Orthodox churches and the political situation regarding the HRE controlling all of North and Central Italy plus Rome with the ERE controlling Sicily, most of the holy land plus Egypt and the Balkans would be the main highlights. Plus a persian Ottoman empire becoming the third power at the dawn of the 15th century right after a last alliance of the Romans finally throws the Aztecs back into the sea at the cost of both empires being severly weakened (Because why the hell not? :p)

Now continuing where we left off, While Act 1's theme was mostly centered around the need of Hope (Hope to build the Crucible, curing the genophage, Shepard's rescue of the Cerberus scientists and students in both missions), the second act will make the trilogy's theme on mysticism much more prevalent as the second act will also tackle the nature of transcendience, thus conversations with certain crew members (Like Javik) will focus on the Reaper cycle, the similarities of various religions on both a creator and a destroyer, and once players talk to Legion, the Reapers' deity like aura. Talking to James in the second act will also treat players to a convo where he was able to talk a Batarian professor who specialises on Chaos theory (Players can get a side quest that lets them talk to said professor). Loyalty missions for Javik, Johann and James would also be unlocked here however unlike in 2 it would be less combat oriented and more dialogue based (Like Thane and Samara's loyalty missions), and unlike the second game, these loyalty missions will require doing quests to progress the conversation. James' will focus on his insecurities as a soldier plus a brief spar between him and the commander (Should Shepard accepted a spar offer from James during Act 1 James will comment that he'd been analysing the commander's fighting style) while they talk about James' career. The loyalty mission can end in two ways, either Shepard mentors James as he gets accepted into the rank of N7, or him accepting his past actions as he aims to become a better soldier.

Johann's loyalty mission mostly takes place on the Citadel with the starting convos being on the Gibraltar and will not only deal with the aftermath of the standoff that occured after Priority: Citadel II, but also how the prince can deal with the political fallout after the Reapers are defeated. If Crown Prince Fredreich Augustin is alive both Hohenzollerns can be seen talking to each other before Shepard arrives (Willhelmina is instead the one Johann talks to should her father die), both exchange words of assurances as the other disconnects (Johann comforts his niece instead and tells her to be strong for she was a Hohenzollern no matter her species), Johann will then tell Shepard of the bad news (Unless Shepard talked with Anderson first), Constantinople and Berlin had truly fallen and with it the Reich as a political entity. Johann then reveals what few officers from the Reich left are looking to crown him as the next Kaiser, completely overpassing his brother or/and niece and that has left him torn on what to do as he cannot take the position since it would be like he usurped the position (If his niece stands as the crown princess Johann will comment that the move of crowning him kaiser will be a betrayal to both his brother and his father who had approved the union), Sheparc can either give their opinion of outright rejecting the offer, accepting it, or going to the other party and discuss the matter. Whatever Shepard's choices maybe, Johann will state that he has no choice but to make a deal with the other party, either reconciling with his brother or having a talk with his niece. The loyalty mission will end in several branching arcs, either Johann is crowned as the new Kaiser on the Citadel, his brother or niece is the one being proclaimed as Kaiser/Kaiserin instead (With what few varangian guards are left even going to the old roman tradition of raising either Johann, Fredreich Augustin or Willhelmina in makeshift shields), another ending is if Friedreich Augustin dies and Johann fails to convince his niece of taking her father's place then Johann will name himself Proconsul of the Reich and cites that he shall relinquish powers on the event that any of his siblings and other nieces are still alive or that a Hohenzollern family member who can trace their descent directly from Otto von Hohenzollern can be found and will only (reluctantly) assume the position of kaiser if theres no one left once the war was over. Whatever the ending Shepard will be the first to recognise the newly crowned Kaiser/Kaiserin or proconsul. After this Johann thanks Shepard for their assistance and cites that his new role (either as Kaiser, Proconsul or acting Megas Logothetes) will mean that he might be reassigned to Admiral Hackett's command fleet, to which Shepard can either agree or convince him to act as liason to the Gibraltar. Depending on the conversation, Johann will agree to either suggestions, and will either stay as a crew member aboard the Gibraltar or gets reassigned to Hackett's command (Thus becoming a war asset and locking him out as a romance option.) Regardless of both decisions Johann will then give Shepard several contacts from his Athanatoi days, thus giving Shepard the Athanatoi remnants war assets as well as raw materials left from the second game. Johann becomes a romance option for Femshep after compketing the loyalty mission.

Javik's loyalty mission will be unique as it can only be fully completed after Priority: Thessia (Which acts as the prologue of the third act of the game). His will mostly deal with his fish-out-of-water predicament. Players will get further convos regarding ancient prothean history with Javik even commenting the similarities between the Reich, its evolution and the Augustinian code with the Prothean Empire, its Cultural rebirth and the so-called 'Pact of the Ancients' which deals with the prospect of making every species under the Prothean Empire equal. Further conversations wit Javik will also reveal that he was the last of his cycle's avatars, and he sees similarities between his predecessors and Shepard. After speaking with Javik it is clear he still has some thinking to do thus letting players know that his loyslty mission is not done yet.

Continuing the plot, Act 2 begins as Anderson finally contacts both Hackett and Shepard and gives a detailed view of the resistance on Earth, with the fall of both Berlin and Constantinople the Reich as an entity falls along with it. Anderson remarks that the Eimerican front meanwhile is giving the Reapers pause as he says that one of the high priests have declared an all-out great holy war by launching attacks on processing centers, reckless by Alliance standards but allows Anderson's resistance movement to join forces with what's left of the Tianxa alliance. Anderson will then comment that the Reaper capital ships, Harbinger among them have been seen around Central and South Eastern Europe patrolling along the Rhine and the Danube after razing Tesla Dynamic's HQ. Hackett then tells to Shepard that they managed to dodge a bullet when most of Tesla Inc's experimental weapons were transported to Noveria. Anderson will then comment that the Magnetic accelerator cannon defense grid that Tesla Inc had built sometime during the First Contact War managed to delay the Reapers long enough to mount an effective resistance. Shepard will then lampshade the fact that the Reapers where willing to wage total war when by all accounts the attack on the Citadel should have been the death blow, to which Havkett and Anderson will agree with Anderson even theorizing that a sinister motive was happening considering Harbinger was not actively hunting the Commander down. Hackett will then say that this feigned blunder might become a much needed advantage for the galaxy. After this both trio will discuss the attack and the aftermath with Anderson remarking on the folly of Udina's death should he have died, both three will then give words of assurances to each other as Hackett and Anderson disconnect. Players can still contact both however as they can pry both admirals on the situation of Earth and the galactic forces respectively.

Anderson will comment on the resistance's attempts to keep the Reapers and their puppet governments from gaining the upper hand, The Eimerican front having turned the continent into a warring wasteland after the decleration of a Great Holy War with Anderson even commenting on the Mexica being tough old bastards.

Talking with Admiral Hackett will have players know the state of the gslactic forces with Hackett providing comentary on the state of each species, with the minor races offering token support (Or commiting a portion fleets if the council died back in ME1), the Turians holding ground on their own homeworld and several colonies along with a planned counterattack now that the Krogan are brought in. On the Asari Hackett will either say that they're still only sending several flotillas and small teams adding to their reluctance to fully commit due to Reaper scouting Thessia or should the council perish back in ME1, sending out a fleet to bolster the Citadel Defense fleet (In reverse its the Alliance who does this), Should the Genophage be cured Hackett will comment on the Salarians unfortunately remaining on the defensive. Should Kirrahe be alive Hackett will further comment that the entire STG corp as well as several key military officers and admirals have opted to defy Dalatrass Linron's (OTL and TTL's dalatrass in the Tuchanka arc) orders with Hackett checkily commenting on that the last time a military disobedience had occured was with the League of One's rebellion that led to the creation of the STG. Hackett would comment on Shepard's masterful diplomacy should the genophage be sabotaged. On the Batarians Hackett will comment on their unfortunate demise and aside from scattered flotillas and divisions reluctantly rallying under Alliance forces it is clear the Batarians have been taken out as evidence by the sheer number of Batarian husks in reaper ground forces. On the Quarians Hackett simply urges Shepard to make haste in contacting them as their disappearance could be a prelude to a war with the Geth. On Cerberus' situation Hackett will have a surprised tone when the alleged 'Blueshirts' under an Admiral Petrovsky have reached out to him and have fully integrated with their forces under someone called Pandora. Should Shepard rescue the stranded scientists Petrovsky has allegedly sent his thanks to the commander. On the Rachni, Hackett will either reveal his disappointment on the Breeder's betrayal or reluctant approval of the Queen's assistance. Should Shepard have ensured the Queen's safety under Alliance hands, the Rachni will integrate their forces on fleets and ground forces thus boosting Alliance War assets greatly while if the Queen was let go, Hackett will comment that the taskforce sent to watch the queen had reported that the queen was rebuilding her nest and gathering direlict ships via worker drones that survived and other proxies. Regardless of the Rachni Queen's current fate t is revealed that She had been building a fleet before she got captured during the Darker Powers arc, with Hackett further commenting that the taskforce sent in to watch over her have briefly gone without contact since the destruction of Arcturus station, thus leaving the fate of the fleet, the Rachni Queen and the task force unknown.

After finishing up every convo, Hackett will then urge Shepard to keep doing what they do best as the admiral himself ensures the Crucible and the galactic forces are ready for the inevitable counter-attack. After Shepard disconnects, Traynor the new yeoman will then tell Shepard that he has sn urgent message coming from a connection connected with Cerberus, along with the Alias of Pandora. The door to the QEC room is then sealed as Shepard connects, Miranda Lawson then appears on the QEC, surprising Shepard with her prescence, after a brief catching up (Plus the potential to lock her in as a romanceble character for those who romanced her back in ME2), Miranda reveals her identity as Pandora, de facto leader of the Blueshirts faction and as been coordinating those loyal to TIM's last wishes in regards to Humanity's survival. When Shepard inquires on said last wishes, Miranda will reveal that TIM had died just before pawns of the Reapers took over Cerberus' HQ Cronos Station. Shepard can either hide their surprise at this revelation or outright state that they had spoken to him on Mars, to which Miranda will reply that they have recieved confirmation on TIM's death via a monitoring chip and smuggled footage of his last moments. Miranda will then offer the assistance of what remaibs of Cerberus' loyal forces in return for Shepard granting them intel via SPECTRE status, Shepard can either refuse or accept (This will affect the penultimate mission's success rate). After this Shepard can talk to her more in regards to force composition, her sister's safety and the traitor running the Whiteshirt faction, to which Miranda will drop a name. Maya Brooks. If Shepard had talked with Miranda regarding Project Lazarus they will reveal the details on the troopers of the Whiteshirts plus the so called Enforcer to which Miranda will be furious on such potential resources being wasted, she then tells Shepard that her forces will do everything they can to counter the clone army advantage of the Whiteshirts. Miranda disconnects but not before telling Shepard to trust General Petrovsky and wishes the commsnder good luck.

In a dream sequence right before the Geth Dreadnaught mission starts, Shepard experiences traversing a dark forest, winds howling and dead leaves falling, the oily shadows from the first dream sequence start forming but still remain vague. Players with a good eye will get to spot a White Stag (Whose features will depend on Shepard's morality and overall choices), said stag will gallop away into the shadows once Shepard attempts to chase it, dead comrades will whisper their last words to Shepard (Or in the cases of minor characters like Nihlus and Navigator Pressley, their establishing character words). As Shepard continues traversing through the forest, Sovereign's words echo among the trees. A Reaper horn blares and a huge shadow looms over Shepard. The Illusive Man will suddenly appear beside Shepard, Harbinger will then speak on the futily of Shepard's resistance, the needless waste of lives and their stubborness to see the reason with Harbinger commenting on the disease that are the organics, a plague to be eradicated but like vermin they stubbornly refuse the ascension generously given by the Reapers to which Harbinger labels as 'We who are better'. TIM will also cite his reasons to accept Harbinger's logic to which Shepard can either disagree diplomatically or vehemently. Shepard then wills TIM out of existence after telling them that they were dead, to which TIM smiles as he disintegrates, saying that one cannot kill an idea that easily. Tendril like things start to surround Shepard forcing them on their knees as Harbinger watches Shepard before saying that resistance as futile and that Shepard will serve them eventually, Harbinger then fires a beam towards the Commander, ending the dream sequence.

As Shepard contemplates on their dream, Joker radios them on the diplomatic ship the Quarians were in, should Shepard urge the Admiralty Board to not wage war Joker will have a surprised reaction upon telling Shepard of a small Geth flotilla traveling alongside the diplomatic ship. The meeting between the admirals and Shepard proceed like in OTL alongside Tali'Zorah's reintroduction (Whose either an admiral or an exiled expert depending on her trial's outcome), The Geth party are the next to board the Gibraltar, a Geth Prime called Lamentations and a normal unit called Miriam to which acts as the diplomat (A female sounding Geth at that). After this The Admirals (And the Geth should they be in the party) discuss with Shepard and how the second war between the Geth and the Quarians started.

Should Shepard have urged the Admiralty board to wage war, Admiral Han'Gerrel reveals that the vote to wage war was decided unanimously by the conclave who cited Shepard's remarks as inspiration, Admiral Zaal'Korris of course objected to this (Along side Tali if she becomes an admiral and Shepard helped resolve her conflict with Legion successfully) saying that this move is what drove the Geth to make a deal with the Reapers and why they're taking casualties. The Geth party will obviously not be present, and Admiral Gerrel's attitude will be more gung-ho.

Should Shepard urged the Quarians to not wage war however, it is Admiral Korris who speaks with Shepard first as he reveals that a faction that wanted to make peace with the Geth gained traction following Tali's trial (If Legion was brought along, this will be another reason) and had been in contact with the Geth for six months. The Geth unit Miriam will also reveal that remnants of the Geth Heretics (Or most of them if Shepard went with the decision to rewrite them instead) had orchestrated a sabotage and carried out a false flag operation when they attacked a Quarian ship that was sent to Rannoch, Gerrel will then comment that had it not been for Tali's insistence and Korris' urging he would have issued a decleration of war to be voted by the Conclave. His attitude will be more reluctant and reserving.

After either conversation are done, it is revealed by either Admiral Xen or Miriam that a Geth Drednaught was responsible for broadcasting a Reaper signal that enhances the Geth's fighting ability. Shepard then suggests a plan to board the dreadnaught and sever the signal and thus allowing the Quarians to retreat and regroup (Much to Gerrel's chagrin). After said meeting, both Tali and Shepard have a private discussion regarding her promotion (Or being brought in for her expertise despite her exile) with Shepard even commenting on the admiral suit on their Quarian teammate if they were promoted to Admiral (This is just OTL's alternate outfit, emphasizing Tali's growth from pilgrim to war hero), otherwise Shepard will only comment on her suit having changes to which Tali will say are the marks of an exile. More convo options will reveal what she has been doing after Shepard was arrested along with Legion's fate just before the conflict started. Players who have romanced Tali can rekindle their relationship and 'lock-in' this status during this discussion.

The mission begins just like in OTL with the Gibraltar dropping right in the middle of the Quarian and Geth fleets and as Joker maneuvers the ship they come into contact with the alleged dreadnaught. The mission proceeds like in OTL with Admiral Xen filling in for Tali's place if she perished during the Suicide Mission. Com chatter between the admirals (And the small Geth flotilla should they be present) will start getting chaotic as the mission progresses with Admiral Korris' ship sacrificing itself to shield another liveship with Korris either cursing Gerrel for his warhawkish tendencies or tell the other Admiral to begin withdrawal once the Commander had done the job. Gerrel of course will either prioritize bombarding the dreadnaught or begin the withdrawal after crippling the dreadnaught's ability to move while calmly telling the Commander to finish the mission before the operation changes (As usual either convincing the Quarians to wage war or not is a factor), Raan will either attempt to berate Gerrel if he insists on bombarding the Dreadnaught or coordinate with the withdrawal of the Quarian fleet. The small geth flotilla that accompanied the diplomatic ship will help cover the fleet. As like in OTL, the source of the signal being broadcasted will either be Legion, "Legion" or a Geth V.I., after freeing the Geth unit it soon becomes clear the coordinated assault by the Geth have stalked, Thus Gerrel will either order the fleets to move forward while continuing the bombardment or begin the withdrawal as the Geth flotilla assisting the Quarians begin docking with the dreadnaught. The mission ends with either the destruction of the Geth Drednaught or its capture.

After the mission two specific events occur, one is where Gerrel will insist on continuing the push to Rannoch once the entire Quarian fleet could regroup, rearm and repair much to Shala'Raan's dismay who insist a withdrawal was in order. The other is where Raan berates Gerrel for his recklessness that almost led to Shepard's team (And Tali) nearly perishing. Shepard can then either agree on Han'Gerrel's suggestion, support Raan or insist that the Gibraltar alone should deal with Reaper remnants to pave the way for the fleet. For the other event Shepard WILL berate Gerrel for his recklessness with the Admiral insisting that the Geth dreadnaught was a perfect target, Shepard is then given an interrupt to either punch the admiral in the gut or diplomatically tell the admiral to get off the Gibraltar and rethink their decision. After a brief conversation with Raan, Legion (Its copy or a Geth VI) will then arrive on the war room (Either alone or with Lamentations and Miriam), the reactions of the remaining admirals (If Gerrel left) will either be scandalized (If Legion was never brought along to Tali's trial and Shepard urged war ), familliarity (If Legion was indeed brought along) or surprise at knowing the commander (If Legion was not brought along but Shepard insisted on the Quarians in not waging war). After either stopping Xen's attempts to disect the Geth unit or merely accept it as a suggestion, the Geth unit will reveal that the severing of the signal was only a temporary solution and to truly put an end to it a team must land on Rannoch after locating the facility. Lamentations if it is present will go on to comment further that attempts must be made to stop the Geth Heretics' from further escalating the conflict.

It will take three in-game missions for Priority Rannoch to be available thus giving players time to complete the side quests on Rannoch as well as otger side quests, Search for Leviathan will activate after this via an email sent to the commander by a Dr. Bryson who they needed to see on the citadel. Other side quests includes OTL ME3's Ardat-Yakshi monestary, returning to Noveria to get as many experimental tech as possible, returning to Feros to meet up with Shiala and the colonists (This only happens if you spared her and the colony however), raiding several processing centers (Thus reducing the numbers of Reaper ground forces by Priority Earth) and other OTL side quests.

Both the Disable Geth Fighters and Rescue Admiral Korris missions will pretty much have the same end result, with Korris' death resulting in a reduction in Quarian War assets and reducing the chance to resolve priority Rannoch by a third option. The Geth Fighter mission has similarities to OTL however it goes deeper to the realm in which the Geth Consensus inhibit with Legion/Geth VI saying that it is a realm stable enough to be comprehended by an organic's mind with Legion/Geth VI admitting that the Geth were on the verge of creating a dyson sphere and achieving true conciousness before either the Quarians fired the first shot or the Geth Heretics ruined said plans. If David Archer continued being plugged in Overlord his conciousness will be encountered within the Geth Consensus with Shepard remarking in surprise as if they do the Rescue Scientists quest, his brother revealed that David's body expired. Shepard can then either apologise for their decision or ask David to thank them, David of course will be more friendly with his reply as with his organic body no longer holding him down he has transcended beyond what humanity could achieve, admitting thus far that communicating with the Geth as humbled him and calmed him down. Shepard can either convince him to work with the Alliance or simply allow him to remain free, should David accept, this will render him a war asset for the Crucible or should the Geth survive Priority:Rannoch, leads to him becoming the Alliance liason to the Geth. Javik will also voice his opinion with the Geth citing a synthetic race of his own cycle and urges the commander to be wary as promises of peace from synthetic could be trouble.

Now assuming enough missions have been done, Priority:Rannoch will unlock and thus setting the stage for the fate of not one but two species, for if the wrong choices were made, only one will come out on top. The mission begins like in OTL however with the addition of True Geth forces led by Legion, Kal-Reegar's marines (If he is alive) and Shepard's team. The battle for Rannoch takes center stage on both ground and in space as time begins to run out for the Quarian fleet as it becomes clear that the Geth are counterring their new tactics with efficiency.

I accidentally posted this before all of Act 2 could be written so I apologise in advance, so I'lll finish it once I have the time
Anders is actually clueless, despite it being way too obvious to all of us.

Osterhild and Stalin are great choices for leaders. And Fegelin is just perfect. Imagine the memes.

I actually was inspired by Age of Miracles for the Song exile in Australia. I also had a decision/event chain in place to push the Timurids to invade China and establish a dynasty (but not named Tieh, because that dynasty name makes no sense despite the Timurids being associated with iron), but the Indians kicked their butts before they could do anything. I'll certainly look into getting to reading Age of Miracles, but the graphic descriptions of Venetian atrocities (you probably know what I'm talking about already) turned me off to the story, although I was glad Andreas got revenge. You said Andreas actually met Ethiopian Joan of Arc? I didn't get there yet. I'd love to see that meeting.

Your start dates are spot on. There might be another one at 800 CE for Charlemagne being crowned the first Holy Roman Emperor, and another during the reign of Justinian with event chains to retake the western provinces.

I'll think of ideas for a Maximist Victory novel. I really didn't like the way I did it a few months ago, with basically the entire world going to hell because the Maximists won.

Maybe Johann could also be a romance option for male Shepard, but more difficult?
At least our heroes won't have to tango with Sebastian anymore. Farewell Ray; you died a person and not a machine.
He really developed a soul by the end.
Alright, nice work on the ME3 post @TWR97. Look forward to the rest of Act 2 and 3. And know I offer some extra thoughts I hope you find interesting.:)

So starting off with your non ME portion of your post, since we already discussed some of those AH timelines before (CK2 posts and TLL-191 are listed in the table of contents if you are interested), I think we could still intergrate some of your ideas into alternate history timelines here. For example, your idea about a Communist/Equalist/Syndicalist Mexico could be prominent in TTL’s TL-191 After The End after the facist Maximsts under fegelein (because I like the idea of Fegelin being TTL’s Featherson and taking control over a facist Maximst Reich. Thank @J_Master for that concept.:D)

Now for Mass Effect thoughts, I do like the nods towards the indoctrination theory throughout, I also find the Illusive Man’s role in this game to be weirdly similar to the Joker’s role in Batman:Arkham Knight actually but that was just a concidence of a similarity I noticed myself. But yeah, I can imagine the concept and effects of indoctrination will be really important in this game as it will be the one the Reapers try hard to convincing Shepard to join them. Maybe this could flesh out the indoctrinated villains like the Cultists or Brooks a bit more (I found Brooks to be entertainingly hateable in OTL’s Citadel DLC when she revealed her true nature, but I personally always loved ME villains like Saren and the Illusive Man when they had depth to them then just being evil) so that they could be persuasive to even the player, kind of like Saren in ME1. I’ll actually leave this video here since the indoctrination theory will be quite the interesting path to take the ending towards (perhaps even more so than that Dark Energy plot Drew Karpyshyn orginaly wanted IMO.) I like to imagine Enforcer Shepard would be a very interesting take of showing players how dangerous an indoctrinated Shepard would be actually from a narrative and thematic standpoint.:eek:

I just came up with this idea @TWR97 when thinking about ideas you could use for the ending of the trilogy, and I figured that maybe a good epilogue a that’s better than those slide shows you get in OTL’s extended cut DLC could be a Post Game Epilogue mode that you could unlock after Shepard survives the ending, you have full war readiness before Pirotity Earth and have a high war assets score (otherwise the game will kick you to the menu after the credits and you’d either have to start a new game or load an earlier save to get back in with no post game option unlike ME2). Basically it continue Shepard’s experiences and open up epilogue quests and some locations that would allow the player to bear the fruit of their choices throughout the trilogy play out as you could see how characters, worlds and races fare after the Reaper War (ranging from Jack putting aside her grievances with Cerberus to help rebuild Grissom Academy and teach Bitotic Children, to the Krogan prospering if Wrex leads them and the Genophage is cured), topped off with a Last goodbye style quest on the citadel (with some aspects taken from OTL’s citadel dlc) where you spend time with the characters you’ve gotten to know throughout the trilogy one last time before you part your separate ways afterwards. I know this might go a little bit into Lord of the Rings style of long epilogues, but I like this idea enough that I could expand and elobrate more on this if I have more time. What do you think @TWR97, do you like it.

Also no EDI loyalty mission? I admit I don’t have many ideas for a loyalty missions for EDI so I assume the same goes for you too TWR97, but an EDI loyalty mission would be interesting as well in addition to Vega, Johan and Javik’s loyalty missions.

And one last thing, I like that mention from Hackett and Anderson describing the fighting on Earth and just how terrifying it sounds. I also feel a little sad at how recently the Brandenburg Palace was restored after being desecrated by the Equalists, only to find itself destroyed again by the Reapers, it can’t catch a break.:( On the plus side, I imagine the Brandenburg Palace at least won’t be around for when ME3 takes place to sufffer a horrible fate at the hands of the Reapers.
Just to explain what I’m saying, in Kasumi’s Stolen Memory quest, you can find the head of the stature of liberty inside the Manson mission takes place in, along with a codex entry explaining it was bombed by Terriosts following the incorporation of Canada and Mexico into the US and before a Second American Civil War in the late 21st Century. Now since the Statue of Romanitas was intact in ME3 prologue, it obviously can’t be destroyed in the late 21st Century and since the Brandenburg Gate is a pretty recognizable symbol in Roman culture to include in Kasumi’s loyalty mission, then I imagine the Brandenburg Gate being bombed in a terroists attack in protest over Scandinavia being integrateted into the Reich leading to a Thrid Roman Civil War and a piece of the Brandenburg Gate (particularly the chariot statue atop it) showing up in Kasumi. You’re free to take that lore detail or leave it TWR97, same with my other ideas in.this post.

And that post was longer than I thought it would be. I’ll try to cut down these posts to be more manageable, but hope you enjoy my feedback @TWR97 as you can expect more of it in the future.:)
These are some great ideas.

By the way, I'm still having trouble with the Modern Warfare and Black Ops summaries. The current drafts are just the same as OTL with a few name and place changes. And my memories of CoD are rusty in a lot of places. Does anybody have ideas to help me get started again?
 
Last edited:
Though I can't offer much when it comes to how the Modern Warfare series might look like in TTL, I can however suggest a war between the Reich and China might take place after a certain false flag operation (To make it even more horrendous maybe TTL's No Russian version would imply the Chinese Crown Prince and his family were among the list of casualties :eek:) forced China's hand, with an original mission where you as a Chinese soldier fight off 'Roman' soldiers invading from Kannatta. Since Mexica would obviously be TTL's Middle East I can picture the mission where the nuke goes off in COD4 happening there plus a crippling of Roman Military that forces TTL's General Shepherd to launch his revenge. Can't speak much on Black Ops other than players will have to protect Kestrel during the bay of pigs invasion (Thus a reverse from what occurred OTL)

Oh you're gonna love everything post Andreas Niketas in Age of Miracles Zen, one thing I can say is that no matter the timeline, Romans were always good at civil wars :p

@CaptainAlvious While I wasn't able to come up with an EDI loyalty mission then I think I have now that you have reminded me of it as I can finally incoperrate that weird convo with Joker on dating EDI to a loyalty mission so thanks for giving that idea! And while I never played any Arkham games I can assume the Jojer in that game you mention has died and only exists in Batman's mind, that is exactly what I will be going for TIM as he will represent the indoctrinated part of Shepard's mind mixing in with a bit of reason.

And while I would love the idea of throwing a victory party for the whole crew after beating the game (Tbh I still do to this day) it would defeat the purpose of a bittersweet resolution for ME3 as I was going for a similar situation with the Return of the King Novel where everything and everyone changed. There will be casualties at the climax of ME3, some of which wil be unavoidable. I'll still keep the consequences of Shepard's decisions however as they will still happen (And unlike the extended cut, they will be animated thus making the game a little bit longer, TTL game forums would actually joke on whether ME3 has the longest playtime or MGS4 :D)

And Johann being a romance option for Broshep COULD happen provided players have a really high diplomat skill.

Now since I still have to gather my thoughts and scattered fanfic notes for the rest of Act 2 I will be going over the lore for the entire ME trilogy that I was not able to go over with the game summaries.

Starting off, the Brandenburg Gate chariot will indeed replace OTL Lady Liberty's head in Kasumi's Loyalty mission with a codex explination detailing Scandanavian terrorrists who were angered at the 'unlawful' annexation of Scandanavia by the Reich.

The prequel novel for the first game will still happen however it is divided by three parts, The first one will deal with the Siege of Shanxi and will go over retired roman General Justinian Williams whose career will be the basis of the backstory and how he went from being the highest commanding officer in a backwater colony to the legendary Iron General who gave the Turians a bloody nose (And earned their respect).

The Second volume deals with a young David Anderson and his rise from being one of the soldiers that fought on Shanxi to becoming a candidate for Spectreship.

The third and last one goes over the tragedy of Saren Arterius and how this idealistic and patriotic Turian's view of the galaxy was forever destroyed due to the machinations of his brother Desolas and the entry of the Alliance and ultimately became the dynamic villain in ME1.

On the Alliance's technological prowess, there's a clear reason why they're a recognised power in their own right before ME1 as Tesla Dynamics are actually leading a movement that aimed to encourage innovation as the technologies the Alliance possessed weren't just limited to Mass Effect technology, thus giving pause to the Asari republics as this movement could end their dominance of the galaxy forever (Thus explaining the Asari reluctance in aid in ME3)

Ashley Williams while retaining some of her personality and attitude towards aliens isn't borderline racist and more in tone with her being wary towards them (In the same way Navigator Karl Pressley is), her characterization deals with her attempts to move past the shadow of her grandfather that was the Iron General and make her own legacy (Whether sacrificing herself on Virmire or becoming the second human spectre)

Jacob Taylor will actually be an interesting character instead of the dull bore we got in OTL (And unlike in OTL ME3, he won't actually cheat on Femshep cause frak that we gotta do justice to TTL Jacob fans :cool:) with his loyalty mission more in line with his characterization in TTL as someone with a gift for leadership but reluctant to act upon it. He still gets together with the scientist lady in ME3 BUT only if Femshep never romanced him. Jacob's character makes him a quasi Shepard figure and thus an ideal character for those AU fanfics where Shepard dies after/during the Suicide Mission.

Religion in Mass Effect as I have said in the previous posts will often bear similarities to each other with a destroyer figure and a creator figure. I'll tell more once we get to Search for Leviathan but one thing I can say is Acatl's words will appear again.
 
  • 1Like
Reactions:
Though I can't offer much when it comes to how the Modern Warfare series might look like in TTL, I can however suggest a war between the Reich and China might take place after a certain false flag operation (To make it even more horrendous maybe TTL's No Russian version would imply the Chinese Crown Prince and his family were among the list of casualties :eek:) forced China's hand, with an original mission where you as a Chinese soldier fight off 'Roman' soldiers invading from Kannatta.
A version of No Russian (with an appropriate disclaimer) does appear in the current draft. It doesn't currently involve the Chinese royal family. But I did initially replace the President of Russia with the Emperor of China in the MW3 summary (I didn't get beyond the prologue). It might suit me to combine the two...

A Chinese soldier campaign is an interesting idea. Combining the British and American campaigns into one Roman campaign did remove a lot of the doctrinal diversity provided by the two different militaries.
Since Mexica would obviously be TTL's Middle East I can picture the mission where the nuke goes off in COD4 happening there plus a crippling of Roman Military that forces TTL's General Shepherd to launch his revenge.
That's basically what happens in the current COD4 draft, only I had the target as Jinshan. This should've caused even greater consequences, but the summary continued as OTL because I couldn't figure out what to do. TTL Shepherd was definitely motivated by this.
Can't speak much on Black Ops other than players will have to protect Kestrel during the bay of pigs invasion (Thus a reverse from what occurred OTL)
All I know so far is I'm going to keep the implication at the end regarding Ragnar Beck.
Oh you're gonna love everything post Andreas Niketas in Age of Miracles Zen, one thing I can say is that no matter the timeline, Romans were always good at civil wars :p
While Andreas is one of my favorite characters, I was drifting more to what was going on outside of Europe. I'd love to see Ethiopia taking on the Egyptians, or what the Song do next. Have the Americas been discovered yet?
And while I would love the idea of throwing a victory party for the whole crew after beating the game (Tbh I still do to this day) it would defeat the purpose of a bittersweet resolution for ME3 as I was going for a similar situation with the Return of the King Novel where everything and everyone changed. There will be casualties at the climax of ME3, some of which wil be unavoidable. I'll still keep the consequences of Shepard's decisions however as they will still happen (And unlike the extended cut, they will be animated thus making the game a little bit longer, TTL game forums would actually joke on whether ME3 has the longest playtime or MGS4 :D)
Maybe there is a hidden and difficult way to prevent each "unavoidable" death. If everybody is still alive at the end, there could be a secret ending where they get the victory party. The ending itself would be non-canon, like the secret one in Black Ops II. But the characters are canonically alive. This would come at some cost to Shepard, which would be revealed in a potential sequel.