This! And also proper 4K scaling.Please port the controller controls over to PC... PLEASE
This! And also proper 4K scaling.Please port the controller controls over to PC... PLEASE
Since they are presenting a playable version at Gamescon this week, it is a good guess that porting to consoles will have started a long time before 2.0 was released.Strikes me it would make far more sense to start with 2.0 but good luck regardless.
Starcraft 1 was ported to the n64 as I recall. And i had a lot of fun with the civ port to xbox 360.This is crazy. With current UI it would be impossible to play on console. Creating special UI for it? Well, now, at least, it's more clear why tiles system was "so bad" for Stellaris.
Can anybody remember any decent PC RTS port to consoles? I cannot. They have their own, but usually different from PC.
But i can remember how attempt to make a Supreme Commander for consoles killed the whole series.
And why they think Console players are interested in it?
This.Please port the controller controls over to PC... PLEASE
Dunno about Startcraft, and how it played, And Civ isn't a real time. Sure, Stellaris actively use pause, but the whole UI and gameplay isn't suited for gamepad. I'm not saying console aren't suited for Strategy, or even RTS games. But they have their own games with specific rules for better experiences in consoles specifics.Starcraft 1 was ported to the n64 as I recall. And i had a lot of fun with the civ port to xbox 360.
They ported cities skylines. While its not a rts it's potentially as complicated as an rts to port and yet it's been very well recieved.Dunno about Startcraft, and how it played, And Civ isn't a real time. Sure, Stellaris actively use pause, but the whole UI and gameplay isn't suited for gamepad. I'm not saying console aren't suited for Strategy, or even RTS games. But they have their own games with specific rules for better experiences in consoles specifics.
This is crazy. With current UI it would be impossible to play on console. Creating special UI for it?
Can anybody remember any decent PC RTS port to consoles? I cannot. They have their own, but usually different from PC.
But i can remember how attempt to make a Supreme Commander for consoles killed the whole series.
And why they think Console players are interested in it?
Could you give an example of what exactly you mean with "political intrigue"?
Dunno about Startcraft, and how it played, And Civ isn't a real time. Sure, Stellaris actively use pause, but the whole UI and gameplay isn't suited for gamepad. I'm not saying console aren't suited for Strategy, or even RTS games. But they have their own games with specific rules for better experiences in consoles specifics.
Uhm... why?
No, literally, why? especially if the game's going to be on console as Version 1.7 rather than 2.0
This seems like the literal biggest waste of time and resources.