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When can we expect the beta keys to go out?
Probably some time between "soon" and "never" if I know how Eugen likes to handle their update info policy.
 
STOCKHOLM – March 1st, 2017 — Paradox Interactive, a publisher on the front line of gaming, today announced that it has partnered with Eugen Systems, a renowned developer of games such as the Wargame-series and R.U.S.E., to release Steel Division: Normandy 44, a new tactical real-time strategy game for Windows PCs. Steel Division: Normandy 44 is a game that puts players in command of historically accurate tanks, troops, and vehicles at the height of World War II, and will feature a single-player campaign alongside online multiplayer modes, up to and including 10-versus-10 battles. The game will be available later this year.


Steel Division: Normandy 44 features thorough attention to historical detail, from the carefully rendered tanks to the in-game maps – based on actual aerial reconnaissance photos of Normandy in 1944. The game runs on the latest version Eugen’s IRISZOOM engine, allowing players to zoom from an aerial, battle-wide perspective all the way down to a single unit, and keep track of the dynamic front line as they plan and execute maneuvers, ambushes, and more. From creating a battlegroup of historically accurate infantry, tanks, and vehicles, to troop positioning and real-time engagement with the enemy, players will need to be clever and cunning in order to win; raw firepower alone will not be enough.

“Few developers appreciate strategy and history as much as Eugen Systems, and that’s what makes this partnership so ideal,” said Fredrik Wester, CEO of Paradox Interactive. “The level of detail they’ve included in Steel Division is impressive, and I know it will meet the high standards that Paradox fans have when it comes to their historical games.”

Steel Division: Normandy 44 will feature:

Command Over 400 Historically Accurate Units: Whether fighting for control in intense multiplayer battles with up to 10-vs-10 players going head-to-head, playing alone or working with friends in ranked matches, players will need to coordinate their selection of historically accurate infantry, tanks, aircraft, and support vehicles to counter enemy units in this Tactical RTS game.

Real-world Tactics: Battles rage over three distinct phases, where different units unlock over time, mimicking the movements of real-world armies and adding variety to the ever-changing theatre of war. A dynamic front line illustrates the ebb and flow of the conflict. Pin down your opponent's infantry to gain the advantage and force a retreat, or push through with a perfectly executed plan.

Real-world Setting: Using the latest version of Eugen’s IRISZOOM engine, players can smoothly zoom from a tactical aerial view all the way down to a single unit, and see 400 different real-world vehicles and units designed with careful historical detail and accuracy. Maps are designed based on actual aerial reconnaissance photos of Normandy in 1944, requiring real-world tactics and strategies to cover and control.
Outplan, Outsmart, Outgun: From battlegroup customization to troop positioning and maneuvering, winning battles requires cunning and strategy, not just raw firepower. Each unit lost presents a growing tactical disadvantage, and players will need to fight to gain -- and keep -- the upper hand.

DON'T FORGET TO SIGNUP FOR A UNIQUE FORUM ICON AND AVATAR (design not yet completed!) BY GOING TO steeldivisiongame.com!
The signup rewards will be distributed following the release of the game.
This has now been up for a while and I'm still not certain if the site actually records when you sign up; is there a way to make sure that you're signed up for the bonus dlc, avatar, and icon?
 
If you can't sign up, subscribing to the mailing list on your Paradox Account page is enough. The sign up basically does just that :p.
 
If you can't sign up, subscribing to the mailing list on your Paradox Account page is enough. The sign up basically does just that :p.
You mean on this site?
https://accounts.paradoxplaza.com/profile/subscriptions?locale=en

Well it is green there, so I guess that I'm in the clear? (It took some persuasion to make the forum allow me to subscribe to it; initially when clicking the button I just got logged out with nothing happening. That still happens whenever I try to subscribe to Tyranny by the way.)
 
I am somewhat excited for this, but a bit cautious. Company of Heroes 2 has made me wary of RTS games doing a nickel-and-dime scheme with the DLC policies. There seems to be a lot of content here with Steel Division though, so I hope that we get a full, standalone-worthy game on launch that will be worth the purchase price on its own.

Deja vu with the Normandy setting, no? Anyhow I did enjoy R.U.S.E. immensely and this game seems to be an expansion upon that game's general concepts. I wonder what Steel Division's hook will be that differentiates it from the RTS WW2 crowd. At least we know it'll be historically faithful.
 
Does anyone know if you still "buy" the units of each phase with income, or if your "deck" has e.g. 10 Phase A units you get those 10 units at start of phase A ?
From what I have seen in the screenshots is that all the units will be available to put in your deck with a letter by it. Some units will have A, B, or C by it. So you have to balance out your deck into what you can use each phase. For example, if you use all C class tank cards you will be effective in armor in phase C but not A and B. Also if you use mostly A class cards you will be able to use those throughout the whole game because you unlock them in the first phase. I think it will still use the way Wargame purchases units because in the screenshots you can seeit in the top left like in wargame. This is just my speculation of what it will be like.