Guys, is this thread relevant for requests/complaints directly to game developers?
I've been modding Stellaris for quite a while, almost since it's release 2 years ago. And I can't help but notice that the style of the game updates is not very modders-friendly. yes, I understand that game needs to develop and progress, but I fairly believe that modders community also deserves some sort of respect, considering the amount of fun and free content we add. And it's just a bit of depressing being a modder and see that some stuff that used to work correctly, helping you to develop your mod, suddenly just stops working, without any obvious reasons (well, at least for me).
Currently, I'm particulary concerned about game Modifiers. A couple of examples.
1. There are a bunch of modifiers realted to Traditions cost:
MOD_TRADITION_COST_NUM_COLONIES_MULT:1 "Tradition Cost from Colonies"
MOD_TRADITION_COST_NUM_SYSTEMS_MULT:0 "Tradition Cost from Systems"
MOD_TRADITION_COST_NUM_POPS_MULT:1 "Tradition Cost from Pops"
MOD_TRADITION_COST_NUM_SLAVES_MULT:1 "Tradition Cost from Slave Pops"
MOD_TRADITION_COST_NUM_FOUNDER_POPS_MULT:1 "Tradition Cost from Founder Pops"
MOD_TRADITION_COST_NUM_XENOS_MULT:1 "Tradition Cost from Xeno Pops"
MOD_TRADITION_COST_NUM_XENO_SLAVES_MULT:1 "Tradition Cost from Xeno Slaves"
MOD_TRADITION_COST_NUM_SAPIENT_ROBOTS_MULT:1 "Tradition Cost from Robot Pops"
They used to work, but after 2.0 was released, almost all of them were disabled and does not show up in description tooltips anymore. I wonder why? Just can't see a reason for that, especially considering that modifier for Colonies (tradition_cost_num_colonies_mult) still works, meaning that the mechanic is still there. These were really hepful to create some unique Civics and Tradition effects.
2. There are also a bunch of modifiers, related to construction speed and cost for basic buildings:
hydroponics_farm_build_cost_mult:0 "Hydroponics Farm Build Cost"
hydroponics_farm_construction_speed_mult:0 "Hydroponics Farm Construction Speed"
mining_network_build_cost_mult:0 "Mining Network Build Cost"
mining_network_construction_speed_mult:0 "Mining Network Construction Speed"
Their current problem is kinda opposite - they do show up in the description tooltips, so they are supposed to work, but in fact - they do not.
I'm just posting this here in a vain hope that some of these problems were caused by mistake and thus it's possible to fix all these.