Mod is discontinued in this form, the artist Solo is working with the Prince and the Thane currently, I'm not working on anything currently. You can find some compatibility patched made by Ruwaard here: http://forum.paradoxplaza.com/forum...trum-Scuta&p=15260093&viewfull=1#post15260093
Please note that Patrum Scuta 0.4 and forward is not allowed in Compilations despite earlier permissions, if you want your mod to be compatible contact me and we'll make them compatible!
This version is compatible with the newest patch (1.8) and with Project Balance if you download the patch for it above.
Graphics by Wappenwiki/Birger
Implementation by Keanon
Graphics and Implementation by Solo_Adhémar
Implementation of extra landed arms by Ruwaard
PATRUM SCUTA 0.4 AND FORWARD ARE NOT ALLOWED IN OTHER MODS.
If you would like to see Patrum Scuta in your mod, write me and we'll make a compatibility patch together!
Older Versions:
Patrum Scuta 0.4
Please note that Patrum Scuta 0.4 and forward is not allowed in Compilations despite earlier permissions, if you want your mod to be compatible contact me and we'll make them compatible!
This version is compatible with the newest patch (1.8) and with Project Balance if you download the patch for it above.
Graphics by Wappenwiki/Birger
Implementation by Keanon
Graphics and Implementation by Solo_Adhémar
Implementation of extra landed arms by Ruwaard
PATRUM SCUTA 0.4 AND FORWARD ARE NOT ALLOWED IN OTHER MODS.
If you would like to see Patrum Scuta in your mod, write me and we'll make a compatibility patch together!
Older Versions:
Patrum Scuta 0.4
PATRVM SCVTA 0.3
Patrum Scuta 0.3 for Balansegang
For CK2+ compatibility:
Version 0.3 are allowed in compilations in most cases, but not without permission. Always ask before you use anything another modder made!
Patrum Scuta 0.3 for Balansegang
For CK2+ compatibility:
I found out how to make it compatible with ck2 plus. In the general.gfx file or whatever it's called, make the 10 frames into 23.
I uploaded it here http://www.2shared.com/file/bXjEn01c/generalstuff.html
Paste the new generalstuff thing into the patrum scuta interface folder, then copy everything in the patrum scuta folder and paste it into the ck2 plus folder, and overwrite everything. You'll get all the stuff, and now the interface won't be messed up.
Version 0.3 are allowed in compilations in most cases, but not without permission. Always ask before you use anything another modder made!
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