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Hello to all! I have one question regarding my playthrough with the German Empire:

In the early events, I chose to have von Waldersee as Chancellor and followed his suggestion of a preventive war against Russia. So I went to war with France as its ally, too. Having advanced far into northern France, a peace event ("Peace with honor") fired and France left the alliance with Russia. Concentrating my war efforts on Russia from then on, I advanced deeply into Russian territory and captured Arkangelsk, Leningrad, Moskau and Stalingrad. Actually my troops advance into the Caucasus; Poland and Finland have also been annexed by me.

Here is my question: Up to now, no peace event has fired. Does anyone know which conditions have to be met for Russian surrender in this early preventive war?
 
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Hello to all! I have one question regarding my playthrough with the German Empire:

In the early events, I chose to have von Waldersee as Chancellor and followed his suggestion of a preventive war against Russia. So I went to war with France as its ally, too. Having advanced far into northern France, a peace event ("Peace with honor") fired and France left the alliance with Russia. Concentrating my war efforts on Russia from then on, I advanced deeply into Russian territory and captured Arkangelsk, Leningrad, Moskau and Stalingrad. Actually my troops advance into the Caucasus; Poland and Finland have also been annexed by me.

Here is my question: Up to now, no peace event has fired. Does anyone know which conditions have to be met for Russian surrender in this early preventive war?
Hi and thanks for the feedback. I created the "Peace with honor" event so that the preventive war against France would not go on indefinitely. As for the Russian front I have not yet added the event for peace, I was thinking of adding intermediate events as the Germans occupy the territories, I want to add these events in the new version. For now, it's best to conclude the peace using the "acceptall" command.
 
Thank you very much for the fast answer! :)
I'm working on the event.

###################################
#### The Russian Capitulation ####
#### [Waldersee as Chancellor] ####
###################################

event = {
id = 521039
random = no
country = RUS
style = 0
picture = "saint_petersburg_falls"


trigger = {
event = 521034 #Germany Event
war = { country = GER country = RUS }
NOT = { control = { province = 232 data = RUS } }
NOT = { control = { province = 617 data = RUS } }
NOT = { control = { province = 264 data = RUS } }
NOT = { control = { province = 553 data = RUS } }
NOT = { control = { province = 599 data = RUS } }
NOT = { control = { province = 525 data = RUS } }
NOT = { control = { province = 527 data = RUS } }
NOT = { exists = U71 }
NOT = { exists = U70 }
}

name = "Russia defeated!"
desc = "With defeat imminent, Russia had to give up the fight against Germany or face national disaster."

date = { day = 1 month = january year = 1897 }
offset = 30
deathdate = { day = 29 month = december year = 1913 }

action_a = {
name = "My God, this is a complete defeat..."
ai_chance = 99
command = { type = dissent value = 30 }
command = { type = leave_alliance }
command = { type = non_aggression which = RUS where = GER }
command = { type = peace which = GER value = 1 }
command = { type = trigger which = 521040 } #Germany Event
command = { type = trigger which = 521041 } #Germany Event

# Finland independance, if not already
command = { type = removecore which = 531 } # Viipuri - Finland
command = { type = removecore which = 532 } # Sortavala - Finland
command = { type = removecore which = 530 } # Terijoki - Finland
command = { type = removecore which = 519 } # Salla - Finland


#Germany gets Poland, Baltic States, part of Belarus and Ukraine
command = { type = secederegion which = GER value = "Poland" when = 2 }
command = { type = secederegion which = GER value = "Baltic States" when = 2 }
command = { type = secedearea which = GER value = "Mozyr" when = 1 } #Belarus
command = { type = secedeprovince which = GER value = 596 when = 1 } #Slutsk
command = { type = secedeprovince which = GER value = 599 when = 1 } #Minsk
command = { type = secederegion which = GER value = "Ukraine" when = 2 }
command = { type = secederegion which = GER value = "Belarus" when = 2 }

# If Austria-Hun is still warring, it gets access to Black Sea
command = { trigger = { alliance = { country = GER country = U11 } } type = secederegion which = U11 value = "Romania" }

# remove claims on Poland
command = { type = removeclaim which = 227 } #Czestochowa
command = { type = removeclaim which = 233 } #Sosnowiec
command = { type = removeclaim which = 223 } #Lodz
command = { type = removeclaim which = 231 } #Wlokawek
command = { type = removeclaim which = 230 } #Plock
command = { type = removeclaim which = 232 } #Warsaw
command = { type = removeclaim which = 234 } #Radom
command = { type = removeclaim which = 243 } #Lublin
command = { type = removeclaim which = 228 } #Siedlce
command = { type = removeclaim which = 229 } #Ostroleka
command = { type = removeclaim which = 246 } #Chelm
command = { type = removeclaim which = 250 } #Lomza
command = { type = removeclaim which = 254 } #Byalistok
command = { type = removeclaim which = 252 } #Swalki
command = { type = removeclaim which = 263 } #Alytus

# remove claims on Romania
command = { trigger = { NOT = { event = 2192513 } }type = removeclaim which = 306 } #Ismail
command = { trigger = { NOT = { event = 2192513 } }type = removeclaim which = 305 } #Cahul
command = { trigger = { NOT = { event = 2192513 } }type = removeclaim which = 304 } #Chisinau
command = { trigger = { NOT = { event = 2192513 } }type = removeclaim which = 303 } #Balti
command = { trigger = { NOT = { event = 2192513 } }type = removeclaim which = 302 } #Hotin

# remove claims on Istanbul
command = { type = removeclaim which = 409 } #Istanbul

# demobilization (only 36 units at 33% strenght, around 150 000 men)
command = { type = demobilize which = land when = 0 where = 0 value = 36 }
command = { type = strength which = land when = 0 where = 0 value = 0.33 }

}

action_b = {
name = "Fight to the death!"
ai_chance = 1
command = { }
}
}

8567586.png
 
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Flags for Khedivate of Egypt might be something you can use.
 

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Hi ,
I am rather a late newcomer to DH and as a fan of the 1914 base scenario I quiclky found this mod so ... let's give it a try.
I apologise for my silly question but for the 1897 scenario it only allows me the nations of
Germany, Austria-Hungary , Ottomans , UK , France , Japan , Ching, Russia, Italy, USA.

Is this something wrong with my setup ? I had the impression that you can play as more countries.

PS : I found it. Right click in a flag and you can choose another nation :)
 
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:rolleyes: Ericafaq, you´re an excellent modder...but sometimes you behave like you ate a historician for breakfast.

I absolutely KNOW that in tsarist Russia these cities were named St. Petersburg and Tsaritsyn, but in this mod, they bear the VANILLA names on-map. So I named them, Leningrad and Stalingrad to prevent confussions. ^^
 
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Hi,
Played my first game as Greek side. After an event - driven first war with Ottoman Empire at 1897 , nothing happened afterwards. Tried to improve infra and industry , prepare for some action during the balkan wars but nothing happened. The same applies to 1914 , no ww1 took place.

Am I supposed to try to fight the Ottomans by myself or there is an event that I missed ?
 
Maybe you could consider the old calcuta flag/shield for India in your mod?
220px-Flag_of_India_1906_(Calcutta_Flag).svg.png
1906

Or perhapes the sheild/flag from 1923. source: hoi2 flag blog

possibel poster for germany in early 1920.
u-g-P9RNDL0.jpg
 

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Some models for Romania 1919 infantry and ealry 1920 cavalry.

;-)
pioniere.jpg

Ihave also added models for Finland. late 1919ca*

Finnish_infantry_in_the_ext_(1920s).jpg
here is troops from Finland in the early 1920s.
 

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Hello, Beijing has been returned to the Qing Empire? I am moving on with the review of events and should soon be getting to the Boxers War. Has the Spanish-American war started earlier? Thank you very much for the comment on the MOD.


I also encountered this while playing as Germany - the Boxers were defeated and annexed but "the Boxer Protocol" event never fired, and the Qing remained at war with all the Great Powers. China even annexed Bhutan and Nepal... and I never got as Germany the "World Marshal" events too.
Also Russian advance to Manchuria event never fired.

about the World Marshal event - I think this has something to do with the requirement that the Boxers own a Qing province - which they do not get and can't get since they are not at war... not sure why the other events did not fire.
However I tried to fire them manually and as others have stated - Qing remained at war, and did not give up it's annexations nor get all it's historical provinces back (which I annexd from the Boxers).

Maybe a solution would be to give the boxers more territory and keep the Qing at peace? it's not really unhistorical as most regional Han governors didn't obey the orders from Peking, even outside the "Mutual Protection of Southeast China"... so it will simulate this more accurately? just a suggestion...

Regardless - just want to also say thank you for you amazing work on this mod! I really love it!
 
Just downloaded and tried this mod for a bit. I think you actually has made something big with this mod..
I am a sucker for Alt-History mods and maybe try to expand this mod to like 1964 ( or even 2000 ) with expanded tech tree,
ministers, tech teams etc etc..
Hope you will continue expanding this mod

Regards
 
hey dudes your mod is quite nice i enjoy playing it a lot....but i have encountered a problem! i am playing as Greece and the balkan wars started...me serbia and bulgaria conquered all of the european turkish provinces but the event for peace doesn't fire up! do you want my save game?
 
“A modder is almost never late or to early. He arrives precisely when he means to.”:cool:
 
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