to each their own than, imo it is since it purposely contains the word Paid in the title when it should be omitted imo to read insteadThe title of the thread is "LIVE - BATTLETECH Update 1.6 and Urban Warfare Paid Expansion Release Notes".
"BATTLETECH Update 1.6"
- and -
"Urban Warfare Paid Expansion"
I really can't see that as being misleading.
to each their own than, imo it is since it purposely contains the word Paid in the title when it should be omitted imo to read instead
LIVE - BATTLETECH Update 1.6 and Urban Warfare Paid Expansion Release Notes
Welcome to BATTLETECH 1.3! This release contains a number of quality-of-life improvements and bug fixes, as well as some cool new features. Today we'll also release the Flashpoint paid expansion and the Beta version of French, German, and Russian localizations.
Welcome to BATTLETECH 1.6! This release contains a number of content additions, quality of life improvements, and optimizations, as well as some cool new features. We have also released the Urban Warfare paid expansion. Both 1.6 and Urban Warfare have French, German, and Russian localizations.
From what I've seen with prior updates, I'd venture a guess that the holdup is on GoG's end. Basically, they seem to be focused entirely on GoG Galaxy these days, and support for anything else is spotty at best (though admittedly, at least spotty support is better than no support).Forgive my failure to take part in the reading comprehension lessons ( <---- joke!), but is Paradox painfully aware of the problem with the GOG versions of the linux 1.6 patch and UW dlc? In a nutshell, they don't exist. They don't seem to exist outside the nutshell either. Please look into it. Cheers!
From what I've seen with prior updates, I'd venture a guess that the holdup is on GoG's end. Basically, they seem to be focused entirely on GoG Galaxy these days, and support for anything else is spotty at best (though admittedly, at least spotty support is better than no support).
Wait... exactly what file are you missing at this point?That is an entirely reasonable guess, and as a venture, it may yet be profitable. However the response at least two of us got from GoG support was that they are "still waiting for the Developers to provide a working Linux build for the DLC."
Since the response from HBS initially was "we're just waiting on GoG", and the response from GoG was "waiting on the deveoloper", I'm a bit worried we are looping. Or more like, blocked in a multi-threaded whoops two threads are waiting on each other to clear the same flag eternally kind of way. Edit: Deadlock is the word I was looking for there.
So I've sent a response back to GoG support to let them know what HBS said, and I'm trying to make sure HBS knows what GoG said but the most appropriate feedback channel for that information is.... not clear. As of now I have yet to hear either side's statement in response to hearing the other side's statement.
Got a Fire Javelin after my 4th missionI just added the 'Mechs to my spreadsheet by popping open the Skirmish 'Mech Bay to get the data They're in, but finding one may require some luck.
Infinite load. Nice. Just bought Season Pass and got frustrated.
Don't use any Special Skins on the Mechs you want to take into the Mission (Valhalla, Umbra SDH, Atlas Backer Skin etc.).
This will cause the infinite Mission Loading. I heard the Special Campaign LosTech Highlander and maybe the Atlas II will
also cause this.
Had to roll back to 1.51 to finish a Mission my Ironman Save was in the middle of to Change Skins and then update again.
Do you mean that, after 1.6 Patch and UW downloads it's possible to get an infinite mission loading's soft-lock when including either Highlander HGN-732b or Atlas II AS7-D-HT, or that this issue might happen whenever we have such SLDF 'Mech ready in our Argo's 'Mech-Bays?
I have both the SLDF Highlander and AS7-D-HT and haven't had one loading issue at all so far with UW and 1.6Do you mean that, after 1.6 Patch and UW downloads it's possible to get an infinite mission loading's soft-lock when including either Highlander HGN-732b or Atlas II AS7-D-HT, or that this issue might happen whenever we have such SLDF 'Mech ready in our Argo's 'Mech-Bays?
It's not the 'Mechs, it's the skins.I have both the SLDF Highlander and AS7-D-HT and haven't had one loading issue at all so far with UW and 1.6
Ahh ok I get you. funny thing I have the shadow hawk skin and have since preordering, still have no idea how to actually apply it in game, go figure.It's not the 'Mechs, it's the skins.
As far as I can tell, using any alternate skins, be it Valhalla, Umbra, or SBA can make the "preparing for combat" loading screen lock with a fast spinning loading indicator.