As we see there is formable Roman Empire, this could be easily and safely added as formable Turkish state.
https://en.wikipedia.org/wiki/Sultanate_of_Rum
Info:
The Sultanate of Rum seceded from the Great Seljuk Empire under Suleiman ibn Qutulmish in 1077, following the Battle of Manzikert, with capitals first at İznik and then at Konya. It reached the height of its power during the late 12th and early 13th century, when it succeeded in taking Byzantine key ports on the Mediterranean and Black Sea coasts. In the east, the sultanate absorbed other Turkish states and reached Lake Van. Trade from Iran and Central Asia across Anatolia was developed by a system of caravanserai. Especially strong trade ties with the Genoese formed during this period. The increased wealth allowed the sultanate to absorb other Turkish states that had been established in eastern Anatolia (Danishmends, Mengujekids, Saltukids, Artuqids).
Good info: The dissolution of the Seljuq state left behind a number of Anatolian beyliks, among them that of the Ottoman dynasty, which eventually became the Ottoman Empire.
So creating a new quest-like country as unification of anatolian Turkish beyliks under 1 beylik (maybe except ottomans for balance?) pretty much realistic in both history-wise and gameplay-wise.
And for further, there could be very hard to form Seljuk Empire which was huge and powerful.
https://en.wikipedia.org/wiki/Seljuk_Empire
(only if your main culture is Turkish or Persian)
Seljuk empire might not sound good for gameplay but forming Sultanate of Rum (Anatolian Seljuk Sultanate) could be very fun, it would make beylik gameplay lot more interesting.
My other suggestion for Anatolia:
https://forum.paradoxplaza.com/foru...-anatolia-fixing-edirne-hüdavendigar.1008642/
https://en.wikipedia.org/wiki/Sultanate_of_Rum
Info:
The Sultanate of Rum seceded from the Great Seljuk Empire under Suleiman ibn Qutulmish in 1077, following the Battle of Manzikert, with capitals first at İznik and then at Konya. It reached the height of its power during the late 12th and early 13th century, when it succeeded in taking Byzantine key ports on the Mediterranean and Black Sea coasts. In the east, the sultanate absorbed other Turkish states and reached Lake Van. Trade from Iran and Central Asia across Anatolia was developed by a system of caravanserai. Especially strong trade ties with the Genoese formed during this period. The increased wealth allowed the sultanate to absorb other Turkish states that had been established in eastern Anatolia (Danishmends, Mengujekids, Saltukids, Artuqids).
Good info: The dissolution of the Seljuq state left behind a number of Anatolian beyliks, among them that of the Ottoman dynasty, which eventually became the Ottoman Empire.
So creating a new quest-like country as unification of anatolian Turkish beyliks under 1 beylik (maybe except ottomans for balance?) pretty much realistic in both history-wise and gameplay-wise.
And for further, there could be very hard to form Seljuk Empire which was huge and powerful.
https://en.wikipedia.org/wiki/Seljuk_Empire
(only if your main culture is Turkish or Persian)
Seljuk empire might not sound good for gameplay but forming Sultanate of Rum (Anatolian Seljuk Sultanate) could be very fun, it would make beylik gameplay lot more interesting.
My other suggestion for Anatolia:
https://forum.paradoxplaza.com/foru...-anatolia-fixing-edirne-hüdavendigar.1008642/
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