Has anyone seen Brazil defeat La Plata? I have never seen them defeat La Plata so I think AI Brazil might need a little bit of help maybe.
You can certainly do it, just not with Google Translate or similar devices. Best chance you got to see the mod translated is to assemble a team for that and then edit all the csvs but i can guarantee it would be a really terrifyingly long job(I would love it in spanish though).Hello everyone, I would like to ask how viable it would be for an amateur like me to try to translate the mod with Google Translate or DeepL, and where would I have to look for those files and if I would have to do it in a specific order and thus not become shitty, I like it this game a lot and I don't speak English, and I see that there are practically no mods in my language, Spanish, almost all in English and German, I would like to have an experience outside of the vanilla game.
Once as far as I can recall, though I think the Brazilian alliance was pretty maximized to include Venezuela and Bolivia while La Plata was fighting alone. That said, I've seen Brazil lose even with favourable alliances and I haven't seen it win without them. They've even lost at times when I was actively assisting Brazil as a Syndicalist power. Brazil has quite a few shortcomings against La Plata; they generally have an inferior IC base (though they can get pretty close to La Plata's)Has anyone seen Brazil defeat La Plata? I have never seen them defeat La Plata so I think AI Brazil might need a little bit of help maybe.
They finally got their dues after starting both WW1 and WW2!I just noticed random nations started declaring war on Austria and I wondered why, then I saw THIS
View attachment 927324
I don't know how this happened!
Small austrian belligerance aside...wtf is up with Russia in that game. The bordergore is killing me.I just noticed random nations started declaring war on Austria and I wondered why, then I saw THIS
View attachment 927324
I don't know how this happened!
The flag wasn't getting set for Carib.Fed; I'll fix it by having either event chain set "CUB_CONQ" for them.The Annexation of Cuba decision for the Caribbean Federation is broken. If Cuba joins voluntarily (in their seeking protection event), the decision will never be removed (because the Spanish language event has already fired), and the AI will activate it every day, gaining +30 manpower daily.
Not a developer, but AFAIK, no, it's not something I have heard of any plans to do. That being said it is an interesting idea, as manpower is extremely limited in KR (for certain nations) compared to vanilla HoI2 or what is achievable with mobilization in DH. 2nd Weltkrieg always boils down to attrition, with the Commune and sometimes Germany running out of manpower completely, usually ending with the Commune grinding their divisions down to nubs before collapsing.Hello are you developers going to ever add mobilization cycle to the mod?(sorry if it sounds rude)