Excellent news, congratulations to everyone at HBS! Success is well deserved.
I'm glad character customisation is getting attention (after initial bugfixing and performance isues). Despite the fact that I'm someone who just chooses a character appearance on the spur of the moment, and would personally be more interested in things like additional mission types, events and content for the sandbox mode, from reading the forums over the last few years I've learned how important characterisation and roleplaying are to many in the community. Despite HBS making a good, inclusive start, there were still people who couldn't make a character with the look they wanted or who had been looking forward to customising their whole squad as implied in the kickstarter goals.
But we all knew you'd do your best to revisit these features and implement more of your initial plans - the game just had to attain a reasonable level of success. And it sounds like you've already blown past that point. So here's to the long term future of the game, and to the thought of the team coming into work and actually being able to start thinking of... drool... an expansion.
**downs large, Steiner-style PPC**