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Stellaris Dev Diary #296 - Announcing Galactic Paragons

Over the past year we’ve been working on several things in parallel. While PDS Green in Stockholm was building the First Contact Story Pack, our colleagues at PDS Arctic in Umeå were working on a major project as well.


I’m extremely pleased to announce that Galactic Paragons, an expansion focusing on leaders and their impact on your empire, will be released alongside Stellaris’ seventh anniversary on May 9th.

Galactic Paragons Logo

Galactic Paragons is now available to wishlist.

I’m turning the diary over to Petter Nallo, who directed the development of Galactic Paragons, to explain their vision and provide a list of features.

The Vision of Galactic Paragons​

Amidst the great empires of the galaxy, there are luminaries who rise above the masses. They take on many forms: cunning rulers, ruthless warlords, devout prophets, bold explorers, and visionary scientists. These leaders leave indelible imprints on their empires, etching their names into the annals of history and the collective consciousness of the people they ruled.

The Galactic Paragons expansion focuses on these extraordinary individuals, seeking to capture the essence of their epochal reigns.

Event Image from Galactic Paragons

Tell us their stories​

The new level up system will allow you to shape your leaders in a whole new way. Pick traits, select between Veteran Classes and find them positions where they may excel. They are also tied to the galaxy in a new way with a home planet, a previous profession and their own ethics. Follow their journeys and witness their unique destinies unfold.

Leveling up Dolores Muwanga

The Council​

A new ruling council is introduced, where characters in the highest positions of your empire may take their place. Powerful traits have immense influence over all that lies within your empire's borders. And from here, you can unleash political agendas.

The UNE Council

Legendary leaders​

Out there in the void you may discover powerful paragons. These may seek to join your empire depending on your ethics. Here, may be approached by greedy governors who grovel in the dust, cunning spymasters, prophets who disseminate knowledge of the Shroud and so on. But as you explore the galaxy you may also encounter truly legendary beings that may change the core of your empire.


And then the rest…​

There will be a new origin, several new civics, tradition trees, agendas, council positions and much more.

More will be revealed in the near future.

Galactic Paragons

What’s Next​

You may notice that May 9th isn’t very far away, so we’ll be continuing a twice-a-week dev diary schedule until the anniversary and Galactic Paragon’s release. There are a lot of features to get through, so be prepared for some longer than usual diaries.

This Thursday we’ll explore the Council, Leaders, and Agendas.

See you then!

Wishlist now!
 

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I wonder if we are getting new music for this expansion?

There are more renowned leaders than legendary. Hard to say how unique they are but going by the steam page they seem to have good flavour as well as traits.

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I wonder if special leaders like the tyankai monarch, and the L-gate leader will be Renown leaders. Honestly I think the L-gate one should be legendary considering the lengths you must go to get them.
 
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I wonder if we are getting new music for this expansion?
I imagine only if it pertains somehow to the new leaders. This expansion is all about the changed mechanics (council and leaders).
 
I imagine only if it pertains somehow to the new leaders. This expansion is all about the changed mechanics (council and leaders).
We usually get one expansion a year with new music, and its one of my favorite features they add. Which is why I ask if this is said expansion since it seems like the big one like overlord.
 
Edit.
Only 4 legendary leaders is disappointing.
Yes, BUT:

1. Modders will create more in a matter of months, I'd bet my mortgage on it.
2. Future updates (both free and paid) will probably add more.
 
Just to be clear, this is not an internal politics rework. :)

I know I'm responding to a month-old post, but: please release an internal politics rework next! I'd love to see the factions fleshed out. And having a bunch of different species in one's empire should come with more costs and benefits, too.
 
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I know I'm responding to a month-old post, but: please release an internal politics rework next! I'd love to see the factions fleshed out. And having a bunch of different species in one's empire should come with more costs and benefits, too.

With faction demands that better reflect your empire.
E.g. If you're egalitarian with xenophobe.
Your Egalitarian faction shouldn't care as much of equal rights for Xeno's, especially if you're also Barbaric Despoilers... XD
 
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