Hmm. The description says 1471. Are you sure it isn't 1571? Because 1471 is hardly Sengoku period.
Not really. CK 2 who is focussed on Europe/Mediterranean/Middle East only, was highly wanted and well recieved by the fans. Likewise, when Rome was announced, a lot of people were pretty happy with the project.
Simply put there has never been much of an interest in these forums towards Paradox making a Japanese game, outside of the usual fan mods in EU2/3 and Victoria 1/2 towards making the Japanese setting more realistic. How can the decision be explained? Well, Rome was a new game, and although the sales were apparently pleasing, the fan consensus as to the quality of the game was that it was not good (So much that Rome forum acvitity died down pretty quickly, while other Clausewitz games continue to have activity (EU 3, Vicky 2 and HoI 3).
Now although Japan is a new game as well, I suppose that Paradox is using the same principles as behind CK, which were highly popular with the fans, so as to reduce the risk of the game quality being bad. Doing Japan also has a few other marketing bonuses, as it might allow Paradox to try to expand to markets previously unattracted to Paradox games (Worldwide Sengoku fans and Eastern Asian market in general), which if moderately successful in the Asian markets, might signal that starting a few games based on Asian countries might be a commercially sound idea. Another beneficial point is that while Japan is vastly overdone, there is no game which did Japan in the framework that Paradox is doing (Shogun: Total War is mostly about playing the battles, while Koei's Nobunaga's Ambition deals mostly with kingdom management, and doesn't delve too deeply into the RPG game (That I know of). But yes, there is a small niche for this game's style I guess.
Now, Paradox might have underestimated the base popularity of the Japanese setting with its own fans, and whether or not they will want to buy a CK look-alike based on Japan (Which in itself is Paradox's game with most reduced geographical scope, that I am aware of, so far) instead of Europe. I guess time (And sales) will tell. The "First Contact" consensus of the forum (Which obviously is nowhere near the majority of Paradox's customers), is not so encouraging.
Hmm. The description says 1471. Are you sure it isn't 1571? Because 1471 is hardly Sengoku period.
Actually, we wanted to start it in the Onin wars, which is the beginning of the era.
I find it odd that there was this great debate over whether Vicky II could make it's money back and now Paradox embark on a niche of a niche at the same time that a 1000lb gorilla in the shape of the TW series is releasing a game in the same time period. Sengoku would have been a good idea a few years back but the timing seems odd now. Especially if the game continues the EUIII template of simplifying things to appeal to a greater audience. It took 3/4 expansions before EUIII really felt like a proper paradox game, hopefully Sengoku follow the same process.
Actually, we wanted to start it in the Onin wars, which is the beginning of the era.
is the map already finished? how many provinces there are?
I'm a bit disappointed with it because it looks like they didn't add Korea. It would have been a good way to add more variety and, after all, one of the first things Hideyoshi did after securing his power was invading it. This would probably fall into this game's timeline, too...is the map already finished? how many provinces there are?
I would be excited, but considering how Paradox handled this era in EU3, and considering how they are usually mediocre when it comes to dealing with places outside of Europe (even places right next door, like the middle east)...I'm not too sure.
I would be excited, but considering how Paradox handled this era in EU3, and considering how they are usually mediocre when it comes to dealing with places outside of Europe (even places right next door, like the middle east)...I'm not too sure.
Interact with the Dutch and Portuguese? Wonder how that works...
I think that a game focusing on industrialisation and 19th century is more niche than the all so sexy feudal Japan with samurais and ninjas.I find it odd that there was this great debate over whether Vicky II could make it's money back and now Paradox embark on a niche of a niche at the same time that a 1000lb gorilla in the shape of the TW series is releasing a game in the same time period.