Just becouse everybody isnt as bad as you swedes to hunt submarines, doesnt mean that you cannot invent torpedoes that goes 20km you know
well to be precise, it is not about torpedoes. the prewar ones had max range around 15 km. it is all problem of aiming. you need trigonometry to do this and without guided torpedoes you can't aim at longer distance then 3 km and hit something. ideal range was between 1,5 and 2 km. and hitting destroyer is always the trickiest part. small and agile ship, you know...Sjukov said:Just becouse everybody isnt as bad as you swedes to hunt submarines, doesnt mean that you cannot invent torpedoes that goes 20km you know
Sjukov said:Just becouse everybody isnt as bad as you swedes to hunt submarines, doesnt mean that you cannot invent torpedoes that goes 20km you know
telesien said:well to be precise, it is not about torpedoes. the prewar ones had max range around 15 km. it is all problem of aiming. you need trigonometry to do this and without guided torpedoes you can't aim at longer distance then 3 km and hit something. ideal range was between 1,5 and 2 km. and hitting destroyer is always the trickiest part. small and agile ship, you know...
It's more like: as long as you don't beat us in anything else, we won't invade youSjukov said:*As long as we keep winning in cross-country skiing we won't invade. Honest!
telesien said:can it also cause the loss of skill when lvl. 5 leader is randomly selected?
ddiplock said:Can anyone tell me how you can progress in your research? I've researched basic fighter, and would like to try and research average fighter....but it doesn't seemt to want to let me. Average fighter tech is in a dark gray bar.
Can anyone explain?
Thanks
Shahed said:You need to research Materials (Industry) & Basic Fighter (Aircraft).
Check you start menu folder for MOD 34, there is a tech tree in there. It shows you all the requirements for each tech more clearly than ingame. Cheers!
Sjukov said:Could you tell us the name of that file?
tecnoflechas.exe is the one I use with mod34. It is in the same directory as the hoi2.exeSjukov said:Could you tell us the name of that file?